Everything posted by melkathi
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What are you Playing Now? Who needs a life anyway?...
The final boss has this stupid ability where they AOE your whole party and reduce them all to 1 HP and apply Burn, killing them with the DOT the moment they activate. The solution: put necklaces on everyone that makes them immune to Burn. But then the boss does a double attack instead of the Burn, setting everyone's HP to 1 and then insta-hitting them again. Possibly, with a perfectly timed parry you can prevent the second hit. But if you are slightly off, party wipe. Avoiding that attack though is all there is to this boss. He has no interesting mechanic - just a party wipe attack ever so often. Before that, the toughest fight that people get stuck on actually has a tactic you need to figure out. It's a boring fight because once you know what you need to do, it is simply longish, but it has a "Oh, so that's what I am supposed to do" moment. I was fine with the QTEs in Last Remnant, where it was simply about getting a better effect on the attack and every now and then avoiding some damage. But there never was a "don't hit the button on time and you lose" moment. Cris sadly has that. If they killed two out of three characters, that would be fine. It would put you in a crummy situation, but you'd be struggling to rebound from it.
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What are you Playing Now? Who needs a life anyway?...
Cris Tale ~ a game melkathi uninstalled at the very final boss fight: Cris Tale is a jrpg thingie with theoretical old school turn based combat with... QTEs. The basic concept is great: you are a young girl... or teenager? A girl in one of those worlds where it is normal that adults stand by as children do the fighting (so possibly the Sudan). Anyway, you are a girl who as it turns out is a Time Mage. Time Magic is a neat idea: When you walk around a city the screen is split into three parts. In the centre are you in the present. Everything to your left you see in the past. Everything to your right in the future. If you run along an NPC, you'll see them in past, present and future. Similarly you will see the state of the city. As you do quests, you may see the result of your actions in the future. You even have the ability to affect the past and future that you see. So there may be a loot chest in the future, so you grab the loot that will be in the location eventually. Of course that is a bit of a paradox, but okay. It allows for a few puzzles, as you for example plant a seed in the past so you can have the grown plant in the present. Sadly these interactions are not as numerous as you'd want from a game where time is such an integral part of everything. During combat you can use time crystals. As your party is in the middle of the screen, enemies on your left can be sent to the past, while enemies on the right to the future. If you inflict a DOT (poison or fire) on an opponent and then send them forward in time, they will instantly suffer all DOT at once. If you send someone back in time, they may lose all status effects affecting them. And most importantly, their stats will change and they may even use different abilities. Early on, as the game teaches you these things, there will be a boss battle. Here you can't damage the boss until you cast water magic on the shield, then send them into the future for the shield to rust. It is a great interaction. Sadly, while you are shown this in the first 10 minutes of the game, no clever use of time crystals will happen in the rest of the game. Other bosses are either unaffected by time magic, or they simply change stats a bit. Maybe in the future you have to do a few hundred damage less, but often that is the extent of how the fight is affected. So it is a gorgeous game, made with a lot of love, but where the devs seem to have exhausted their concept during the tutorial and then found them selves having to follow it up with a whole game. If it weren't for the QTEs, I'd say give it a go because it is cute. But the final boss instakills you if you don't get the timing of your parry 100% right, and if I wanted to see my time wasted like that, I'd play Elden Ring like the rest of you.
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What are you Playing Now? Who needs a life anyway?...
I have reached the final boss battle in Cris Tales. I hate this battle. Maybe I should just watch the ending on youtube.
- Wot I bought last - a fool and their money mystary edition
- Wot I bought last - a fool and their money mystary edition
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Picture of Your Games the 15th
Field Hockey 5?
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Good Old Games still good
There is a 48 hour giveaway for Iris and the giant. Don't know it. It's free.
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ranDom vIdeO game news
I liked the first DOW. It was a good, fast paced RTS. I disliked the second, mostly because it might as well had a completely different name. It had nothing to do with the first other than the 40K IP, so why called it "2", other than to trick people into buying it based on their liking of the first game. I disliked the third because it simply is a bad game.
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What are you Playing Now? Who needs a life anyway?...
Wrapping up Cris Tale. I'll post complete thoughts when I'm done or bored.
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What are you Playing Now? Who needs a life anyway?...
Whoah! Someone hacked Alan's account and is posting as him!
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Picture of Your Games the 14th
Did shotgun flotation cost extra?
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What are you Playing Now? Who needs a life anyway?...
Or you could simply play Troubleshooter? A game that runs and needs no troubleshooting!
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Picture of Your Games the 14th
I thought I found her in the bottom image.
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Picture of Your Games the 14th
If you were Bokishi, we'd be searching for Ciri in those screenshots.
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