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Everything posted by melkathi
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It has Brian Blessed in it. Rewriting Shakespear to fit the actors: "Henry V's alive?" "Ah well, to be or not to be." [turns to hawkmen and laughs] "DIVE!" "Unto the breach my brave Hawkmen! Let this be known forever as St. Crispin's Day" "Henry V... when the ship hits the breach you'll be killed; this is suicide!"
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Guinea Pig cuteness and Squirrel cuteness images don't show for me.
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You should have built a redoubt out of mealie bags behind the pool table, and held out. I now have a mental image of Ros, one foot resting on a wall of mealie bags, beverage of choice pointing at the charging exchange students as he turns to the handful of men cowering behind the makeshift fortifications: "Once more unto the breach, dear friends..."
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I think a rookie league would be best. Only Wals seems to have experienced teams. It would also make this more "obsidiany". Hurlshot is a friend from oversea. I know not where Serrano is from.
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I have been meaning to look into that. When setting up the multiplayer league, one has to choose a trophy from a selection of about 20. I haven't noticed if there is an option to upload a custom image.
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So for the league we have: Walsingham Hurlshot Serrano Melkathi Possibly: Spider Raithe (if you manage to like it enough) Nepenthe (time constraints permiting) Come the weekend I could set up a League. Six teams is a pretty decent first season. I'd have to look at the types we can set up (Championship, cup, league, tournament, whatever) and we'd need to see what fits us best as well as work out the different details.
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Pffft. The nerfed Nim twice if I remember correctly. Haven't tried him yet since the big nerf but I hear he is really easy now. I'm still trying to get the Prognitor killshot. Got it once at least but the pursuit didn't give credit for it (at least I got the "critical kill" message). I'm at 98 revives, so the kill shot will be pretty much all I need. Besides that all I can do is farm reputation so I can buy stuff from faction vendors. Nearly finished with the combat pursuits as well.
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Almost a quarter of men 'admit to rape in parts of Asia'
melkathi replied to Walsingham's topic in Way Off-Topic
That was a ... wierd (lacking for a better word) read. He is of course right when he says that what was done to the girl is wrong. But I think he looses himself in his attempts to diferentiate it from rape. In the end he left a lot of readers thinking that he was defending the perps when in fact he was trying to say that society needs to do more than simply be outraged for a summer and then forget about incidents and their root causes. And he is no better. He rages about Cyrus but forgot that last summer we were upset about Bieber performing at a Victoria Secrets show. Though I must confess, I returned from the gym on Monday wondering about the state of the women's movement. It's a mixed gym and a couple of us men have joined some of the programs (power abs for me. Some men started pilates etc). And I suddenly relized that the song this young woman instructor puts on to excersise to with these (until recently) groups of ladies is called "**** killer" . Seriously? -
War. War never changes. Well, let's see: America decimated by nuclear fallout? Check Dog companion? Check Yup must be a Fallout game.
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You'd think with those things it would get stuck on players' hands and not get dropped so often...
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For a moment, seeing a satelite in space, I had hopes for a Call of Duty - Dead Space crossover.
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Sometimes the dice just work out like that The Roastbeef Reavers latest match was one filled with every kind of luck. I won the coin toss, chose to be recieving and got a free move during kick-off. That allowed one of my halflings to move into position to catch the ball, the halflings on the line of skrimage to move away from the enemy players and the treemen to cross the middle line. Perfect set-up to score a TD by turn 3. Turn 7 the opponent dropped the ball, so turn 8 the treemen open space for one halfling to dash in, grab the ball and dash out. He passes it to a waiting player in the opponent's half who makes a run for the end zone. He had to "go for it" one square. He fails the roll, stumbles, gets injured and is K.O. for the rest of the game... Second half, the necromantic team tries a strong counter attack. They break through with four players facing one lone halfling. Three halflings manage to dodge away and go for it to help him. One more halfling runs up and blitzes the ghoul. Roll a single die: Defender Down. Even better, the ball bounces out of the field and gets thrown in. The throw in is right into the hands of my one completly free halfling in the opponents half. He catches the ball and runs to the end zone. Kick-off and the event is Pitch Invasion. One zombie gets beaten up by the fans on the opposing side. My side seven players go down including both treemen. For two turns four halflings had to fend off ten necros. Three of them managed to doge their way to the enemy ball carrier, the fourth was tackled. Amazing luck even in the moments when there was bad luck But as the dwarf teams say: Seek fear to overcome it. Adversity to go beyond it. And the ball if you have nothing better to do.
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If only my Wardancer could mutate to have horns and claws...
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Decided to make my presence felt on this forum
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I think the main problem is that D&D was hack and slash first and roleplaying second. Age were just some numbers to give flavour, to make some npcs look important ("The elven king has seen as many years as he has subjects." "Ooooooh!" The Human king is 1/100th of the elven king in years but has gained 100 times as many subjects." "Aaaaaaah!") and possibly to affect whether you survive an aging curse or not. Player were never meant to actually "think" about it
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I just found this: http://www.theinquirer.net/inquirer/news/2293656/microsoft-to-unveil-surface-rt-2-and-surface-pro-2-tablets-on-23-september So guess we'll wait two weeks and find out more.
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I roll a lot of 1s as well. There are people shouting that its just the RNG and its just our perception that we think we are more unlucky than lucky, but I am not convinced. What race did you try to play though? If you actually want to pass the ball (and pick it up) elf teams are a good bet. And witch elves and wardancers can even win a fight.
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Internships can be a mixed bag and it depends both on the intern but also very much on the company. I know of one ... person (I'll be civil) who went to the UN for an internship and within a week had managed to get everyone to avoid him and not speak to him because of his racist rethorics and attempts to appear "cool" through lecherous, sexist banter. Obviously, his internship went badly. My own internship went amazingly well. On one hand I put my back into it and did what I could to be a full member of the team, but I only could do that because the team let me do it. They needed the extra help at the time and were fully prepared to welcome the intern and give them responsibilities. But many companies don't really know what to do with interns. They at some point picked up that having interns is the thing to do. Maybe management even believes that giving young people a chance to learn in a working environment is a good thing. But they haven't really thought about the reality of it. I think it's important to know what you want to get out of the internship and be prepared to not only work towards that goal, but to communicate it with the hosting company.
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What have we done...
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Never thought of it but any of the below could apply: 1) Their marketing guys haven't thought of it 2) They haven't found the physical merchandise a viable area to expand into (yet) 3) With the customer base Steam has, the logistics of expanding into physical goodies is beyond them 4) Setting up a system to restrict merchandise availability based on personal profiles is too much of a hassle. 5) They can't be arsed to put up with the idiots who'll demand refunds because now they have more achievements than they had when they ordered the stuff 6) Taxes
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What race did you try? Not all are equally beginner friendly. I found some of the tougher races to be good for learning the game. Nurgle for example. A skaven team my dance around you and score TDs without you ever having a chance to hunt down that Gutter Runner and beat him to a pulp, but at least you are likely to be the one outnumbering the opposition at some point after they have been carried of the pitch with stretchers.
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Apparently the car wasn't parked but waiting at a red traffic light... So the driver stopped at a red light, waited for the pedestrian to start crossing the road, and once she was in front of him step on the gas. My mother says she heard his tires screeching as he hit the breaks afterwards. So her assessment is that the guy wanted to scare her but was too dumb to realize that if he races forward, the car wont stop on the spot.
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Other than Wals we are all rookies. So we'll have to go with a rookie league. If you need anything I'll be online after dinner as well. Either seeing if my halfling team can continue cutting a bloody path through the competition or trying out the Khorne team. Be careful though. It is a direct translation of the board game, so there is a lot of rolling of dice and if you are like me that means rolling a lot of critical fumbles. And another note: Player appearance can be set while hiring them. It just is a bit akwardly set up. When you select the player type in the list, instead of clicking hire, you click player details and then can set the appearance before hiring. Though not all types have multiple skins which is a shame.