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Everything posted by melkathi
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I'd like a nice RPG set in a Necromunda Hive City. It would eliminate the trouble of trying to balance things into the game like Space Marines, while allowing for a rich and diverse environment full of intrigue, violence and battles against all odds. And that would just be the character trying to get out of an underhive drinking hole to start the adventure.
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What Defiance the TV show really needs next season is more Dark Matter. They may have shtako for brains, but at least they are more fun than the tv drama dressed up as sci-fi. And EMC biomen could have been made (again in the show) more menacing as well and less like a comic relief. Still safe behind their bullet-proof glass And chasing them down. Bullet proof-glass is useless when you leave the door open...
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And open world events are some of the most fun to be had in online games.
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PC never had the lag issues XBOX had, so I can't comment When Incursions were first added, you had 80+ players in one spot. Enemies died before they even spawned. That has quieted down some now that a lot of players moved on to different content - running Expert Co-ops for Chimera rep.
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They added some scaling mechanics, so you do get stronger. And the more players are around, the stronger the enemies. You now have armour plating which slowly deteriorates (and gets repaired at a new box next to the ammo boxes) as your armor takes damage. Grenades now function mostly like Borderlands: you equip the type you want and collected generic 'nade ammo. You get spikes to set a small aoe buff and stims for healing and combat buffs. Incursions are the new big thing like sieges and arkfalls - a series of roadside emergencies that lead up to a siege once they ahve all been beaten. Arkbreaks are instanced arkfalls called down by players. Minor ones can be soloed, major ones need a team of ideally 24 players. I am probably forgetting stuff. But I think those are the major changes.
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Played a couple of hours of Defiance after a long break. Had some fun actually. Probably why two hours passed when I was just going to quickly finish this and log off.
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The gameplay is a real shame as the game had quite a bit of potential otherwise.
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Strategy First sale on Steam. It means some realy nice old games are going dead cheap. Sacred Gold -85% -> 1.49 Ghost Master -> 0.49 Among others.
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Hehe. If you give it another chance, try to approach it more as a small unit tactics thingy. The game is all about combat. And the various puzzle bits of course. But mainly it is about surviving each battle. For what it is, it is a rather good game.
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GreenMan Gaming (GMG) has XCOM 75% off. I have a love-hate relationship with the game. I find it is a prime example of "dumbed down for console", haing everything streamlined, with fancy abilities and a simpler action system. But it is pretty and I like my troopers in the game a lot
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Third attempt at playing Violett. Not sure there'll be a fourth.
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I have so much other stuff to play. This time I'll really try not to buy anything. Honest!
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And then you really have to squeeze even more out of Act 2 or the final Act 3 will be even more frustrating :/
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Escher inspired levels are quite common in gaming. Somehow though I am never tired of them.
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Something Keyrock and Indira may like, among other people: http://steamcommunity.com/sharedfiles/filedetails/?id=260022069 http://steamcommunity.com/sharedfiles/filedetails/?id=259871560 http://steamcommunity.com/sharedfiles/filedetails/?id=259871711
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Played some Violett. I love the art style and the game could be really fun. But, it is one of those adventure games that has you wondering what the hell the devs want you to do. The fact that it follows the machinarium logic of only some sketches as dialogue and has no feedback from the protagonist other than shaking her head, can lead to quite a bit of frustration. Especially when you then check the hint feature and see that exactly what you had tried to do is what you should have done, just that you did not swipe the mouse the right way. But mostly you are left wondering what the f! you are doing. I'll be trying to play it in small bouts. I want to like the game.
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Add to that, that you can't read at your leasure but may have a timer to create urgency when selecting your reply, which still though creates a large enough gap of the other person just staring at you between responses, that breaks the immersion a well voiceacted dialogue is supposed to provide.
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Oooh. Today's Daily Humble Bundle is rather nice. Though noticed it late, only under 3 hours left apparently: Sacred 2 Gold Edition Saint's Row the Third Saints Row 2 and Risen 2 Pay more than sixsumthin: SR3 DLC pack. and loads of other stuff...
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I quit reading Eurogamer reviews a long time ago :/
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Which new games will you be playing soon?
melkathi replied to IndiraLightfoot's topic in Computer and Console
Supposedly this summer. I guess Soon. Sometime this year anyway. -
Which new games will you be playing soon?
melkathi replied to IndiraLightfoot's topic in Computer and Console
Well I am a Weresheep, so I guess Original Sin. I have pre-ordered Van Helsing 2 because I really like Neocore. Other than that... Dead State I guess? -
Some people on my friend list have. I'll ask. Generally I like those devs. Skywards Collapse was awesome.
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All I remember is that even though they have the word gear in the title, they had a disappointing lack of steampunk gremlin inventors
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Only that for you every game that isn't The Witcher is great
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Though great looking is the only positive thing one can say about that garbage.