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Everything posted by melkathi
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XCOM 2 was planned as an alternate story to XCOM, rewriting what happened. It never was planned with any sort of continuity in mind. The novel was written to show people the events leading up to XCOM 2. There is a difference. You can't draw conclusions from the first to the second.
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The novel was explicitly written as a prequel to XCOM 2, to set up the alternate setting, so no. Following your logic, every mission should retcon the previous one.
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It bothers me a bit that XCOM 2 basically redcons the prequel novel more and more with every bit of content they add. So not too keen on the little bit of the legacy story I have played so far. Hope to be surprised.
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Finished the main story of Star Control: Origins. Now I am sitting in the free mode, left to explore the galaxy and do the one side mission I hadn't completed. And wait for the DLC/Expansion to be announced.
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I doubt the next game is still in concept, Fenixp. The writers and artists had most likely mostly moved to the new project by the time we saw the trailer for war of the chosen.
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Yeah, sounds like a sweet marketing move for XCOM 3
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In Star Control: Origins planets now sometimes have unidentified objects and structures for your landing parties to discover. The orbital scan shows there is something, but the lander actually has to drive up to it. You can often scavenge resources from the ruins of fallen civilizations or you can find crashed ships. Some you search, many you repair and add to your fleet. Some of those ships actually are great. Many are not. The Xontar Traveller is not a great ship. But it is a ship you find in great quantities. I think half of humanity's fleet is now Xontar Travellers. We could probably pretend humanity doesn't exist and we are in fact Xontar. Or Xontar is a person who tries to impress women by crashing a ship on every known system. No idea. But I have 22 of those ships now in the hangar and am certain I will find more.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
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I thought you were playing Star Control: Origins, Not Jeff. I don't want to spoil
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I couldn't bear through the first. Dislike the gameplay. So someone else will have to comment.
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Hurlshot, don't play Ash of Gods. It makes Banner Saga appear happy. Jeff approves of you playing Star Control though. Jeffspeed, non-jeff
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I would post in this discussion, but I have important Jeff business.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Captain, we found something Creatures big enough to see from space! How do they fit on the planet? Morality is a construct, friend. Giant world devouring space monsters -
The big gripe with Star Control origins is that you can't select how much of a resource you wish to sell. There is only a sell all button. So I either sell all my uranium or none. That said, I love the variety in aliens. I like how much more alive the universe now seems. The story and aliens are all a bit derivative. But not in a bad way. The Drenkend remind of the Thraddash and the Shofixti. The Mowlings remind me of the Shofixti. The Menkmack are a mix of Druudge and Umgah. But the Trandals have some Umgah in them as well. No alien species is a direct copy, but all bring something of the old games back into it. The bottom line though is that of the games I recently tried to get started with: Deus Ex: Mankind Devided - 3 hours All Walls Must Fall - 81 minutes Master of Orion - 71 minutes Ash of Gods - 3 hours Frozen Synapse 2 - 2 hours Star Control: Origins - 29 hours and counting
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I loathed Remember Me. The game that kept interrupting itself with even more tutorials
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In regards to SCO, a few things are just as you remember them from old SC2. So you fly long distances through hyperspace. That may be a bit tedious, but flying long distances through space probably would be. If you have fond memories of old games, you won't mind because it is what you expect. And you expect to not be able to strip mine every planet right away. And just as you had to learn your way around Quasi Space in SC2, you have to find the star bases in SCO.
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I agree with sonic. Play star control
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Back on topic -
Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Eeek! -
I did a pre alpha test of the game, when it didn't have graphics and you moved letters around a grid. Devs wanted to test the bare bones concept on people. And they tried it on me because I wrote a negative review on banner Saga. The game was always inspired by, but from the very start they were working on setting it apart.
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Posts like that is how computer games get people on terrorist watch lists.
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Will restart Star Control. And this time I will not sell my uranium.
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I bought the beta access to star control last year. They didn't give access until a couple of weeks before steam early access. Basically they announced earlier was coming and quickly handed everyone access to the melee client. Of course EA customers also got a discount. Felt cheated and have written Stardock off as a developer. That said, started the single player campaign today and it is good. At least the early bit. Very reminiscent of the feeling of SC2.
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Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
I found Ciri! -
Pictures of your Games 11 - The Quickening
melkathi replied to Blarghagh's topic in Computer and Console
Did you find Ciri in it yet?