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IndiraLightfoot

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Everything posted by IndiraLightfoot

  1. Kuka on ninjamestari? Kaikkitietävä selvännäkijä, vai?
  2. Cats? As in purr and meow? Just a bad image pun, but also a wink to Adam Brenneke's pseudo stretch goal before.
  3. You're so right on this! I'm thinking of Dishonored 1, especially, where several bugs where kept, as they gave players even more freedom and agency.
  4. One of the greatest visionaries I can think of is Einstein. I cannot begin to fathom how he came up with all his precise scientific theories. Interestingly enough, he still had plenty of doubts. His self-doubt was perhaps at its lowest at his breakthrough, but for the most part he kept uncertainty as a life-long companion. Here are some Einstein quotes: If you are out to describe the truth, leave the elegance to the tailor. As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality. Information is not knowledge. Make everything as simple as possible, but not simpler. Memory is deceptive because it is colored by today's events. As far as I'm concerned, I prefer silent vice to ostentatious virtue. Confusion of goals and perfection of means seems, in my opinion, to characterize our age.
  5. @algroth: 100% agreed. And you'd be surprised learning how many of the best creative works, innovations and inventions have come about by pure chance, mistakes, the use of contingency plans, or just ad-libbing.
  6. In the dev team and project sense of "vision", I suspect you are wrong. What you mistake for "vision" then so easily slips into those rather murky waters of single-mindedness, tunnel vision, and myopia, clouded deep down by even worse stuff, like prejudices and fanaticism. "My way or the high way" is rarely a great creative hotbed for a big team coming together and encouraging their various strengths. Sure, your take on it happens now and then, but the results vary, to put it very diplomatically. On the other hand, a creative genius composing a single piece of music or painting, or a scientist thinking outside the box, then your idea of vision at least has some merit, but even in those cases, there are many horrific examples in history of "true visions manifest" that rather was all about a strong individual superposing herself/himself onto others, and then a "true vision" cult starts doing their leader's bidding, and yeah, you get the picture. And those who don't fit in, soon get to be the scapegoats. "It's their fault 'our' vision's not working!"
  7. I must say I admire your stalwart position on this. Since decades back, I've adapted to the fact that almost all games I like include some game-breaking bugs, so getting around such bugs has almost become part of my gaming experience. Weird, I know. This means that I buy and back games that I think I'll enjoy, fully aware that there will be awkward bugs coming my way. Maybe I should reconsider my position on this. It's time to punish game publishers with my puny wallet! (Hm, if I did, would I even get to enjoy my favourite pastime that is gaming?)
  8. True. I don't like that new player single class recommendation at the start. In fact, it's a bit silly, since the choices for a single class character is pretty steep in total (counting gear choices and which party member to create nice synergies with, and so forth). I'm not even sure they need that kind of warning at all.
  9. That's right! And I'd like to add that single class characters add strategic depth and variety first and foremost to our parties of five in PoE2. When making a party, you may need a full-on healing priest or a chanter with songs that resonate deeply enough, as it were.
  10. Once again, I have no qualms about your retracting your pledge. As for the least public way, well that would have been the Deadfire forums, perhaps. And regarding Gromnir, well let's just say that when I was newish to these forums, and debates about the PoE1 systems got heated, I got very angry with him. He really knew how to push your buttons, and he still does. It didn't matter much to me that he was in character, since that darn Gromnir is a clever bastard, and slightly off the wall as well. I had him on the ignore list, and a few others as well. Then I left the forums for a while, exhausted after the PoE1 beta bickering. Here are the BG stats for Gromnir, BTW: "Gromnir Il-Khan is a Lawful Neutral half-orc Bhaalspawn and is the leader of Saradush during Yaga-Shura's siege of the city. He had locked him and his best troops inside his castle, when the unwinnable siege of the city began. Though he became insane and deluded and was executing people for no reason, his words against Melissan proved to be true, saying she was untrustworthy and plotting." And Gromnir sure tries to be pretty neutral and lawful in many ways, and also ruthless, but without spoiling anything, I can really vouch for the guy behind his forum persona: He seems to be thoroughly likable, intelligent, and he certainly writes his messages in an extremely sensible and amicable way, grammatically correct and all. All in all, I've come to accept that IC Gromnir inhabits these forums like a fixture that seems to be one with the woodwork. Now, I can read his messages for what they are, but also try to read between the lines and catch the subtleties. He's a level 20 fighter, after all, with years of experience under his belt. My hat's off to him.
  11. Hmm, it's been a month since the latest beta patch. Will we get to see another at all? If so, I suspect it must be right around the corner, given that Obsidian are sticking to a Spring release these past days in those Pax interviews.
  12. It must be the floating corpse byt the starting dock that levelled up with you and other weird stuff. EDIT: And Ruins level 2 baddies attacking themselves in an eternal internal conflict, heh.
  13. ^This! I'm really looking forward to those cranky bastards and learning about their fates.
  14. Yeah, and wisely, I've learned to hurry up with any playthrough that matters to me, so that no patch gobbles it up and spits it out.
  15. In my solo PoTD run, I only used healing potions and no food and beverages. However, I took advantage of resting bonuses when I could, and I abused the hell out of summoning figurines. Without them, I wouldn't have made it. They were with me until the very end-game fight. That's why I'm eager to play a chanting necro-summoner this time around, I want my skeletal army to mow archipelagos until every single islet has sunk in fear (See what I did there? ).
  16. In good CRPGs with plenty of companions, it usually works like this for me: -The first playthrough is the atmospheric, magical one. I try to make a decent main character, but I take along companions, and try to see if I like them or not. -The second is either another story-playthrough, but with new companions and a few of my favourites, or a first attempt at a power-gaming party (if I can roll all characters myself) -The third or the fourth run may be for some crazy shenaningans, a solo run, for instance, or a lop-sided party with nothing but my favourite builds -Heh, but if I'm crazy about a CRPG, like NWN2, which I have played through, MotB included, over 20 times, I end up doing absurd things. I have actually done an entire playthrough of NWN2 OC+MotB with a weird van Helsing crossbow-wielding arcane archer/ranger/wizard/rogue build, which was somewhat gimped, but it looked like classic van Helsing and was quite a challenge.
  17. @Gizmo: Grimrock was a perfect game for my Macbook then. I jumped on the hype train, like I always do, so it was early. I had played for a bit, reached some light pillars. Then, when I wanted to continue playing, the save or something got corrupt. I couldn't load. IIRC, it was fixed in a patch later.
  18. I've had this bug in the latest patch, and everything Zap lists above is correct, bar one thing, I had it while I had AI scripting on.
  19. This^ It's almost a rule that there are bugs of this kind in all kinds of titles. Even worse, I have experienced game-stopping bugs so bad I had to use scripting to get pass them. Examples of games I can think of right off the bat: Skyrim, Might & Magic X, Wasteland 2 and Grimrock 1. But I respect you for sticking to your guns. EDIT: Come to think of it, I have no idea how you can restrain yourselves from not having this sure-to-be super-sweet CRPG in your hands on day 1, since the beta so far, just based on graphics, area design, story/history/culture, music, sound effects, story, dialogue and reactivity, hits the ball out of the park. They just have to nail the combat systems and character building and the game difficulty, and you'll most likely see a classic CRPG in the making. And Obsidian always hammer out bugs for months and even years to come. I suspect that you secretly will buy it, but you wanted to make a stance on this here.
  20. [Youtube]https://www.youtube.com/watch?v=gXs_CwJUE8g Yes, I will buy it.
  21. I had Khelgar Ironfist in most of my NWN2 playthroughs. I just couldn't help myself!! And despite decades of CRPGing, I still haven't had enough of these cliches. I guess I'm set in my old D&D ways, and I seem to wear rose-tinted glasses when it comes to your standard races and monster manual creatures. Even rust monsters makes me smile, although my party should probably quiver with fear.
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