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Everything posted by IndiraLightfoot
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Gifted1: D:OS and Reaper of Souls should keep you busy if PE doesn't turn out to be your cup of tea at all. Ink Blot: Mid-40s here, so I'm getting there in strides. Every year you live seem to go by faster than the last. And if PE gets to be like sitting down with an old friend and do every once in a while, Obsidian has really nailed it. I like that image. It is ambitious, reaching much higher, like a really good and demanding interactive book with various paths and endings, sprinkled with some fun randomized outcomes... Hang on. Isn't that a FF-book? I still read those every once in a while.
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Yet another lovely post, and this sums up my sentiments almost to a tee, especially that about being bothered at being bad at a game, that slight hardcore mentality. I have skipped League of Legends and Company of Heroes 2 (which I really like, the single player campaigns and theatre scenarios, are great) for the very same reason.
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Messier-31: Thanks! LadyCrimson: I agree. Obsidian do make addictive games. FNV, for instance. It's still addictive when I do play it, and btw, it is still consistently among the 30 or so most played games on Steam after all these years (there are at least two versions counted in Steam stats, so you have to add those). And the games on my "super looking forward to" list is basically Pillars of Eternity and Divinity: Original Sin, so everything is laid out for me, as Seinfeld said to Elaine in a weird episode. Then of course I have the tier beneath that, the "looking forward to" list, and it contains WL2, Witcher 3, DA:I, ToN, and Thief. EDIT: Karkarov: Just saw your post, and I'm shy of a 100 by just a handful on Steam, and boy, is my backlog big or is it big? But all that is the consequence of sales bargains, hoarding, and just the luxury of knowing that they are there when I feel like giving them a spin. The key is fun. After a good while, when the fun turns into a pointless chore or even a tragic annoyance, I'll just leave that game for laters or simply uninstall it. ARPGs, for instance, have a strong tendency to become the former, so then I just swap that out for something else.
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Jarmo: I hear you! I certainly have lost most of my patience for doing boring puzzles until the game lets me pass some trigger, so yeah, in that sense game wikis are a god send. Drudanae: Yup, that's the brunt of it, and indeed I've done so much more the last five years or so. Before that, I was what you would call a completionist and I rarely gave up and uninstalled. Stupid in hindsight, but there you go. JFSOCC & Walsingham: What I like about your posts is that I can sense this urge to up the ante and really give PE your sweet all. I share this ambition, albeit with trembling hands and a bit of trepidation.
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Please, don't give me that stern stare, Tommy! I really am a true gamer, as in having played and still playing all sorts of computer games and RPGs. Unfortunately, I also caught a nasty bug of cope creep, rather than scope creep (That pun was almost as good as our pun master's! Lephys, that is). PrimeJunta: The problems you're experiencing with ARPGs are the same as mine, and these make me switch them out every once in a while, as I can't stand all those restarts, game-shattering patches and tweaks, etc. And also like you, I have extremely high hopes about PE and like almost everything I've seen about so far. I just have this cope creep. Perhaps I've forgotten how to play a good old party-based CRPG altogether, or perhaps it's like riding a bike. You'll never forget the basics of it.
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While eagerly anticipating PE, I've been thinking on my gaming, and where it's at today as opposed to 10 or 20 years ago. And this makes me question if I even can handle a game like Pillars of Eternity any longer? Let me elaborate. I am a true gamer. I really play all kinds of PC games: FPS, CRPGs, ARPGs, platformers, rogue games, 4 X, horror, MMOs, etc. I've even been playing PS3 a lot with my kids, Little Big Planet, the Lego games, and Move-based shooters and exercise games. However, as I've gotten older, I realize that my gaming habits have changed quite a bit, partly because of the responsibilities of being a parent and a slightly mature parent, which certainly eats away at the precious gaming time available. I mean, PE offers no less than a party-based CRPG with an extensive main story, braided with dozens of intertwined juicy stories, as well as interesting side quests and a number of really fleshed out companions. And it just feels so long ago (nearly half a decade). My last whiff of all of this was Dragon Age: origins, which despite some severe shortcomings, at least delivered a good enough CRPG experience for me. Before that, I had been in CRPG heaven with MotB and NWN2 (with NWN1 and some of its persistent worlds on its back, and in turn, there had been the golden oldies of the IE-games). While I had to settle with only two real playthroughs of DAO (perhaps in part because of all the middle-age responsibilities), I had always gone all-in on those other meaty CRPGs (doing hundreds and hundreds of hours, with plenty of new playthroughs, modding, etc). I must underline that this devotion is not all because of D&D, which I really adore, since I certainly spent oodles of time in the Ultima games, as well as the more shallow clickfests in the Might & Magic-series. Before I saw the Obsidian PE KS, I had almost given up on seeing a decent party-based western CRPG of the tolkienesque, Medieval genre. There hade been plenty of single character CRPGs out there, but they have been so severely lacking in story, companions, and character creation/building/skills and spells diversity, that I simply thought that kind of game would never see the light of day ever again, and especially not with an entire party. My point? Well, this lack made me play more and more ARPGs when I have some time over. I actually almost never played them before (D1 and D2, of course, but that's about all). I've taken a look of what sort of games I keep returning to when I have finished shorter games or games with a campaign that you only do once, and it seems my game log is clogged up with TitanQuest, Torchlight, D3, and now recently Van Helsing and Path of Exile. They are simple hack-n-slash games, where items run the show, and everything is all about rushing and collecting, it seems. They are pleasantly mind-numbing, nothing more to them, really. Still, one game type is still as frequent in my "games I keep coming back to"-drawer as it was 10 or 20 years ago, and that is turnbased 4X games. I just love those. They feel very creative and varied, at least when they are good. I mean, Civilization is at the top of the list. But it can be Legendary Heroes or some space empire game, as well as Warlords or some EU-game. Both ARPGs and turn-based 4X games have one thing in common. They adapt to what I invest in them. If I go casual, they will be casual. If I go more serious on them, they get a bit more serious (to a point, of course). But can this compare to how I played NWN2 or BG2? No, since they truly swept me away to another realm, a lovely fantasy setting that I truly appreciated to be in and to shape all of its stories and outcomes with various parties and companion bantering. and sometimes I just min-maxed my way through them, even solo. In both those sides to them, I really invested a lot of time and effort, but will I do the same with Pillars of Eternity? Or have my CRPG heart been corrupted by ARPGs? Is the spark still there? And will I have time enough. I mean, playing MMOs is out of the question where I'm in life right now. Well, at least it won't be this always online non sense here (thank god!). Anybody else out there, anxious about not being up to snuff when it comes to PE? Perhaps you fear ruining it all with some rushed playthrough, instead of steeping yourself into the lore and the RPG system that be? Moreover, it hasn't that familiarity that D&D lend games of yore, so will you have the time and take the time, to get involved in it? I'm curious about your take on this.
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What I won't be playing now or anytime soon is Chaos Chronicles. I just found it was cancelled like half a year ago. Nonetheless, it's a shame it didn't see the light of day. It seemed to have great potential.
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Corruption
IndiraLightfoot replied to Cultist's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Josh, a bit out of the scope of this thread, but how do you avoid the problem of having a few companions appearing way into the game, a problem for CRPGs since BG1? I mean, issues like corruption and pc relations certainly take a toll if you only been acquainted for like two days or two levels if being meta-gamey. -
Consortium it's just 1,5 h away according to Steam, but we haven't got a Steam code yet. Let's hope for the best, coz I can't wait to play this game.
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Strengths and flaws?
IndiraLightfoot replied to amycus89's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Aaaannddd.... /thread There you go, Jamoecw! Josh: Thanks for the clearcut info. -
Strengths and flaws?
IndiraLightfoot replied to amycus89's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Jamoecw: I love your stringency. I wish I had at least some of it. In addition, you've basically put an end to the entire thread with those great arguments. Well played, sir! -
Moderation is a virtue... Bah! Scratch that. Never worked for me, anyways. Keep at it, son, while you still can!
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Well, this happened two nights ago, but it was nerve-wrecking enough to feel like it was just minutes ago. I was watching The Fall on Netflix over the telly rather late at night. I have the flu, so I thought some scary crime series could make me think of something else than snot and snivelling. That show is really good btw, I didn't know Gillian Anderson was that good an actor. Anyhow, I happened to glance out through the window, and this in the countryside, so it's all pitch black outside, well, at least, it's supposed to be. But to my surprise I saw a rain of fireflies outside, and I immediately thought that some stray fire works rocket had landed on our roof. I got up and out, only to see that sparks were flying out our chimney like a cannon. It was continuous and intense; hundreds of sparks flew up a few feet and then sailed down slowly, while they were still alight. Quite remarkable and scary. I feared the worst, a chimney fire building up! This kept going for like two minutes when I decided to call 911 and the fire brigade for the first time in my life. Civilization is quite a bit away, but still two fire trucks arrived after 20 minutes or so, and by then the sparks had died down to something like two or three a second. Soon enough, there were fire fighters all over all our floors, from the cellar to the attic. They also did a sweep of the chimney. I had of course already choked the fire and my kids were waiting outside, tired and excited at the same time. The chimney turned out be in great condition, no wonder as I employ chimney sweeps regularly. Well, it turned out that there had been a built up of wood tar along a seam in the chimney, and all of the sudden, that build up had been set ablaze because of sufficient heat and it reaching a critical mass. We were lucky, as there weren't any cracks in the chimney. Had it been, this wooden house would not have been able to sustain so many sparks. This little event even made into the local rag. I'm just glad we're all right. P.S: KaineParker, happy birthday! You're old enough to be my kid, so don't do anything stupid. P.S. 2: Walsingham, I hope you get well soon.
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Isn't that High Hrothgar in Skyrim, but now in summer time? Where are the obnoxious dragons??
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-90 Inuits put on T-shirts
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Design a monster.
IndiraLightfoot replied to JFSOCC's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Indestruct Seemingly, just a normal person in whatever clothing. But nothing could be farther from the horrific truth. An Indestruct is the successful outcome of a mad scientist's experiments. After several years, the scientist managed to turn an ordinary human into a seemingly indestructible guardian. Two major things were accomplished. For starters, metabolism was put on hold, cell regeneration was made intrinsic to the system, and synapsis drugs locked a certain network or path in the brain, as if it were set on eternal repeat. This path has only one instruction: "Attack whatever creature bigger than a coin that enters the perimeter of the premises." The other thing was the alteration of the body of the subject. It was made virtually indestructible through a complex grafting of a new set of nervous system that distributes massive doses of pluripotent stem cells throughout the body very quickly. So, whatever damage the Indestruct sustains - fire, blunt trauma, maiming - new cells get regenerated in an instant. Even beheading an Indestruct would do no good, as a new head will pop up almost instantly, complete with the same monotonous synaptic path as before. This is a very tough opponent, and defeating involves disintegration or total annihilation, as their dozens of mini-brains in its body that sends out signals to rebuild that "attack-brain" over and over, like a ****roach, with all of its brains. It's almost like an organic/biological version of that fluidic metal terminator in Terminator 2. -
Rosbjerg: Well, there's another fetishism burnt on to me retina with no point of return. Somehow, Rollerballs seems to be an appropriate name to this full monty veggie stampede craving.
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I have only watched season 1 of The Legend of Korra. Although slightly weaker, especially the first half, it is still quite good! And there are a few recurring characters and of course lots of info on what happened to those who no longer are with them in Korra's era (I won't spoil anything for you with info on this), an era which is a Bioshock Infinite and Dishonored steampunky 1920-1930s, you could say. I reckon 70 years has gone by in the world setting.
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Hi! Beyond all tact and reasonable maturity, I'm going to fess up that I really like, no, even love, some of the cartoons my middle school kids like. And some of these cartoons I even liked when they were much younger than that! So anyone else sharing my childish giggling over a few toon shows on kiddie channels? And quite obligatory, here's my list of favourites over the last five years or so, in no particular order: -Avatar: The Last Airbender -Avatar: The Legend of Korra -Regular Show -Adventure Time -The Amazing World of Gum Ball -Gravity Falls -SpongeBob SquarePants -and recently, Sanjay & Craig If you have no idea what these are, then that means you are a normal adult and not a childish specimen like me! I really think those Avatar series are brilliantly written, and several of these other series makes me laugh my head off.
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I really think this is the way to go. Using a system of strategic choices, followed by appropriate text scenes or even plain text with neat classic illustrations, could make this kind of improved party roleplaying a most valid option for Obsidian and their budget. The FF-books approach to this can certainly be a prolific one for everyone that don't mind reading a few sentences once in a while as opposed to clicking like a maniac.
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Heh, Imoen was perhaps the NPC I disliked the most too, so we agree on something there. I've been doing quite a few replays of old games the last year or so, and some of them feel very dated now. But a few of them still stands tall (even tall as on shoulder on giants) despite graphics belonging to several eras back. Usually, it's gameplay, setting and imuhrsion (like Monte Carlo calls it) that did the trick back then, and they seem to hold up quite well today as well.