Everything posted by barmaglo
- New stretch goals for companions and wilderness areas?
- Update #63: Stronghold!
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Update #28: What We're Up To
- What kind of content you want in the ENDING!
- What would make you pledge more?
Stronghold Romance- Update #16: Reward Updates, Combat with Tim, Mods, and the Mega Dungeon Grows!
About pet: - It must be sentinel, so that you can talk to him about the past day sitting by the fireplace. - It must be linked to the main theme of the game - with the "soul" - No combat function In summary, this is likely to be a spirit. Such as the spirit of a long-dead sage who knew nothing about modern life, but can give advice in matters of everyday;)- Stretch Goals and Backer Rewards - What do you think?
First, in order to attract people to the game, you need at least a screenshot of how you plan to game looks graphically. To the topic: - Epic hidden big bosses(cracken etc.) - Sea quest/ piracy - Big Underworld city (dwarf? Drow? Goblin?) - Russian, Polish, Italian translations - Romance...- What do you want to see as new stretch goals?
- Things you'd like to see in PE that haven't been done before in a cRPG
http://store.steampowered.com/app/70400/ http://cdn.steampowered.com/v/gfx/apps/70400/ss_0e4b950baa1269cc9f2180032df91966b866e39a.1920x1080.jpg?t=1316028701 I want Sword received as a legacy, that grows with the level of my character to the end of game.- What do you wish not to see in PE
barmaglo replied to BasaltineBadger's topic in Pillars of Eternity: General Discussion (NO SPOILERS)No anime style armor No Level scaling No "You are the chosen one!", "Youre are our hope", "Only you can save us" No mini-games. Optional ones are fine (pazaak game in KotOR, as an example), but no required ones. No re-spec No linearity, give me options. No Numeric quest (10 wolf skin, 4 part of items etc.) No children I can't kill No Guns (these weapons are not suited to fantasy) No forced companion to complete a quest No obvious consequences, Surprise me, I do not want to know all the consequences of the decisions, before I select one.- How Immersive & Involved do you want Character Creation to be?
barmaglo replied to Industrial Scribe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Character generation - is the better half of the game.- $2.0M: so very close!
I doubt it. If current trends continue, there will end in +2.4mil- What classes would you like to see?
- What kind of Player House would you like to see?
- 2.0 million, Player House!
No, this is just an example. A simple picture of a hot spot. Background can be easily replaced. just the basic idea is not to run from the corner of the house to the other corner. But all have in one picture in a convenient form. It does not require many resources to development. Moreover, for each class, you can make your own background- 2.0 million, Player House!
To be honest, the big house was always irritated me ... I would prefer to see something like this: where would the static image with a frame around the object on the rollover. Say hit the chest in the background, a window opened where you can drop important but unwanted artifacts. Pulled the bag, threw rubbish there that automatically sold, etc. Cheap for the money to build, but very easy to use.