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Everything posted by barmaglo
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+1 Add-on created in order to expand the game characters and additional territories. It is not necessary to increase the time to create the game, without sufficient need for it. Just follow what promised you give during the Kickstarter company's.
- 593 replies
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- Stretch Goals
- Pillars of Eternity
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Update #63: Stronghold!
barmaglo replied to BAdler's topic in Pillars of Eternity: Announcements & News
+1. I want stronghold of evil lord.- 455 replies
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- Stronghold
- Project Eternity
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Update #28: What We're Up To
barmaglo replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
- 189 replies
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- Project Eternity
- Official Update
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What would make you pledge more?
barmaglo replied to Ilrahan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Stronghold Romance -
About pet: - It must be sentinel, so that you can talk to him about the past day sitting by the fireplace. - It must be linked to the main theme of the game - with the "soul" - No combat function In summary, this is likely to be a spirit. Such as the spirit of a long-dead sage who knew nothing about modern life, but can give advice in matters of everyday;)
- 309 replies
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- project eternity
- update
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No anime style armor No Level scaling No "You are the chosen one!", "Youre are our hope", "Only you can save us" No mini-games. Optional ones are fine (pazaak game in KotOR, as an example), but no required ones. No re-spec No linearity, give me options. No Numeric quest (10 wolf skin, 4 part of items etc.) No children I can't kill No Guns (these weapons are not suited to fantasy) No forced companion to complete a quest No obvious consequences, Surprise me, I do not want to know all the consequences of the decisions, before I select one.
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$2.0M: so very close!
barmaglo replied to Macbeth's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I doubt it. If current trends continue, there will end in +2.4mil -
Vampire - knight Bodyguard, Necromancer (I like evil class ), Soul theorist, witch hunter
- 117 replies
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2.0 million, Player House!
barmaglo replied to Branimir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No, this is just an example. A simple picture of a hot spot. Background can be easily replaced. just the basic idea is not to run from the corner of the house to the other corner. But all have in one picture in a convenient form. It does not require many resources to development. Moreover, for each class, you can make your own background -
2.0 million, Player House!
barmaglo replied to Branimir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
To be honest, the big house was always irritated me ... I would prefer to see something like this: where would the static image with a frame around the object on the rollover. Say hit the chest in the background, a window opened where you can drop important but unwanted artifacts. Pulled the bag, threw rubbish there that automatically sold, etc. Cheap for the money to build, but very easy to use.