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Backer Beta: Coming August 18th
cyberarmy replied to BAdler's topic in Pillars of Eternity: Announcements & News
I just came to say this. -
Hear, hear. I know Drizzt was popular but haven't guessed this much Even he started to use Taulmaril a lot lately. I have no problems about rangers being only ranged if we can choose from different animals and skills are diverse enough. I'd like to some ranged animal companions too, if possible. Like a dire porcupine or a similar animal special to Eternity lore.
- 483 replies
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- Pillars of Eternity
- Rogue
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A final stab to Bethesda
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Kickstart Backer Badge
cyberarmy replied to Gfted1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like me some green "K" -
New Kickstarter incoming
cyberarmy replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't think it'll be something like Arcanum. They can easly create an Arcanum like with Pillars of Eternity 2, just advancing time a bit(30-40 years?) and technology. I'm adding Ravenloft and White Wolf to my list. -
New Kickstarter incoming
cyberarmy replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
By "dark gods" you mean CDPR? Well, Cyberpunk 2077 will be FPS/TPS game, what I'm looking for something like PoE style game too One can't have too many cyberpunk games! -
New Kickstarter incoming
cyberarmy replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I have started my offerings to dark gods for a cyberpunkish game. Or some modern time setting. OR DARKSUN! -
Update #69: Pillars of Eternity
cyberarmy replied to BAdler's topic in Pillars of Eternity: Announcements & News
No, it's fanta sea- 488 replies
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- Pillars of Eternity
- Project Eternity
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-A good&deep battle system with realistic blood&gore. I like to see my enemies annihalted by powerfull spells or giants stomping poor souls with effect. İt has to be a balanced system where me and my party share same stat system with enemies. -Meaningfull batltles/encounters, fights with less (or even zero) cannon fodder, ambushes, ruses, moral playing its part, deadly traps, neutral NPCs/animals can switch/take side while battle rages on. -Less epic scaled story line, saving world/universe gets boring after 1000th time. -NPCs should not allow to wander us in their houses/areas. Like Gothic&Risen games, they should have some memory of us, a better reputation system, mostly local, only truly heroic deeds should have spread nation/country wise. Edit: Eh, that make 4 things
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I need a bigger update :/ This kind of smaller ones can't satisfy mah hunger T_T edit: this kinda sounded very wrong.lol
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- Art
- Environment Art
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To all of our backers and fans...
cyberarmy replied to BAdler's topic in Pillars of Eternity: Announcements & News
There is nothing to worry... It is not like that they are going to run away with all that money to Bahamas or Fiji.- 261 replies
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- thank you
- Project Eternity
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