
Shaewaros
Members-
Posts
39 -
Joined
-
Last visited
Reputation
0 NeutralAbout Shaewaros
-
Rank
(1) Prestidigitator
Recent Profile Visitors
355 profile views
-
Following this playthough is going to be fun.
- 99 replies
-
- project eternity
- chris avellone
-
(and 3 more)
Tagged with:
-
Graze system seems really exciting. Overall The AC system seems to work just like the way I want it to work. If cooldowns end up being rest based I will be even happier.
- 265 replies
-
- project eternity
- update 39
-
(and 4 more)
Tagged with:
-
Finishing Moves
Shaewaros replied to Boretti's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
God forbid! -
In BG2 there were some interesting quests related to dead party members, so this kind of missions can definitely add something to the game. I sometimes let NPCs die if there's a way to resurrect them or if I'm not planning to take them along permanently. However if the game doesn't have possibility for NPCs to die permanently it breaks the immersion for me completely.
-
Congrats! I still can't believe that they raised over 300k over the last 5 hours.
-
I sure want those playing cards. Obsidian has really planned the pledge tiers well, since I'm really considering pledging over 100$ even though originally I was perfectly fine with the simple boxed version tier.
- 92 replies
-
- project eternity
- update 23
- (and 6 more)
-
Factions in Project Eternity
Shaewaros replied to IcyDeadPeople's topic in Pillars of Eternity: Stories (Spoiler Warning!)
One of the most important thing about joinable factions for me personally is that they should have some kind of requirements, especially when the player begins to rise in ranks. One of the most disapponting aspect of Oblivion was that you could actually become a grand master mage without knowing anything about magic. In Morrowind every faction has specific requirements for every rank and achieving those ranks really made you feel like you have accomplished something and it was virtually impossible to join every faction and rise to the top. PE should have similar rank requirement system than Morrowind had. -
Optional Expert Mode Features
Shaewaros replied to IcyDeadPeople's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I approve almost all the poll options, although I'm not sure whether eating is really a necessary feature in PE. Majority of voters seem to agree that the game should not display reputation modifiers or skill thresholds and I also agree - Fallout did this perfectly. Please, Obsidian, do not tell us how much charisma we need to persuade someone or how much lockpicking skill we need to open a certain lock. Pretty please.- 25 replies
-
- expert mode
- hardcore
-
(and 8 more)
Tagged with:
-
Magic: Limited Casting?
Shaewaros replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
BY quickly reading the OP I didn't understand the question. -
I don't like the term "minigame" if that means a separate little game inside of the main game - I don't want those in PE. But it'd be awesome if getting drunk would lead to a special quest.
-
Critical hits and misses should have adverse effects, but I'd prefer them to be quite minor ones, like decrease of movement for a short time, disarming of a weapon or an injury that can only be cured out of combat. Stun, blind and fear might also be fine, but only if the effect does not last longer than one combat round.
- 91 replies
-
Movement speed....
Shaewaros replied to RosesandAshes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I've always been completely happy with the walking speed in Infinite Engine games. Sometimes it take a long time to walk from one place to another, but I would be far more bothered if the game would allow instantaneous travelling. -
I'm so excited that the graphics in this game are going to be an awesome painted 2D with animations - it is going to look magnificent. I think that the low-intelligence chracter dialogue would have been an excellent stretch goal in kickstarter, but I'm glad that it's going to be included in the game nonetheless.
- 62 replies
-
- project eternity
- update 22
-
(and 4 more)
Tagged with: