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Everything posted by septembervirgin
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I LOVE ALL OF YOU
septembervirgin replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
ok. all done. paid. -
I LOVE ALL OF YOU
septembervirgin replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I am so drunk right now. Was someone trapaising about with a pink unicorn in the Obsidian offices? -
Cut content
septembervirgin replied to Kaldurenik's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
If something isn't working, they should fix it. -
I suspect many of them will be potential opponents. Note, this is along the lines of an epic magical item. This probably means that most of the NPCs will be high level. We can also guess alot of these NPCs will be fantasy approximations of their designers. We probably won't see them ganging together at the 1000 tier level, but at 5000 we will have to face gangs of brutal adventurers designed by rich people. Eek.
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The architecture of the city is magnificent, towers existing throughout as tiered courtyards sporting miniature gardens and statuary, swift streaming gutters bisecting roads to assist in cleanliness, armed street cleaners marching slowly through the city marking the movement of foreigners as they clean, colossal columnades with hanging vines of windchimes colliding precious flutes to echo loudly in empty stadiums when no other artist performs, statues that utter the proclamations of lords and ladies throughout the day sometimes whisper ominous portents in evenings, rubber clad messengers sprint deftly on spring-loaded stilts, and the roads glisten through patches in the asphalt as the special concrete (diamond dust mingled with other ground stones is part of the mix) meshed throughout with bars of ceramic enhanced steel (damascened, in other words).
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FARUDAN
septembervirgin replied to Anaeme's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Unless the total extra contributions (at ~$8 a pop) are in excess of ten thousand, I do not think more than a single shield is what they should get. After all, it's not like they have a hierarchy, functions, are providing extra advertisement in handouts at colleges and dormitories and rich parties. Word of mouth and internet mention is what we're all loaning, but I think the Obsidian Order is a "fun thing" and not an official fanclub (yet). Given time and Obsidian interaction, there might indeed be an official fan club for "Eternity" and/or Obsidian Entertainment. I think such a thing might have to wait for a dice and book role-playing game as well as a magazine and maybe a LARP. Heh. Maybe theme restaurants too. -
FARUDAN
septembervirgin replied to Anaeme's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
For some reason the poll does not seem to be accepting votes at the time of my posting. Ack. -
A multilayered city secretly ruled by three royal families so powerful in sorcery that they are conceived to be gods (and claim to be gods). Their existence is only known to the leading members of ancient nobility and not to new nobility nor the elected officials (noble houses both old and new elect officials). Part and parcel to the ancient nobility are undead that protect the royal and noble families with avid vigilance and do not care about individuals within these families so much as protecting the families as a whole. They're not mindless undead nor evil undead so much as clever, dangerous liches that also have their own goals, but are dedicated to their purpose of keeping the noble and royal families existent (and filled with the living, not undead). This city focuses more on science than magic, however, in its visible functions. The health and sanitation of this city are assisted by artificial rivers diverted from the ocean and made clean through a series of underground dams. Showers and plumbing exist just as such conveniences existed in Ancient Crete. Medicine is better here than anywhere else and the surgeons are hygienic. The zorkmid has yet to be invented however. Inventors exist as an almost separate social class, alongside artisans of fantastic skill. Secret societies of necromancers exist but are eschewed as distasteful and not supported by noble funds. After all, necromancers might stumble upon the secret protectors of the noble and royal lineages. Necromancers might even find a way of controlling these secret protectors. Hence, the few necromantic groups that exist must pander to the lower and working classes, must remain legal as possible, and keep to standard studies -- experimentation in the necromantic arts tends to lead to mysterious death and misfortune for all involved. Outside necromancers feel that the societies of necromancers in this city are stupid, silly brothels at best. However it's unique that any city will have organized necromancers with the officials ignoring their existence unless matters get out of hand and they rarely do. A dishonorable noble or royal might decide to use select necromancers to discover ways to govern the liches that protect their families, but such nobles or royals would have to be very powerful indeed to escape suspicion and detection. This is not to say that magic is prohibited. It's just not so well funded as in other cities. There are magicians aplenty, if not many necromancers. And of course, there are things lurking in the dams under the city, things that shy away from light but chitter from the shadows. It is likely these are monsters similar to grue but they might just be tourists from Trieste. Or friends of Cynthia von Buhler. As to the thieves guilds and assassins guilds, these exist and are sort of "super science ninjas" of their time -- or better yet like chartered privateers of the city streets. Receiving letters of marque from city nobles and powerful local merchants, these robbers and killers make no secret of their deeds, confident they can vanish at their whim, that no detective will investigate past prohibitive whispers from an aristocrat's servant. These thieves and killers use the best in potions and grenades, grappling hooks and spiked boots, finely crafted weapons and armor.
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Make a wish for 3.6
septembervirgin replied to hideo kuze's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I wish for funny animal stories. Like Omaha the Cat Dancer. Get Ashtoreth Haas to make concept sketches. -
Now what do we do? We see the castle of minxes and ferrets ahead. If Paypal permits continued giving for months after the Kickstarter spree ends, then we might see Paypal stretch goals. Heck, I'm thinking of taking out a loan to get an NPC in the game. Also, what stretch goals do you think lay in yon castle? Sea faring? Our own township? NPC complexity (day and night behaviors, weather behaviors, celebrations)? NPC family histories stretching into sequels and expansions?
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There is no way we'll be able to reach that mansion with Kickstarter alone before the time is up. Perhaps with Paypal though -- they might continue taking funding through paypal even after Kickstarter ends. That way, when I assemble sufficient funds (sometime two months from now) I might be able to buy an NPC in this game.
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Combat of South Park
septembervirgin replied to Flouride's topic in South Park: The Stick of Truth: General Discussion
I live in a group home for the mentally ill. BTW, do we get extra points whenever Kenny is killed? Does he gain experience points for dying, like characters in Arduin Grimoire? Kenny is expected to die -- I would guess he is immune to normative resurrection spells but arises on his own, in his own time. Of course, I feel as if he should not be immune to healing spells of the normal sort. But Kenny dying and coming back unscathed is just part of South Park. -
Show Muhammad
septembervirgin replied to GrimRadke's topic in South Park: The Stick of Truth: General Discussion
No, that's Zoroaster. But it's called Mohammed in a cartoon.