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septembervirgin

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Everything posted by septembervirgin

  1. I want more information about the Jews. Does Birobidzhan have any presence in this game?
  2. Instead of a reference to this very game, it should be a role-playing game of Terrence and Philip. It should be playable too.
  3. This poll is dedicated to Matt MacLean, bless his soul. I already recognize some of these items might be too complex to code or to represent graphically. I apologise, I just want the game designers to see what might prove popular with the user base, which doesn't seem to be very active here, so the game can be more accurate to whatever seems popular.
  4. Why not add Peter Murphy and Siouxsie Sioux too?
  5. How about Invisible Mohammed who has Silent Telepathy?
  6. Also, remember the space aliens from the South Park episode Cancelled (number 97, dated March 19, 2003). In this episode, Earth is a Reality Show for space aliens. Now, given that the Stick of Truth will probably contain alot of "dramatic" situations that could prove interesting fuel for a space alien reality show, the space aliens might ask the children to star in a new reality show pilot. If the player accepts, the player's characters now are given "ratings" from two to four different "focus groups" that are watching the pilot. While they can't really lose because each group covers a large category of activity that the player's characters might undertake (some like violence, some like profanity laced dialogue, etc.) some special actions can prove especially popular (running around alone without help, using weak weapons while fighting, underachievement, etc.). The rewards that could be achieved might vary between receiving a video-tape (which is cursed, giving the observer seven days until Cross-Dressing Jesus comes to beat him up, hallucinating various religious mysteries made strangely horrific until the seventh day when Cross-Dressing Jesus -- wearing his cross and a lace negligee -- climbs out of a television set), a telephone number to a defunct phone sex service ("there is no more phone sex available at this number. This is now the number of the National Headquarters for the Politically Violent. Please hang up and try a different phone sex service."), a boot worn by a Star Trek technical advisor, a wig made of yeti hair, a recipe for turd sandwiches, etc. Also note that some rewards could lead to important quests, such as gaining the assistance of the Cross Dressing Christians (Christians who dress up like crosses and sometimes as crucifixes), besieging the National Headquarters for the Politically Violent, retrieving the Other Boot from the Ebay Warehouse (or perhaps the Internet Warehouse if you fear Ebay might sue), escaping the advances of amorous yetis, and collecting the exotic and somewhat illegal ingredients for the turd sandwich.
  7. When hearing about this project, my first imagining was the South Park gang fighting off a terrible boss monster in an early portion of the game. Later on in the game, they'd meet an army of the very same boss monster -- and unlike most CRPG, they'd have to fight a thousand versions of that boss monster, all armed with random weapons (illustrated as the very best weapons in the game) -- and they could only select one character to do it. Meanwhile the other guys would have to fight one single enemy, the enemy that presented them with the least hassle (an opponent defeated in the least amount of time), and that enemy would be the actual most powerful boss in the game (unless Wendy Testeberger gets upset).
  8. Don't get Oghren. He's drunken and rude. I had him as a companion in Dragon Age Origins and I couldn't get rid of him. He kept doing voice overs for cheese slices and telling us about the wonders of pissing ale while whistling the theme song from Arthur ("Best that You Can Do").
  9. Publicity is publicity but to be nude might be to have no clothing in gaol. Nudity isn't always bad, unlike swooping, but seeking publicity for nudity can land you in gaol.
  10. Actually, running between punctuation marks reminds me of nethack. Question marks are scrolls, exclamation points are potions. Cash Taxi Question: "In the game nethack, what do quotation marks represent?" This brings to mind that there really should be a Kickstarter program, by Obsidian or a fan, to make an ANSI rogue-like based on their game Eternity.
  11. I'm going to be the odd man out here. The Mega Dungeon is supposed to be optional. Putting major content like that at the bottom? Me no like. Putting the city on top, like with Waterdeep and Undermountain? That I can get behind. Imagine the city at the bottom of a massive dungeon something like outposts in walking dead movies. There is a main path to gain egress but both bandits and monsters tend to block that path occasionally.
  12. I hope PE has better and more feasible European style armor than any upcoming computer role-playing game from any source!
  13. I suggested the idea myself but my personal feeling is that Obsidian is going to finish this game, collect sales, then do an expansion. I'm not sure where merchandising comes in with this, but I'm guessing maybe after the manga adaptation...?
  14. Imagine yourself in 2016 or maybe even 2018. Our cities aren't using jet cars yet like people thought we'd have, but we're playing games with computers and it's not three dimensional chess. We're playing something that might be called Eternity. It's a CRPG. You might know what I'm talking about, yes, I think you have an inkling of the picture I'm sketching here. A silhouette: our protagonal character is immensely high level, we're about the beat the most recent Eternity CRPG game, let's call it Eternity 3. Upon winning, we congratulate ourselves, and then as we relax with a drink (oh, I dunno, absinthe maybe), we wonder what Obsidian will do next. Eventually the protagonal character becomes so powerful, some conceive of story progression becoming difficult to plot. Some claim it's hard to generate a meaningful story with meaningful characters around a god. Yet the story simply needs take a different style to it. Yet there are a great many stories about gods and superheroes and even dangerously powerful evil spirits -- literature and other forms of fiction media abound with such stories. Or the story might end. If the end of the character's story comes before godhood or super power, we have an idea exactly what happens. We miraculously defy the wicked deities, any number of these, and decide to enjoy the sanctity and blessing of anonymity to future titles, if any future titles are forthcoming. Oh, yeah, if the designers are clever we might appear as an immensely powerful being and guide or patron/matron of new protagonists, but the designers might run a risk of betraying each players' own build of their old character as well as their private dreams about their old character. So we might see this character, we might gain distant assistance or brief contact, but we probably can't expect to even have as long a conversation as we would with Lord British in an Ultima game. So maybe we'd best hope for a continuing character who exists in godland or in a new godland created by that being? Yet where do we go from there? I can see a CRPG that has a spin-off game, a godgame or tactical game that uses the CRPG saved game files to construct a starting position. I can see a CRPG where one is a deity among companion NPCs who are all deities, and such a thing might not be too derelict from superhero gaming. If you've played Champions (the Dice and Books RPG version) at the three-hundred point level, it's not like you're too far beyond to converse with mortals and have meaningful interactions with other superheroes. Alot of possibilities present themselves. Can there be mystery? Yes, gods are not always omniscient and an opposing deity might be clouding our awareness of a single matter or obscuring our precognitive capability. Happens all the time in comic books. Can there be horror? Not so much: I've noticed that horror is sometimes beggared when it happens to a deity. Horror becomes tragedy or unintended comedy or just confusing when a deity seems incapable as any mortal might be. Horror depends largely on the feeling that a terrible situation might happen to oneself too. And we're not deities in the mirrorland of our souls. Comedy is possible to find among the doings of the gods, even if horror is not, as the Greeks proved. What else is possible? What seems impossible? What have you noticed done before with gods and super powered beings that works? What would you like to see work?
  15. I love the idea of a mule being an extra companion. If mules cannot be added I do hope that they get reference as off-screen presences. "Well, the mules are packed with the gold..." that sort of thing can be nice.
  16. Remember Temple of Elemental Evil, where characters would take treasure directly out of the treasure pile as part of their earnings and share? Believe it or not some people feel it's ideal for NPC to insist on their fair share. Some players like NPC who seem willful, have special tactics in accordance with their personality, and even make their own purchases and sales. It's tempting to want every aspect of a hired character or companion character in ones hands, but that grows stale and staid quickly. Furthermore, we end up with a bunch of naked ex-companions standing in a tavern because we looted them of everything they once held during their duty. After all, equipment resale is worthwhile and no one ever seems to comment that we've just stolen all their items and left them in their loincloths without money in the middle of a tavern. It seems to me prudent to also have companions (but not hired characters) be able to craft items for party use with or without prompting and to give useful gifts from time to time.
  17. I'm not talking about DLC so much as about an actual expansion.
  18. I'd love to see Necromancers, but maybe in an expansion. I think there should be a Ravenloft style Horror expansion for this game, maybe Halloween 2015?
  19. I like the concept of denomination and currencies. Don't forget electrum, brass, and tin as materials for coinage!
  20. Well, I rather like Rolemaster then. 1-100 with attributes above 100 quite possible.
  21. How about monks ala Name of the Rose? I can see a bunch of scholars whose job it was to investigate supernatural events, learn if and why the deities were angry, and also to investigate infraction within the clergy. Sort of monastic detectives instead of Inquisitors.
  22. I would like it if our character can join cults and benefit from the contacts and community that membership in a cult provides.
  23. I'd like to see undead spirits breeding magical diseases in a portion of a level. Also, I'd like to see a pool in a cavern filled with an aquatic fungi that spreads water-borne poisonous spores (the spores are psychedelic and cause hour long confusion in any poisoned by its spores). Also, a homeless shelter.
  24. Oh and Shadowrun Returns as well as Dead State. Forgot those, I did.
  25. How about harvesting the brains and bodies of slaughtered animals for their glands to use as drugs. Once refined, these glands can be fairly strong ethnogens and serve medicinal purposes as well. Also, on the other end of the moral spectrum, how about a culture that uses brainless sea fauna (like some sea urchins) as its primary meat supply?
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