Everything posted by TT1
-
[Release] Spoils of Caed Nua
Great job! I will play with it, for sure.
-
Bug: Heart-Chime Amulet
TT1 replied to TheMetaphysician's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This bug is in the game literally since day 1. How is that possible? We had other things prioritized like turn based or free DLC, but Hear Chime is a bug almost for a year now.
-
[Release] Vindictive Faction Ship Battles (Now upgraded to v4.0)
TT1 replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Yes, its working fine
-
[Announce] TT1 Unique Items
Version 4.1 Added 5 new gloves: - Bone Fists - Magical Fingers - Gloves of Snaring - Gloves of Thieving - Rags of the Sufferer Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse. :D
-
The "Feature Requests to Obsidian for Modding Deadfire" Thread
TT1 replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Super easy, that will be in the next patch. Thank you, BMac, and congratulations on your TB project. That was amazing.
-
Different Load Screens?
E.g: https://www.fig.co/campaigns/deadfire?media_id=i472 https://www.fig.co/campaigns/deadfire?media_id=i470 There are more inside the game files.
-
Different Load Screens?
Hey guys, I found some different load screens images inside the game files (some of them were even used at the Fig campaing). Why they are never used in the game? This is a bug? Are you aware of this?
-
The "Feature Requests to Obsidian for Modding Deadfire" Thread
TT1 replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Can you add the conditionals IsAnyWeaponEquipped(Guid) and IsAnyWeaponEquippedInSecondarySlot(Guid) ?
-
Crash leaving Hall of the Unseen
So, I am just having this crash when trying to leave Hall of the Unseen, to the surface Here are the crash log files: 01-17-2019__19'57'26.zip
- can't leave hall of the unseen - game crash
-
v4.1.0 is now available on the Beta Branch
I have the same
-
Enemies and companions cannot die
TT1 replied to KragV's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Hey @BMac Any idea when v4.0.2 will be released?
-
1.02 bug: strange permanent debuff
TT1 replied to Madscientist's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)This is still happening. All fights in Drowned Barrows are affected
-
[Announce] TT1 Unique Items
Version 4.0 Added compatibility to Deadfire 4.0 and "Forgotten Sanctum" Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse. :D
-
How have the investors in the $1,000 items done?
TT1 replied to Craig234's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)AHAHAHAHHAHAHAHAHAHHAHAHAHHA
-
[Announce] TT1 Unique Items
Thank you, so much, buddy!
-
[Announce] TT1 Unique Items
Version 3.0 Added compatibility to Deadfire 3.0, "Beast of Winter" and "Seeker, Slayer, Survivor" - New medium shield Terillia - New Hood of Reaping Moon Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse. :D
-
The "Feature Requests to Obsidian for Modding Deadfire" Thread
TT1 replied to Zap Gun For Hire's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Any way to implement a command help? I would like to add wounds, but I dont know if there is console command for this. Would be nice if I could search commands.
-
[Announce] TT1 Unique Items
TT1 Unique Items updated to version 2.5. No new items, just a lot of improvements and compatibility to Deadfire 2.1. This is a MAJOR UPDATE. - Delete the old folder Pillars of Eternity II\PillarsOfEternityII_Data\override\tt1 unique items - Drag "tt1 unique items" folder into Pillars of Eternity II\PillarsOfEternityII_Data\override All files were changed to a new name. All weapons had changes in the enchantments, to work with the new UI implemented in Deadfire 2.1 version. - Frostburn bonus damage lowered from 25 to 20%. - Shield "Harmony" now is called "Shield of Harmony" (obsidian implemented an item with the same name so I had to change). Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse. :D
-
Obsidian: could we please fix pickpocketing?
TT1 replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I think this is a great idea for a mod. You should request one, on modding subforum
- Modding Patch Notes for v2.1.0.0034
- Modding Patch Notes for v2.1.0.0034
- Modding Patch Notes for v2.1.0.0034
-
New Enchantment Interface: Crafting Requirements not met?
Guys, I dont understand. Which requirements I do not meet?
-
[Announce] TT1 Unique Items
If you want to use the Shield Bash ability in any of your mods, just refer to ItemModID "45fa172d-079b-4769-9749-82a426045115" and put my mod as necessary mod.