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TT1

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  1. TT1 Unique Items updated to version 2.4, with 2 new shields and the new ability Shield Bash! Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Shields - Harmony (new on version 2.4) - Jolly Roger's Wheel (new on version 2.4) Wands - Gloomweaver - Smoldering Corpse - Wand of Orcus War Bows - Has En Êr Armors - Durance's Robe - Robe of the Archmagi (new on version 2.3) - Cow King's Robe (new on version 2.3) Gloves - The Hand of Vecna Helms - Assassin's Hood - Helm of Ultimate Balance - The Eye of Vecna Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse. :D
  2. Actually, this really looks like this one: https://forums.obsidian.net/topic/88490-eora-world-map/
  3. TT1 Unique Items updated to version 2.3, with 2 new robes! Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Wands - Gloomweaver - Smoldering Corpse - Wand of Orcus War Bows - Has En Êr Armors - Durance's Robe (new on version 2.2) - Robe of the Archmagi (new on version 2.3) - Cow King's Robe (new on version 2.3) Gloves - The Hand of Vecna (new on version 2.2) Helms - Assassin's Hood - Helm of Ultimate Balance - The Eye of Vecna (new on version 2.2) Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse.
  4. Midwife had explosives? WTF
  5. I uninstalled and deleted all files in D:\IGG-Universe.Sandbox.2\ and Deadfire is starting normal again. Weird.
  6. So, I had a crash today, and looks like there's some form of conflict with Universe Sandbox 2 files. I had not a single update or launch of US2 this year, so, this is a surprise to me. I was just opening Deadfire to test some mods and the game open the white screen, I can see the "gauntlet" cursor, a sound of crash and the game closes. I rebooted the PC and the same thing happen five more times in a row. 08/23/2018 19:43:40.149: ----------------------------------------------------------- 08/23/2018 19:43:40.149: [! Except !] << EXCEPTION_ACCESS_VIOLATION >> 08/23/2018 19:43:40.149: ----------------------------------------------------------- 08/23/2018 19:43:40.149: [ Thread ] ~ Name.....: "[SK] Primary Render Thread" 08/23/2018 19:43:40.149: [ FaultMod ] # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll' 08/23/2018 19:43:40.149: [ FaultMod ] * RIP Addr.: steam_api64.dll+00007FF89BF1F800h 08/23/2018 19:43:40.149: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h 08/23/2018 19:43:40.149: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h 08/23/2018 19:43:40.149: [ GP Reg ] rax: 0x7ff89bf11248 08/23/2018 19:43:40.149: [ GP Reg ] rbx: 0x000000000000 08/23/2018 19:43:40.149: [ GP Reg ] rcx: 0x0000081b0e80 08/23/2018 19:43:40.149: [ GP Reg ] rdx: 0x000000000000 08/23/2018 19:43:40.149: [ GP Reg ] r8: 0x0001804b9f58 r9: 0x000000000004 08/23/2018 19:43:40.149: [ GP Reg ] r10: 0x00000000009e r11: 0x00000fabe9e0 08/23/2018 19:43:40.149: [ GP Reg ] r12: 0x000000000000 r13: 0x000000000000 08/23/2018 19:43:40.149: [ GP Reg ] r14: 0x000000000001 r15: 0x000000000000 08/23/2018 19:43:40.149: [ GP Flags ] EFlags: 0x00010246 08/23/2018 19:43:40.149: [ DebugReg ] dr0: 0x000000000000 dr1: 0x000000000000 08/23/2018 19:43:40.149: [ DebugReg ] dr2: 0x000000000000 dr3: 0x000000000000 08/23/2018 19:43:40.149: [ DebugReg ] dr6: 0x000000000000 dr7: 0x000000000000 08/23/2018 19:43:40.149: ----------------------------------------------------------- 08/23/2018 19:43:40.151: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.151: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.151: [--(Name)--] [!] { dxgi.dll} SK_Steam_PiratesAhoy 08/23/2018 19:43:40.151: [--(Name)--] [!] { dxgi.dll} SK_BeginBufferSwap 08/23/2018 19:43:40.151: [--(Name)--] [!] { dxgi.dll} SKX_D3D11_EnableFullscreen 08/23/2018 19:43:40.151: [--(Name)--] [!] { dxgi.dll} SKX_SetPluginName 08/23/2018 19:43:40.155: [--(Name)--] [!] { KERNEL32.DLL} BaseThreadInitThunk 08/23/2018 19:43:40.155: [--(Name)--] [!] { ntdll.dll} RtlUserThreadStart 08/23/2018 19:43:40.155: ----------------------------------------------------------- 08/23/2018 19:43:40.155: ----------------------------------------------------------- 08/23/2018 19:43:40.155: [! Except !] << EXCEPTION_ACCESS_VIOLATION >> 08/23/2018 19:43:40.155: ----------------------------------------------------------- 08/23/2018 19:43:40.155: [ Thread ] ~ Name.....: "[SK] Primary Render Thread" 08/23/2018 19:43:40.155: [ FaultMod ] # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll' 08/23/2018 19:43:40.155: [ FaultMod ] * RIP Addr.: steam_api64.dll+000000000006F800h 08/23/2018 19:43:40.155: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h 08/23/2018 19:43:40.155: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h 08/23/2018 19:43:40.155: [ GP Reg ] rax: 0x7ff89bf11248 08/23/2018 19:43:40.155: [ GP Reg ] rbx: 0x000000000000 08/23/2018 19:43:40.155: [ GP Reg ] rcx: 0x0000081b0e80 08/23/2018 19:43:40.155: [ GP Reg ] rdx: 0x000000000000 08/23/2018 19:43:40.155: [ GP Reg ] r8: 0x0001804b9f58 r9: 0x000000000004 08/23/2018 19:43:40.155: [ GP Reg ] r10: 0x00000000009e r11: 0x00000fabe9e0 08/23/2018 19:43:40.155: [ GP Reg ] r12: 0x000000000000 r13: 0x000000000000 08/23/2018 19:43:40.155: [ GP Reg ] r14: 0x000000000001 r15: 0x000000000000 08/23/2018 19:43:40.155: [ GP Flags ] EFlags: 0x00010246 08/23/2018 19:43:40.155: [ DebugReg ] dr0: 0x000000000000 dr1: 0x000000000000 08/23/2018 19:43:40.155: [ DebugReg ] dr2: 0x000000000000 dr3: 0x000000000000 08/23/2018 19:43:40.155: [ DebugReg ] dr6: 0x000000000000 dr7: 0x000000000000 08/23/2018 19:43:40.155: ----------------------------------------------------------- 08/23/2018 19:43:40.155: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.155: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.155: [--(Name)--] [!] { dxgi.dll} SK_Steam_PiratesAhoy 08/23/2018 19:43:40.155: [--(Name)--] [!] { dxgi.dll} SK_BeginBufferSwap 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SKX_D3D11_EnableFullscreen 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SKX_SetPluginName 08/23/2018 19:43:40.156: [--(Name)--] [!] { KERNEL32.DLL} BaseThreadInitThunk 08/23/2018 19:43:40.156: [--(Name)--] [!] { ntdll.dll} RtlUserThreadStart 08/23/2018 19:43:40.156: ----------------------------------------------------------- 08/23/2018 19:43:40.156: ----------------------------------------------------------- 08/23/2018 19:43:40.156: [! Except !] << EXCEPTION_ACCESS_VIOLATION >> 08/23/2018 19:43:40.156: ----------------------------------------------------------- 08/23/2018 19:43:40.156: [ Thread ] ~ Name.....: "[SK] Primary Render Thread" 08/23/2018 19:43:40.156: [ FaultMod ] # File.....: 'D:\IGG-Universe.Sandbox.2\steam_api64.dll' 08/23/2018 19:43:40.156: [ FaultMod ] * RIP Addr.: steam_api64.dll+000000000006F800h 08/23/2018 19:43:40.156: [StackFrame] <-> Rip=7ff89bf1f800h, Rsp=00000fabe758h, Rbp=00000fabe860h 08/23/2018 19:43:40.156: [StackFrame] >-< Rsi=000000000000h, Rdi=000000000000h 08/23/2018 19:43:40.156: [ GP Reg ] rax: 0x7ff89bf11248 08/23/2018 19:43:40.156: [ GP Reg ] rbx: 0x000000000000 08/23/2018 19:43:40.156: [ GP Reg ] rcx: 0x0000081b0e80 08/23/2018 19:43:40.156: [ GP Reg ] rdx: 0x000000000000 08/23/2018 19:43:40.156: [ GP Reg ] r8: 0x0001804b9f58 r9: 0x000000000004 08/23/2018 19:43:40.156: [ GP Reg ] r10: 0x00000000009e r11: 0x00000fabe9e0 08/23/2018 19:43:40.156: [ GP Reg ] r12: 0x000000000000 r13: 0x000000000000 08/23/2018 19:43:40.156: [ GP Reg ] r14: 0x000000000001 r15: 0x000000000000 08/23/2018 19:43:40.156: [ GP Flags ] EFlags: 0x00010246 08/23/2018 19:43:40.156: [ DebugReg ] dr0: 0x000000000000 dr1: 0x000000000000 08/23/2018 19:43:40.156: [ DebugReg ] dr2: 0x000000000000 dr3: 0x000000000000 08/23/2018 19:43:40.156: [ DebugReg ] dr6: 0x000000000000 dr7: 0x000000000000 08/23/2018 19:43:40.156: ----------------------------------------------------------- 08/23/2018 19:43:40.156: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.156: [--(Name)--] [!] { steam_api64.dll} SteamAPI 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SK_Steam_PiratesAhoy 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SK_BeginBufferSwap 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SKX_D3D11_EnableFullscreen 08/23/2018 19:43:40.156: [--(Name)--] [!] { dxgi.dll} SKX_SetPluginName 08/23/2018 19:43:40.157: [--(Name)--] [!] { KERNEL32.DLL} BaseThreadInitThunk 08/23/2018 19:43:40.157: [--(Name)--] [!] { ntdll.dll} RtlUserThreadStart 08/23/2018 19:43:40.157: ----------------------------------------------------------- I am attaching the logs folder in this post. logs.zip
  7. Main quest, yes, probably. Faction quests I dont think so.
  8. If you disable naval combat at all, it will break the game yes. There are some battles required for quests and factions.
  9. Interesting idea! I'll do swords, for sure, but they are planned to be the last items added to the package
  10. A question: why did you waste your time developing and releasing it, when you can just install JSTool for Notepad++?
  11. Anyone help me here? @BMac, @Feargus, @Jesus?
  12. TT1 Unique Items updated to version 2.2, with 3 new items! Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Wands - Gloomweaver - Smoldering Corpse - Wand of Orcus (new on version 2.1) War Bows - Has En Êr Armors - Durance's Robe (new on version 2.2) Gloves - The Hand of Vecna (new on version 2.2) Helms - Assassin's Hood - Helm of Ultimate Balance - The Eye of Vecna (new on version 2.2) Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse.
  13. This is not an info, its just obvious statement. According to string files, OBS is using very low numbers to string IDs Obvious for you, maybe? As for me, it's completely arbitrary sentence, without any concrete basis. What do you want, a paper on Scientific American? Really, what could be a concrete basis about it? Ask BMac? You just have to look at the files, cmon buddy.
  14. This is not an info, its just obvious statement. According to string files, OBS is using very low numbers to string IDs
  15. Its missing ] } after the last line Always check here -> https://jsonlint.com/
  16. There are some things I think should be nice to have. Some of the suggestions I already said during the dev stream, but now for register: 1) There are some attributes refering to "class" inside components, like RestrictedToClassIDs or BindableClassesIDs, for example. Could be nice to have the same, but for Races. 2) StatusEffectType: "ChangeForm" dont allow to change equipment or even to use equipped weapons. I propose a new StatusEffectType to allow use/ change equipment and weapons. 3) Could be interesting to have an attribute to define an array of Item IDs to make a "set" of Items, like in Diablo 2, for example. Or even a new Component to define sets of items, so the items could gain special abilities/ SE when combined. 2 items -> ability X. 3 items -> ability Y, etc.
  17. So, I have some problems with ChangeForm Status Effect. 1) I can extract all assets from characters.unity3d, but looks like not all assets (MonoBehaviour) can be used . Some of them just float over the floor, with arms open, like a doll. Why? 2) Can OBS give us a list with the path to all forms available in the game? 3) Is possible just to change form and still use/ change my equipment and equipped weapon? When I change form, all itens become unremovable and main weapon disappear. My idea is apply change form as a curse, so this could be a permanent condition.
  18. Please, can anyone upload a pack with all icons from PoE1 items?
  19. No, man, I think you misunderstood. I've created a new unique item, cursed, with eldritch aim as a passive ability. Eldritch aim apply Aware, as a self attack, on equip the item. As soon as the carachter dies Aware is deactivated, the cursed item cannot be equipped again, and the self attack doesnt happen. The passive ability is lost.
  20. Let me put here all the chain of the Eldritch Aim ability: }, { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Eldritch_Aim", "ID": "ad478b04-744b-45d8-8877-62c2772715d3", "Components": [{ "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": ["6149f072-d79d-4429-8dbd-3f014e8f013c"], "DisplayName": 396, "Description": 397, "UpgradeDescriptions": [], "UpgradedFromID": "00000000-0000-0000-0000-000000000000", "Vocalization": "GenericSpellCast1", "Icon": "gui/icons/abilities/wizard/eldritch_aim.png", "UsageType": "Spell", "UsageValue": 0, "AbilityClassID": "acfd1303-4699-4939-91eb-6ac46d4af0bd", "AbilityLevel": 1, "IsPassive": "false", "StackingRuleOverride": "Default", "TriggerOnHit": "false", "IsModal": "false", "ModalGroupID": "00000000-0000-0000-0000-000000000000", "IsCombatOnly": "true", "IsNonCombatOnly": "false", "HideFromUI": "false", "HideFromCombatLog": "false", "UniqueSet": "None", "NoiseLevelID": "82bc1ce9-3a81-41ca-a61a-cc1f73a53de7", "DurationOverride": 0, "OverrideEmpower": "Default", "ClearsOnMovement": "false", "CannotActivateWhileInStealth": "false", "CannotActivateWhileInvisible": "false", "ActivationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "DeactivationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "PowerLevelScaling": { "ScalingType": "Default", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "DamageAdjustment": 1, "DurationAdjustment": 1, "BounceCountAdjustment": 0, "ProjectileCountAdjustment": 0, "AccuracyAdjustment": 0, "PenetrationAdjustment": 0 }, "StatusEffectKeywordsIDs": [], "StatusEffectsIDs": [], "VisualEffects": [], "SelfMaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackID": "1e47477d-64d9-456d-927f-c22fe4b844ea", "AITargetingConditional": { "Conditional": { "Operator": 0, "Components": [] }, "Scripts": [] }, "AudioEventListID": "dbef95ee-d123-4c1c-9f51-b6d685ff406e" }, { "$type": "Game.GameData.ProgressionUnlockableComponent, Assembly-CSharp" } ] }, { }, { "$type": "Game.GameData.AttackMeleeGameData, Assembly-CSharp", "DebugName": "eldritch_aim_self", "ID": "1e47477d-64d9-456d-927f-c22fe4b844ea", "Components": [{ "$type": "Game.GameData.AttackBaseComponent, Assembly-CSharp", "KeywordsIDs": ["6149f072-d79d-4429-8dbd-3f014e8f013c"], "AttackDistance": 1, "MinAttackDistance": 0, "AttackVariationID": "97294f82-0d50-4d9f-bf04-45ed67b2d4e9", "UseParentEquippableHand": "false", "CastSpeedID": "eacb53e3-6eb5-422a-92ca-99cc883ae4a9", "RecoveryTimeID": "039ef4b4-eeb3-42d3-9817-a8df05c53515", "ImpactDelay": 0, "ForcedTarget": "Self", "AffectedTargetType": "Self", "AffectedTargetConditional": { "Conditional": { "Operator": 0, "Components": [] } }, "AffectedTargetDeathState": "Alive", "HostilityOverride": "Default", "PushDistance": 0, "FaceTarget": "true", "AccuracyBonus": 0, "PenetrationRating": 0, "DamageData": { "DamageType": "None", "AlternateDamageType": "None", "Minimum": 0, "Maximum": 0, "DamageProcs": [] }, "Require****Object": "true", "StatusEffectKeywordsIDs": [], "StatusEffectsIDs": ["ea4f72e0-da7b-4944-ba92-a9936d22c705"], "RandomizeStatusEffect": "false", "CanGraze": "false", "CanCrit": "true", "DefendedBy": "None", "AfflictionsDefendedBy": "None", "AfflictionApplicationModifier": "None", "SubstituteHitVisualEffect": "", "VisualEffects": [{ "VisualEffect": "prefabs/effects/abilities/cast/fx_cast_wizard_enchantment.prefab", "AttachPoint": "Fx_Bone_01", "AttachObject": "Caster", "AttachMode": "Attach", "MeshType": "None", "Event": "OnAnimEvent", "AnimEventID": 0, "Loop": "true", "Scale": "false" }, { "VisualEffect": "prefabs/effects/abilities/cast/fx_cast_wizard_enchantment_rhand_launch.prefab", "AttachPoint": "Fx_Bone_01", "AttachObject": "Caster", "AttachMode": "PositionRotation", "MeshType": "None", "Event": "OnLaunch", "AnimEventID": 0, "Loop": "false", "Scale": "false" }, { "VisualEffect": "prefabs/effects/abilities/cast/fx_cast_wizard_enchantment_rhand.prefab", "AttachPoint": "Fx_Bone_01", "AttachObject": "Caster", "AttachMode": "Attach", "MeshType": "None", "Event": "OnAnimEvent", "AnimEventID": 1, "Loop": "true", "Scale": "false" }, { "VisualEffect": "prefabs/effects/abilities/wizzard/fx_eldritch_aim.prefab", "AttachPoint": "Root", "AttachObject": "Caster", "AttachMode": "Attach", "MeshType": "None", "Event": "OnLaunch", "AnimEventID": 0, "Loop": "false", "Scale": "false" } ], "AttackOnImpactID": "00000000-0000-0000-0000-000000000000", "ExtraAttackID": "00000000-0000-0000-0000-000000000000", "LaunchBone": "Fx_Bone_01", "HitBone": "Chest", "OnHitShakeDuration": "None", "OnHitShakeStrength": "None", "NoiseLevelID": "15743f94-1026-40b0-8e13-a667b3f66f63", "AllReactNoise": "false", "InterruptsOn": "None", "InterruptType": "Normal", "TargetAngle": 0, "ApplyOnceOnly": "false", "PathsToTarget": "true", "HideFromCombatLog": "false", "AdditionalAttackOnTooltip": "false", "DoesNotApplyDamage": "false", "TreatAsWeapon": "false", "BounceData": { "Bounces": 0, "Multiplier": 0.5, "Range": 10, "InRangeOrder": "false", "NoRepeatTargets": "false", "AlwaysBounceAtEnemies": "false", "Delay": 0, "NeverBounce": "false" } }, { "$type": "Game.GameData.AttackMeleeComponent, Assembly-CSharp", "EngagementRadius": 1, "IsUnarmed": "false" } ] }, { }, { "$type": "Game.GameData.AfflictionGameData, Assembly-CSharp", "DebugName": "Eldritch_Aim_SE_Aware", "ID": "ea4f72e0-da7b-4944-ba92-a9936d22c705", "Components": [{ "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "None", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "Child", "BaseValue": 0, "DynamicValue": { "Stat": "None", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 1, "Operator": "Add" }, "KeywordsIDs": ["ae8eaf9c-6fdc-4c63-9aac-8ee874082c0f", "29f54a26-bac6-4dee-8b12-a9270a956c71"], "DurationType": "UseDurationTime", "Duration": 10, "MaxStackQuantity": 0, "ApplicationBehavior": "UseLongerDurationIfAlreadyApplied", "ApplicationType": "ApplyOnStart", "IntervalRateID": "00000000-0000-0000-0000-000000000000", "StackedChildrenApplyEffects": "false", "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "TriggerAdjustment": { "TriggerOnEvent": "None", "TriggerOffEvent": "None", "ValidateWithAttackFilter": "false", "ParamValue": 0, "ValueAdjustment": 0, "DurationAdjustment": 0, "ResetTriggerOnEffectTimeout": "false", "MaxTriggerCount": 0, "IgnoreMaxTriggerCount": "false", "RemoveEffectAtMax": "false", "ChanceToTrigger": 1 }, "PowerLevelScaling": { "UseCharacterLevel": "false", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "ValueAdjustment": 0, "DurationAdjustment": 0 }, "IsHostile": "false", "ClearOnCombatEnd": "false", "ClearOnRest": "false", "ClearOnFoodRest": "false", "ClearWhenAttacks": "false", "ClearOnDeath": "false", "HideFromCombatTooltip": "false", "HideFromCombatLog": "false", "HideFromUI": "false", "VisualEffects": [{ "VisualEffect": "prefabs/effects/abilities/wizzard/fx_eldritch_aim_end.prefab", "AttachPoint": "Root", "AttachMode": "PositionRotation", "MeshType": "None", "Loop": "false", "Event": "OnStop" } ], "MaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default" }, "AttackTargetFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Distance": 0, "DistanceOperator": "EqualTo", "HasDOT": "false", "IsMarked": "false", "TargetHostility": "Default" }, "ExtraValue": 0, "OverridePenetration": 0, "DamageTypeValue": "All", "KeywordValueID": "00000000-0000-0000-0000-000000000000", "RaceValue": "None", "StatusEffectTypeValue": "None", "ItemValueID": "00000000-0000-0000-0000-000000000000", "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000", "StatusEffectsValueIDs": ["70803381-98b9-4467-b917-40f151a49245", "792fbaca-1b50-49bc-99d3-dd5e01bb7e01"], "AttackValueID": "00000000-0000-0000-0000-000000000000", "AttackOverrideValue": "None", "EventValue": "OnApply", "ClassValueID": "00000000-0000-0000-0000-000000000000", "WeaponTypeValue": "None", "AttackHitType": "None", "SkillValueID": "00000000-0000-0000-0000-000000000000", "AudioEventListID": "00000000-0000-0000-0000-000000000000", "BedRestDaysMinimum": 0, "BedRestDaysMaximum": 0 }, { "$type": "Game.GameData.AfflictionComponent, Assembly-CSharp", "DisplayName": 2206, "Icon": "gui/icons/keywords/per_pos_2.png", "AfflictionTypeID": "b77b8562-b047-410b-8ce9-5b5eb5c5a017", "IsThinUI": "false" } ] }, { }, { "$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp", "DebugName": "INS_Aware_SE_Perception", "ID": "70803381-98b9-4467-b917-40f151a49245", "Components": [{ "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "Perception", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "None", "BaseValue": 5, "DynamicValue": { "Stat": "None", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 1, "Operator": "Add" }, "KeywordsIDs": [], "DurationType": "Infinite", "Duration": 0, "MaxStackQuantity": 0, "ApplicationBehavior": "UseLongerDurationIfAlreadyApplied", "ApplicationType": "ApplyOnStart", "IntervalRateID": "00000000-0000-0000-0000-000000000000", "StackedChildrenApplyEffects": "false", "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "TriggerAdjustment": { "TriggerOnEvent": "None", "TriggerOffEvent": "None", "ValidateWithAttackFilter": "false", "ParamValue": 0, "ValueAdjustment": 0, "DurationAdjustment": 0, "ResetTriggerOnEffectTimeout": "false", "MaxTriggerCount": 0, "IgnoreMaxTriggerCount": "false", "RemoveEffectAtMax": "false", "ChanceToTrigger": 1 }, "PowerLevelScaling": { "UseCharacterLevel": "false", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "ValueAdjustment": 0, "DurationAdjustment": 0 }, "IsHostile": "false", "ClearOnCombatEnd": "false", "ClearOnRest": "false", "ClearOnFoodRest": "false", "ClearWhenAttacks": "false", "ClearOnDeath": "false", "HideFromCombatTooltip": "false", "HideFromCombatLog": "false", "HideFromUI": "false", "VisualEffects": [], "MaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default" }, "AttackTargetFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Distance": 0, "DistanceOperator": "EqualTo", "HasDOT": "false", "IsMarked": "false", "TargetHostility": "Default" }, "ExtraValue": 0, "OverridePenetration": 0, "DamageTypeValue": "All", "KeywordValueID": "00000000-0000-0000-0000-000000000000", "RaceValue": "None", "StatusEffectTypeValue": "None", "ItemValueID": "00000000-0000-0000-0000-000000000000", "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000", "StatusEffectsValueIDs": [], "AttackValueID": "00000000-0000-0000-0000-000000000000", "AttackOverrideValue": "None", "EventValue": "OnApply", "ClassValueID": "00000000-0000-0000-0000-000000000000", "WeaponTypeValue": "None", "AttackHitType": "None", "SkillValueID": "00000000-0000-0000-0000-000000000000", "AudioEventListID": "00000000-0000-0000-0000-000000000000", "BedRestDaysMinimum": 0, "BedRestDaysMaximum": 0 } ] }, { }, { "$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp", "DebugName": "INS_Aware_SE_GrazeToHit", "ID": "792fbaca-1b50-49bc-99d3-dd5e01bb7e01", "Components": [{ "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "BonusGrazeToHitChance", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "None", "BaseValue": 0.5, "DynamicValue": { "Stat": "None", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 1, "Operator": "Add" }, "KeywordsIDs": [], "DurationType": "Infinite", "Duration": 0, "MaxStackQuantity": 0, "ApplicationBehavior": "UseLongerDurationIfAlreadyApplied", "ApplicationType": "ApplyOnStart", "IntervalRateID": "00000000-0000-0000-0000-000000000000", "StackedChildrenApplyEffects": "false", "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "TriggerAdjustment": { "TriggerOnEvent": "None", "TriggerOffEvent": "None", "ValidateWithAttackFilter": "false", "ParamValue": 0, "ValueAdjustment": 0, "DurationAdjustment": 0, "ResetTriggerOnEffectTimeout": "false", "MaxTriggerCount": 0, "IgnoreMaxTriggerCount": "false", "RemoveEffectAtMax": "false", "ChanceToTrigger": 1 }, "PowerLevelScaling": { "UseCharacterLevel": "false", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "ValueAdjustment": 0, "DurationAdjustment": 0 }, "IsHostile": "false", "ClearOnCombatEnd": "false", "ClearOnRest": "false", "ClearOnFoodRest": "false", "ClearWhenAttacks": "false", "ClearOnDeath": "false", "HideFromCombatTooltip": "false", "HideFromCombatLog": "false", "HideFromUI": "false", "VisualEffects": [], "MaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default" }, "AttackTargetFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Distance": 0, "DistanceOperator": "EqualTo", "HasDOT": "false", "IsMarked": "false", "TargetHostility": "Default" }, "ExtraValue": 0, "OverridePenetration": 0, "DamageTypeValue": "All", "KeywordValueID": "00000000-0000-0000-0000-000000000000", "RaceValue": "None", "StatusEffectTypeValue": "None", "ItemValueID": "00000000-0000-0000-0000-000000000000", "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000", "StatusEffectsValueIDs": [], "AttackValueID": "00000000-0000-0000-0000-000000000000", "AttackOverrideValue": "None", "EventValue": "OnApply", "ClassValueID": "00000000-0000-0000-0000-000000000000", "WeaponTypeValue": "None", "AttackHitType": "None", "SkillValueID": "00000000-0000-0000-0000-000000000000", "AudioEventListID": "00000000-0000-0000-0000-000000000000", "BedRestDaysMinimum": 0, "BedRestDaysMaximum": 0 } ] }, {
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