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TT1

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  1. Ok, I want to create an cursed item (cannot be removed). This item -> itemmod -> passive ability Eldritch Aim. Eldritch Aim is applied by a self attack -> status effect Aware. The problem is: once the player/ companion is wounded/ unconscious and come back to life, the attack doesnt apply again, and I cannot remove the item to apply Eldritch Aim again. How to fix this?
  2. TT1 Unique Items updated to version 2.1, with the last of my wands. Now I'll focus on shields and crossbows (and maybe a trinket to have some fun). There are 18 unique items already! Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Wands - Gloomweaver - Smoldering Corpse - The Wand of Orcus War Bows - Has En Êr Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Helms - Assassin's Hood - Helm of Ultimate Balance Download: https://www.nexusmod...rnity2/mods/111 If you like my mod, please, consider giving me an endorse.
  3. TT1 Unique Items updated to version 2.0 Added compatibility to Deadfire version 2.0 New Items coming soon! Download: https://www.nexusmods.com/pillarsofeternity2/mods/111
  4. Guys, any idea where are the creatures immunities declared? I had no success in find them on the game files.
  5. So, I want to make an item that change your form when the item is equipped. The problem is: is impossible to change the weapon, which is the trigger off. The Documentation say that: So I think maybe there is a conflict between it and Duration Infinite? weapon equipped -> impossible to remove because remove weapon is always applied -> impossible to trigger off? Any help here? { "GameDataObjects": [{ "$type": "Game.GameData.WeaponGameData, Assembly-CSharp", "DebugName": "Wand_U_Orcus", "ID": "ff10c221-f081-465f-adef-082978010685", "Components": [{ "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 10685, "DescriptionText": 10686, "FilterType": "Weapons", "InventoryAudioEventListID": "d41ac399-aa2e-4d9f-a3d0-1755564788b9", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "false", "CanBePickpocketed": "false", "IsUnique": "true", "Value": 50000, "IconTextureSmall": "gui/icons/items/weapons/sceptre/sceptre_skull_02_s.png", "IconTextureLarge": "gui/icons/items/weapons/sceptre/sceptre_skull_02_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "Wand", "EquipmentSlot": "AnyWeapon", "AppearancePiece": { "ModelVisualDataPath": "prefabs/items/appearance/weapons/sceptre/a_sceptre05.asset" }, "ItemModsIDs": ["1c01966e-8ada-44db-b97e-450f285e4a87", "b420d957-6932-4b02-8e02-1393b07f390d", "45fa172d-079b-4769-9749-82a220310685", "45fa172d-079b-4769-9749-82a220310686", "45fa172d-079b-4769-9749-82a220310687"], "OnEquipVisualEffects": [{ "VisualEffect": "prefabs/effects/abilities/wizzard/fx_spell_entropy_start.prefab", "AttachPoint": "EmissionMesh", "EmissiveColor": { "A": 1, "R": 1, "G": 1, "B": 1 }, "EmissiveGlowScale": 0 } ], "RestrictedToClassIDs": [], "RestrictedToPlayer": "false", "EquipConditionals": { "Operator": 0, "Components": [] }, "ProficientAbilityID": "17cc1645-e0e1-4bf2-802a-3894665c5b61", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericitemrenderer.prefab", "ItemModel": "", "AnimationController": "", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.WeaponComponent, Assembly-CSharp", "Stance": "OneHanded", "AnimationStanceID": "ddeda306-872b-4d63-8032-fbaf359d0ed2", "StatusEffectsOnLaunchIDs": [], "IsDisplayedWhenAlternate": "true", "IsUniversalType": "false", "AttackID": "43e952b6-1574-4c86-8f9c-76627889893d", "NoiseLevelID": "15743f94-1026-40b0-8e13-a667b3f66f63", "ForceBackScabbard": "false", "ScabbardAppearancePiece": { "ModelVisualDataPath": "" }, "ScabbardRendererPrefab": "", "ScabbardModel": "", "AudioEventListID": "00000000-0000-0000-0000-000000000000" } ] }, { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Orcus_Strider_mod", "ID": "45fa172d-079b-4769-9749-82a220310685", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 10685, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 6, "DisplayEvenIfCostZero": "true", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["29be9fa1-4d70-4ae9-806f-b779c904d06e", "4a5db01f-8aa3-4b2d-92e6-946d616af3da"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [], "AbilitiesOnEquipIDs": [] } ] }, { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Orcus_Destroyer_mod", "ID": "45fa172d-079b-4769-9749-82a220310686", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 10686, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 6, "DisplayEvenIfCostZero": "true", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["a703c73c-ce3e-424b-9bb6-d6300ad10686"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [], "AbilitiesOnEquipIDs": [] } ] }, { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Orcus_ChangeForm_mod", "ID": "45fa172d-079b-4769-9749-82a220310687", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 10687, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 6, "DisplayEvenIfCostZero": "true", "CursesItem": "false", "StatusEffectsOnEquipIDs": [], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [], "AbilitiesOnEquipIDs": ["41fa0d2c-27a8-46bc-9d96-7dc7a8410687"] } ] }, { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Orcus_ChangeForm_Ability", "ID": "41fa0d2c-27a8-46bc-9d96-7dc7a8410687", "Components": [{ "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": [], "DisplayName": 634, "Description": 878, "UpgradeDescriptions": [], "UpgradedFromID": "00000000-0000-0000-0000-000000000000", "Vocalization": "NoVocalization", "Icon": "gui/icons/abilities/chanter/many_lives_pass_by.png", "UsageType": "None", "UsageValue": 1, "AbilityClassID": "00000000-0000-0000-0000-000000000000", "AbilityLevel": 9, "IsPassive": "true", "StackingRuleOverride": "Default", "TriggerOnHit": "false", "IsModal": "false", "ModalGroupID": "00000000-0000-0000-0000-000000000000", "IsCombatOnly": "false", "IsNonCombatOnly": "false", "HideFromUI": "false", "HideFromCombatLog": "false", "UniqueSet": "None", "NoiseLevelID": "82bc1ce9-3a81-41ca-a61a-cc1f73a53de7", "DurationOverride": 0, "OverrideEmpower": "Default", "ClearsOnMovement": "false", "CannotActivateWhileInStealth": "false", "CannotActivateWhileInvisible": "false", "ActivationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "DeactivationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "PowerLevelScaling": { "ScalingType": "Default", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "DamageAdjustment": 1, "DurationAdjustment": 1, "BounceCountAdjustment": 0, "ProjectileCountAdjustment": 0, "AccuracyAdjustment": 0, "PenetrationAdjustment": 0 }, "StatusEffectKeywordsIDs": [], "StatusEffectsIDs": ["e1f6e027-d1fd-497b-8ce6-011cb5810685"], "VisualEffects": [{ "VisualEffect": "prefabs/effects/abilities/druid/fx_spiritshift.prefab", "AttachPoint": "Ground", "AttachObject": "Caster", "AttachMode": "Position", "MeshType": "None", "Event": "OnActivate" }, { "VisualEffect": "prefabs/effects/abilities/druid/fx_spiritshift.prefab", "AttachPoint": "Ground", "AttachObject": "Caster", "AttachMode": "Position", "MeshType": "None", "Event": "OnDeactivate" } ], "SelfMaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackID": "00000000-0000-0000-0000-000000000000", "AITargetingConditional": { "Conditional": { "Operator": 0, "Components": [] }, "Scripts": [] }, "AudioEventListID": "11505d3a-349b-4d51-838b-ba942c09cea0" }, { "$type": "Game.GameData.ProgressionUnlockableComponent, Assembly-CSharp" } ] }, { "$type": "Game.GameData.StatusEffectGameData, Assembly-CSharp", "DebugName": "Death_Sentence_SE_ApplyOnEventWithChance", "ID": "a703c73c-ce3e-424b-9bb6-d6300ad10686", "Components": [{ "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "ApplyStatusEffectOnEventWithChance", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "None", "BaseValue": 0.2, "DynamicValue": { "Stat": "None", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 1, "Operator": "Add" }, "KeywordsIDs": [], "DurationType": "UseDurationTime", "Duration": 60, "MaxStackQuantity": 0, "ApplicationBehavior": "StackIfAlreadyApplied", "ApplicationType": "ApplyOnTick", "IntervalRateID": "cf4a693e-5ec4-437c-b9e0-9133d416d023", "StackedChildrenApplyEffects": "false", "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "TriggerAdjustment": { "TriggerOnEvent": "None", "TriggerOffEvent": "None", "ValidateWithAttackFilter": "false", "ParamValue": 0, "ValueAdjustment": 0, "DurationAdjustment": 0, "ResetTriggerOnEffectTimeout": "false", "MaxTriggerCount": 0, "IgnoreMaxTriggerCount": "false", "RemoveEffectAtMax": "false", "ChanceToTrigger": 1 }, "PowerLevelScaling": { "UseCharacterLevel": "false", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "ValueAdjustment": 0, "DurationAdjustment": 0 }, "IsHostile": "true", "ClearOnCombatEnd": "false", "ClearOnRest": "false", "ClearOnFoodRest": "false", "ClearWhenAttacks": "false", "ClearOnDeath": "false", "HideFromCombatTooltip": "true", "HideFromCombatLog": "false", "HideFromUI": "false", "VisualEffects": [], "MaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default" }, "AttackTargetFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Distance": 0, "DistanceOperator": "EqualTo", "HasDOT": "false", "IsMarked": "false", "TargetHostility": "Default" }, "ExtraValue": 0, "OverridePenetration": 0, "DamageTypeValue": "All", "KeywordValueID": "00000000-0000-0000-0000-000000000000", "RaceValue": "None", "StatusEffectTypeValue": "None", "ItemValueID": "00000000-0000-0000-0000-000000000000", "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000", "StatusEffectsValueIDs": ["0626b41b-325f-485d-9782-4f3cce2fe5b4"], "AttackValueID": "00000000-0000-0000-0000-000000000000", "AttackOverrideValue": "None", "EventValue": "OnInterval", "ClassValueID": "00000000-0000-0000-0000-000000000000", "WeaponTypeValue": "None", "AttackHitType": "None", "SkillValueID": "00000000-0000-0000-0000-000000000000", "AudioEventListID": "00000000-0000-0000-0000-000000000000", "BedRestDaysMinimum": 0, "BedRestDaysMaximum": 0 } ] }, { "$type": "Game.GameData.ChangeFormEffectGameData, Assembly-CSharp", "DebugName": "Orcus_Saint_SE_ChangeForm", "ID": "e1f6e027-d1fd-497b-8ce6-011cb5810685", "Components": [{ "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "ChangeForm", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "None", "BaseValue": 0, "DynamicValue": { "Stat": "None", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 1, "Operator": "Add" }, "KeywordsIDs": [], "DurationType": "Infinite", "Duration": 0, "MaxStackQuantity": 0, "ApplicationBehavior": "DontApplyIfAlreadyApplied", "ApplicationType": "ApplyOnStart", "IntervalRateID": "00000000-0000-0000-0000-000000000000", "StackedChildrenApplyEffects": "false", "ApplicationPrerequisites": { "Conditional": { "Operator": 0, "Components": [] } }, "TriggerAdjustment": { "TriggerOnEvent": "None", "TriggerOffEvent": "OnWeaponChange", "ValidateWithAttackFilter": "false", "ParamValue": 0, "ValueAdjustment": 0, "DurationAdjustment": 0, "ResetTriggerOnEffectTimeout": "false", "MaxTriggerCount": 0, "IgnoreMaxTriggerCount": "false", "RemoveEffectAtMax": "false", "ChanceToTrigger": 1 }, "PowerLevelScaling": { "UseCharacterLevel": "false", "BaseLevel": 0, "LevelIncrement": 1, "MaxLevel": 0, "ValueAdjustment": 0, "DurationAdjustment": 0 }, "IsHostile": "false", "ClearOnCombatEnd": "false", "ClearOnRest": "false", "ClearOnFoodRest": "false", "ClearWhenAttacks": "false", "ClearOnDeath": "true", "HideFromCombatTooltip": "false", "HideFromCombatLog": "false", "HideFromUI": "false", "VisualEffects": [], "MaterialReplacementID": "00000000-0000-0000-0000-000000000000", "AttackFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Range": "None", "ClassTypeID": "00000000-0000-0000-0000-000000000000", "Source": "None", "DefendedBy": "None", "Empowered": "false", "Disengagement": "false", "Stealthed": "false", "UseStealthLinger": "false", "PowerLevel": 0, "PowerLevelOperator": "EqualTo", "ChanceToApply": 1, "AttackHostility": "Default" }, "AttackTargetFilter": { "KeywordsIDs": [], "KeywordLogic": "Or", "Race": "None", "IsKith": "false", "HealthPercentage": 0, "HealthOperator": "EqualTo", "Distance": 0, "DistanceOperator": "EqualTo", "HasDOT": "false", "IsMarked": "false", "TargetHostility": "Default" }, "ExtraValue": 0, "OverridePenetration": 0, "DamageTypeValue": "All", "KeywordValueID": "00000000-0000-0000-0000-000000000000", "RaceValue": "None", "StatusEffectTypeValue": "None", "ItemValueID": "00000000-0000-0000-0000-000000000000", "AfflictionTypeValueID": "00000000-0000-0000-0000-000000000000", "StatusEffectsValueIDs": [], "AttackValueID": "00000000-0000-0000-0000-000000000000", "AttackOverrideValue": "None", "EventValue": "OnApply", "ClassValueID": "00000000-0000-0000-0000-000000000000", "WeaponTypeValue": "None", "AttackHitType": "None", "SkillValueID": "00000000-0000-0000-0000-000000000000", "AudioEventListID": "00000000-0000-0000-0000-000000000000", "BedRestDaysMinimum": 0, "BedRestDaysMaximum": 0 }, { "$type": "Game.GameData.ChangeFormEffectComponent, Assembly-CSharp", "NewFormAppearance": "art/character/creatures/saint01/a_saint01.asset", "TempAbilitiesIDs": [], "RemoveEquipment": "false", "TempEquipmentIDs": [], "FormVariationID": "00000000-0000-0000-0000-000000000000", "AnimationController": "", "AnimationAudioID": "00000000-0000-0000-0000-000000000000" } ] } ] }
  6. You cannot use letters after F (hexadecimal) on uuid, thats why this is not going to work.
  7. TT1 Unique Items updated to version 1.13. Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Wands - Gloomweaver (new on 1.12) - Smoldering Corpse (new on 1.13) War Bows - Has En Êr Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Helms - Assassin's Hood - Helm of Ultimate Balance Download: https://www.nexusmods.com/pillarsofeternity2/mods/111 If you like my mod, please, consider giving me an endorse.
  8. TT1 Unique Items updated to version 1.12d. No new content on letter versions, just some more effort to make the game ballanced. The bows were completely overpower! Added compatibility to version 1.2.2 Skaen's Kiss - changed icon. Nightshade - changed icon. Cutthroat - changed icon. Has En Êr - changed the chance of Paralyze target to 20% on hit or crit (before: 100% chance to paralyze on crit). Cloud Singer - changed the chance of Stun target to 10%, on hit or crit (before: 100% chance to stun on crit). Changed the description to make clear that Cloud Singer attacks on area. Download: https://www.nexusmods.com/pillarsofeternity2/mods/111 If you like my mod, please, consider giving me an endorse.
  9. PoE scenarios are art, NWN scenarios were created with assets. Its completely different. I dont think its possible
  10. Pt: Title: Primeiro Mod Description: Por Frodo!
  11. I had success spawning Nemnok, so we can even summon him if you need a high level ability.
  12. TT1 Unique Items updated to version 1.12. Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny Wands - Gloomweaver (new on 1.12) War Bows - Has En Êr Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Helms - Assassin's Hood (new on 1.11) - Helm of Ultimate Balance ----------------------- Probably Gloomweaver is the most challenging item and one of the coolest I've ever done. The final result was very interesting and will add fun to various builds. I hope you like it.
  13. actually there is one, sasha's singing scimitar, tho it still counts as a sword as for OP: 1. star a new mod, by that i mean a new .gamedatabundle file and open it in a text editor 2. copy over the item u wish to mod, in this case grave calling 3. find the icon and model items for sasha's singing scimitar, copy them and replace the ones in the new file u created in step 2 check around the "how to structure a mod" threads to make sure ur mods are properly structured This is not a scimitar, this is just a sword with another icon. it literally has the model of a scimitar, not just an icon whats your problem Its just a sword, buddy. All the mechanics are from the sword mechanic.
  14. Sure, and you are not an admin or a CM, so chill and be more friendly with other people you dont know.
  15. TT1 Unique Items updated to version 1.11. Available items: Daggers - Skaen's Kiss - Nightshade - Cutthroat Great Swords - Tidefall - Frostburn - Malice Hunter Bows - Corpse Breeder - Cloud Singer - Silent Mutiny War Bows - Has En Êr Trinkets - The Codex - Dead Parrot - The Skull of LeChuck Helms - Assassin's Hood (new on 1.11) - Helm of Ultimate Balance
  16. Version 1.10 is online. Malice had a fix and now can apply AoE, as intended. Thanks to @tonpix report.
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