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Elerond

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Everything posted by Elerond

  1. Like this idea alot I like it a lot too, particularly the picking of stats from other difficulties (I also like to think that those should be some of the easiest to modify, but I could be wrong). I don't think, however, that enemy makeup can be customized that easily, IIRC (from the dev commentary in-game) levels are designed with input from a lot of people, which is why I suggested just using the "more enemies" option from path-of-the-damned. Anyway, I do sincerely hope a dev takes a glance at this thread sometime, they're the only ones who can say for sure what's doable and what's not. Thanks for all your input folks! Keep those ideas coming! More enemies thing in PotD is done by adding replacement enemies from easy and hard difficulty levels to normal difficulty level encounters. Bit more detailed explanation: Currently all encounters makeups are designed first for normal difficulty level. Easy difficulty level is done by replacing some enemies in encounters with easier ones like for example wolf with young wolf etc. And hard difficulty level is done same way by replacing some enemies with harder ones, like for example lion with elder lion. And in PotD they just add those replacement enemies from easy and hard difficulty levels in encounters instead replacing existing enemies with them, which means that there are more enemies in most of the encounters. It is similar system that they used in Icewind Dales (when they worked in Black Isle studios) Where we get to my suggestion where you could chose add enemies from easy or/and hard difficulty levels depending on how much you want to add difficulty level instead always choosing to add them all. Wow, you seem to know a lot about how the backend for this works. Did you disassemble any of the code? If so, got any pointers you'd like to share with us mere mortals, so we can get started with modding some of it? There was no need for such fancies as devs explained how the backend with difficulty system works during development. http://forums.obsidian.net/topic/60707-update-9-the-power-of-modes-and-godlike-races-our-23m-stretch-goal/ "Path of the Damned is a spiritual successor to Icewind Dale's Heart of Fury mode. In our encounters, we like to turn individual combatants on and off based on the level of difficulty. If you come into an area on Easy, maybe casters are replaced with weak melee enemies. If you come in on Hard, maybe the casters are augmented by a tough melee enemy or two. With Path of the Damned, that goes out the window. All enemies from all levels of difficulty are enabled and the combat mechanics are amplified to make battles much more brutal for everyone involved." They have given more detailed explanation after KS campaign, but those are harder to find as I don't remember if Josh Sawyer (lead designer) posted them here or something awful (which is forum that he likes to visit and post more than here)
  2. Like this idea alot I like it a lot too, particularly the picking of stats from other difficulties (I also like to think that those should be some of the easiest to modify, but I could be wrong). I don't think, however, that enemy makeup can be customized that easily, IIRC (from the dev commentary in-game) levels are designed with input from a lot of people, which is why I suggested just using the "more enemies" option from path-of-the-damned. Anyway, I do sincerely hope a dev takes a glance at this thread sometime, they're the only ones who can say for sure what's doable and what's not. Thanks for all your input folks! Keep those ideas coming! More enemies thing in PotD is done by adding replacement enemies from easy and hard difficulty levels to normal difficulty level encounters. Bit more detailed explanation: Currently all encounters makeups are designed first for normal difficulty level. Easy difficulty level is done by replacing some enemies in encounters with easier ones like for example wolf with young wolf etc. And hard difficulty level is done same way by replacing some enemies with harder ones, like for example lion with elder lion. And in PotD they just add those replacement enemies from easy and hard difficulty levels in encounters instead replacing existing enemies with them, which means that there are more enemies in most of the encounters. It is similar system that they used in Icewind Dales (when they worked in Black Isle studios) Where we get to my suggestion where you could chose add enemies from easy or/and hard difficulty levels depending on how much you want to add difficulty level instead always choosing to add them all.
  3. http://www.damemagazine.com/2016/02/03/three-letter-word-missing-zika-virus-warnings
  4. I see that could let you select from stat bonuses from story mode, normal mode or from path of the damned And then they could let you choose enemy makeup in encounters from easy, normal, hard or letting you add replacements enemies from easy or/and hard to normal encounters. And then possible let you toggle level bonuses for enemies from beginning of the game. And then need for new systems would be kept on minimal level. But that said I don't see them implementing even this sort of feature in PoE.
  5. 'NBA 2K' Videogame Maker Sued for Copyright Infringement Over LeBron James' Tattoos "In a demand letter to Take-Two before the lawsuit was filed, an attorney for the plaintiff took the $22,500 award to Escobedo, and using information about NBA 2K16 sales, calculated that the value for the eight tattoos should be $572,000. But there was also the matter that two of LeBron James tattoos were featured on the cover of the videogame. According to the letter, "Given that those two tattoos are 'the face' of the 2014 game, their marketing and promotion value is, conservatively, at least four times the value of the rest of the tattoos." Thus, the claimed value of using all of the tattoo designs in question allegedly equals $819,500. That tattoo design company offered a perpetual license for a fee of $1,144,000."
  6. Iceland, because they seem to be willing to vote Pirate Party in power. (They also have nice scenery and hot springs)
  7. That isn't necessary the wisest thing to do. http://www.independent.co.uk/news/world/europe/police-say-13-year-old-girl-was-not-kidnapped-and-raped-by-asylum-seekers-in-berlin-a6823836.html http://www.nytimes.com/2016/01/29/world/europe/russia-dismisses-german-claims-of-exploiting-teen-rape-case.html http://edition.cnn.com/2016/01/27/europe/russia-germany-berlin-rape/ http://news.yahoo.com/raped-german-russian-teen-spent-night-friends-house-142011798.html http://www.theguardian.com/world/2016/jan/31/teenage-girl-made-up-migrant-claim-that-caused-uproar-in-germany I can't claim that I know what happened but whole case is now pawn of political games and actual facts are impossible to get and things aren't helped by news papers trying sell copies.
  8. Ending Spending Action Fund is an independent organization that proudly supports candidates regardless of party affiliation who favor enhancing free enterprise and balancing our nation's budget. Learn more at EndingSpendingFund.com. So is this video made to support Sanders or to support other candidates (aka Clinton)?
  9. I agree that at the end of the day it is countries own responsibility to control their own borders, but conversations was about Turkey's tactic to ask money or they will not do anything to prevent people illegally crossing borders and that I told that Turkey is not alone with such tactic. Also such tactics put strain on political relationships with countries effected by such tactic even such extent that they may be forced to use extreme measures (like closing border down entirely) that will do even more harm to all sort of relationships between said countries. And that I am pretty sure that Turkey, Russia or any other country using said tactic would not be happy if they were on receiving end of such tactic. Also such tactics put international conventions under pressure and may force countries to break them (like start not accepting asylum seekers etc.), which in my opinion is not good thing in long run.
  10. or don't play it. you not need interact with tombstones/grave markers or the easily identified backer npcs, however, if the mere knowledge that such things exist prevents you from becoming, "immersed and lost in the world," then don't play it. 'course bg and bg2, inspirations for poe, had numerous chuckle-worthy grave markers, and more than a few npcs that depended 'pon pop culture references to makes their low-brow humor work. so, am guessing you will wanna avoid those games as well. HA! Good Fun! Comparing the minor instances present in the BG series to this is folly, Al Swearengen would be ashamed of such foolishness. Some could argue that way they added several forum user like Gromnir as NPCs in BG2 (TOB) have much larger impact on the game than anything that you can find in PoE. But of course it depends lots of people's personal tastes.
  11. They may try it, but it is not as easy as one would think to return person that don't want to be returned. But if situation don't change Finland will close it Russian boarder, which will case incident between Russia and Finland. And Finnish and Russian boarder check aren't actually next each other on those northern boarder stations Meaning that there is actually empty space that people cross than they go from one check to another.
  12. Finland has boarder control that stops those illegal immigrants that then seek refugee and they are sent in refugee centers. EDIT: If Finland boarder control would let people go over boarder without proper documentation then you can be sure that Russian government would be upset about it and probably wouldn't just be content just complain and negotiate about it.
  13. Wayan Sumardana, the Indonesian welder that made bionic arm out of junk https://www.youtube.com/watch?time_continue=1&v=ocgOnI5bx5Y
  14. They have now let hundreds/thousands immigrants without any documentation through their borders to Finland every day for couple months. We currently get much more illegal immigrants from Russia than we get from Sweden, Germany etc. places. And it is currently one of the biggest problems that our government has.
  15. Russia likes to cause possible social, political and economic issues in EU, Russia is also in grey zone because of similar issues that Turkey has, which is why there are economical and political sanctions against them. Also Russia has enough migrants to pose similar threat as Turkey and even greater as they don't need to take account what they military allies say like Turkey. Yes, Russians like to have their say and they like to support more right winged parties within EU (see various CEE countries and some factions and personal ties in other countries - France, Germany), but aside of that, how are they actually able to cause social and economic issues? Do you want to tell me that there is is 4mil Russians waiting on the border to invade and destabilize EU countries with vastly different cultural habits and social benefits claims? The economical and political sanctions Russia earned for being too stupid to consent with the Crimea in UA and pushed their little green men in eastern Ukraine for some dumb reason. They get more troubles from Oil being low than the sanctions though. They cause social issue by letting hundreds/thousands of immigrants without any papers through their boarder checks every day. They also employ people to post social media sites, comments sections and forums all sort miss information, to weaken people's trust towards information that they get from such and news. They also can cause economical issues with their gas and oil trade and blocking stuff from their markets and controlling where Russian go on vacations (which has major economical issues for quite lot of European countries.) There is millions immigrants in Russia and they are willing to sent them over borders (they have now done so for couple months for Norway and Finland) (They are same sort of people [syrians Iraqis, Iranians, Somalis, etc]. that Turkey has) Low oil prices hurt Russia because of the sanctions, they could live with one, but both things at same time hurt them quite lot and they can't do anything for oil price so they want those sanctions gone (and they have been quite direct about this in negotiations with out ministers in past months)
  16. Russia likes to cause possible social, political and economic issues in EU, Russia is also in grey zone because of similar issues that Turkey has, which is why there are economical and political sanctions against them. Also Russia has enough migrants to pose similar threat as Turkey and even greater as they don't need to take account what they military allies say like Turkey.
  17. You can buy PoE digitally from GOG.com http://www.gog.com/game/pillars_of_eternity_royal_edition http://www.gog.com/game/pillars_of_eternity_champion_edition http://www.gog.com/game/pillars_of_eternity_hero_edition Steam http://store.steampowered.com/app/291650/ Origin https://www.origin.com/fi-fi/store/buy/pillars-of-eternity/mac-pc-download/base-game/hero-edition https://www.origin.com/fi-fi/store/buy/pillars-of-eternity/mac-pc-download/base-game/champion-edition https://www.origin.com/fi-fi/store/buy/pillars-of-eternity/mac-pc-download/base-game/royal-edition Mac app store https://itunes.apple.com/us/app/pillars-of-eternity/id979217373?mt=12 (not direct link to app store as that don't seem to work, but instead link to itunes' description that has link to mac app store) Paradox Store (sells steam keys) https://www.paradoxplaza.com/pillars-of-eternity https://www.paradoxplaza.com/pillars-of-eternity-the-royal-edition https://www.paradoxplaza.com/pillars-of-eternity-champion-edition If you buy physical copy form store it comes with Steam key that allows you to download game through steam with out need to use DVD that comes with it.
  18. Russia has similar tactics in use. Although they seem to want sanctions gone instead of just asking money.
  19. I would say that they didn't actually look for their best interest, they just looked solution to specific problem they had. As I don't really think it is GM's best interest to let city/government poison their workers and it is not their best interest take massive PR hit for news that they got special treatment when their workers suffered. In short while that special treatment may have helped them bit, but on long run their ability not to recognize what the larger issues behind their problems probably will cost them lot (It is quite difficult to estimate how much damage this will cause their reputation, but it will because people have already gotten image in their heads that GM didn't know about children getting poisoned and GM didn't care enough to inform public [trueness of these mental images don't really matter as PR image is based on people feels not on facts]).
  20. It can add bugs and other problems and game starts to be end of its life cycle so they want to limit resources they put in the game to minimum. So adding any features are on too risky list if there isn't substantial reason to add it. (This is just guess based on how things usually go in software development)
  21. I think we should let Gfted1 and others have their wishes come true in PoE2 and include armors that give zero protections, and that make moving next to impossible but they look cool/sexy as hell Stats are something on line -30 DR (because they actually not just fail to protect wearer but actually make even glancing blows to become life threatening) and-90% to recovery time penalty (because they are so tightly fitted and use design choices that limit movement of body to enhance look of bodily assets)
  22. Here is my view on this education of Western moral values to the refugees Firstly I agree with the article that the refugees are not all stupid or ignorant and this education is not necessary to explain " rape is wrong" As I mentioned numerous times if you travel to the ME crimes like rape and murder are not common. So of course the refugees coming to Europe know this So we are dealing with a small percentage of the refugees who are knowingly committing criminal acts for a number of reasons, we must charge them and we mustn't defend them. But they represent a small percentage of the overall refugees, 5-8 % ? So its also unfair to think " these criminal acts represent the overall views and actions of all the refugees " Percentage of refugees that commit serious crimes is under 0.1% (which is small but still higher than what is within original population), but because there is tens of thousands or even millions in some countries, number of actual crimes is still worrisomely high. And education is not meant to prevent crimes that are done in purpose, but to educate people about cultural difference and therefore what things our culture don't accept. This education is meant to put refugees in mind set that they prevent other refugees to do things that our society don't accept if they want to keep living here. Meaning that we actually acknowledge that refugees are intelligent people who will understand that it is best for themselves if there is no refugees that break our cultural taboos or certain laws that our culture has stronger views than other laws.
  23. 2020 or maybe 2077 depending on which time continuum this is
  24. It is not sudden notice, as from beginning of the crisis in last year estimates were that around 50-90% of asylum seekers don't actually fulfill requirements for asylum. But asylum process is quite lengthy and takes from 6 months to several years (because there is possibility to complain in several levels of court including European human rights court, which all can take quite lot of time especially when there are (tens of) thousands complains). This is also reason why some politicians have argued should be faster. Also deportation process will not be easy and it also will take quite lot time and in many cases it will fail, because home countries of deported people aren't that keen to take back those that are deported. Also some people whose asylum request get denied will go hiding or will try to go to other countries to seek asylum. So without massive change how things are handled, lot of this people whose asylum got denied will be around years to come.
  25. Calendar: Anni Iroccio (AI) was adopted in year 2680 AI.It replaced it much less practical predecessor, said Aedyran calendar that was replaced was steeped in the traditions of its posttribal kingdom, and included days of reverence devoted to political stations long since rendered obsolete. Meaning that people don't necessary actually know why calendar was started the day it was started because that event has become meaningless to them, like many other things in old calendar, so they just created more logical calendar that continued where their old ended (year 2680). In other words year 1(or 0) don't really have any significant meaning for people any more they just continued to use same year count because it was convenient1. 1 Of course this is something that can change in PoE2 when Obsidian continues to develop their world more
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