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Everything posted by Elerond
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The Weird, Random, and Interesting things that Fit Nowhere Else Thread
Elerond replied to Blarghagh's topic in Way Off-Topic
This reminds me bit of this casting notices for actors that somebody started to post in social media -
https://www.youtube.com/watch?v=zyXrIN9QEr0 Repeating same message for 30 years may actually work as long time strategy
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He is Ohio's current governor
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http://www.dailydot.com/geek/captain-america-civil-war-politics-bernie-sanders/ Sander's campaign seem to understand young voters way other campaigns don't and that may work well for them as usually young voters participation in elections is quite low so there is lots of untapped potential if you get them interested.
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According to Finnish news papers they weren't technically refugees, as they were people that did seek asylum in Norway but got their applications denied because they had right to live in Russia, but not because they had asylum in Russia (but I don't have any idea if they just had temporally tourist visa, work visa or something else). So they were just immigrants. Not sure is current state of affairs that distinction anymore means anything meaningful.
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So do you think that Russians who criticize/don't like Putin are unpatriotic people that don't like their home country as they opposite view of majority? As my point was that you logic "No because you are dismissing the views of large numbers of Canadians, Trudeau won a majority. In other words why do you feel you are better than all those people? I would still say its unpatriotic and very arrogant" don't necessary hold water if you example put it in following way "No because you are dismissing the views of large numbers of Russians, Putin won a majority. In other words why do you feel you are better than all those people? I would still say its unpatriotic and very arrogant", and therefore I asked if you actually ably it to every case or only those where winners of elections have similar world view with you?
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No because you are dismissing the views of large numbers of Canadians, Trudeau won a majority. In other words why do you feel you are better than all those people? I would still say its unpatriotic and very arrogant If he narrowly won then I would say you have a point ...but he didn't I am not sure if your logic actually holds water, or is this one of those cases that is in effect only when you support those that are in power? So Elerond hear me out for a second as you are logical, watch this interview and tell me what you think about Trudeau http://wn.com/justin_trudeau_cnn_interview_in_davos_for_fareed_zakaria_gps Tell me what you think about Putin that won Russian election with wider margin?
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No because you are dismissing the views of large numbers of Canadians, Trudeau won a majority. In other words why do you feel you are better than all those people? I would still say its unpatriotic and very arrogant If he narrowly won then I would say you have a point ...but he didn't I am not sure if your logic actually holds water, or is this one of those cases that is in effect only when you support those that are in power?
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Playing A wizard
Elerond replied to Anaeme's topic in Pillars of Eternity: Stories (Spoiler Warning!)
You don't need Aloth in your party at all. You get access to non-WM companions before end of act 1 if you want. Party with 2 wizards works also. -
I must say that Hillary is consistent in her politics1, even though it isn't necessary consistence that brings her support from people. Although her war stories seem to be effected by same thing that effects most war stories, they become bigger and more dramatic every time one tells them. 1 She consistently support politics that are supported by her party or interest groups behind her.
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Rubio's debating techniques is bit too old school for me, but maybe it works in his target audience
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http://www.nydailynews.com/opinion/david-cay-johnston-agree-bernie-sanders-article-1.2521997 "Survey after poll after focus group shows that substantial majorities of Republicans support much of the Sanders economic plan. Many of those Republicans currently support Donald Trump, with his vague promises to stick it to the rich, improve the lot of working class Americans and protect Social Security." Sanders the republican candidate in among of democrats who comes from independent background
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I would say that moon landing conspiracies would have much more credibility if people were able to explain how such faking is possible Like for example what kind camera and film techniques gave them ability make such long videos with out any film artifacts etc. that plagued other movie productions at the time What technologies they used in low motion scenes, who invented it who produced equipment for it etc. They launched rocket in space in 1969 and in other moon landing missions and those rockets had people in them that come back. Or there needs to be explanation how thousands people that witness both launching of rocket and its crew coming back to Earth in real life were fooled. Where they hide that rocket during time they claimed that it was dark side of the moon (as those people in that rocket would have died according to conspiracies if it actually did go to dark side of the moon), as that rocket could not be seen from Earth at that time and it was possible to see to go behind the moon by telescopes (how they did manage to do that trick?) How they produced that moon rock, what technologies were used, who invented those technologies, why such technologies aren't used in anything else than producing that rock. So as long as moon landing side has feasible explanation how they did their trip to moon and evidence, math equipment, inventors of those equipment, manufactures of those equipment, etc. which all support their claims and conspiracies have lots of big holes in their theories, I don't see any reason to believe conspiracies at all.
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She is Finnish? Dude wft......how did she become so conservative, I thought you guys were liberal She is daughter of economic refugees that left their country when it was in bad shape after war. Also she is american born, meaning that she is corrupted
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I must say that what ever happens please don't vote Cruz, because his wife is from Finnish immigrant family and I am not sure if i could endure four let alone eight years of our media telling how there is person of Finnish origin in White House.
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Again ok, but why would the pictures be of such a low quality when we have older pictures from Mars that are better. http://blogs.discovermagazine.com/badastronomy/2008/08/12/moon-hoax-why-not-use-telescopes-to-look-at-the-landers/#.VrY5ouafdq0
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But what about the difference between the video and the pictures taken, one example from the video being the famous astronaut jumping while saluting. On the video the triangular pocket on his backpack is buttoned up and on the picture taken of the same jump it can be seen over his head being unbuttoned (12 minutes in on the first video I linked). Also the links you posted don't explain the inconsistency about the reflection of the moon dust, wouldn't it then be logical to conclude that everything would be lit up and that there would be no black spots in the pictures. Here is in depth look on fox documentary. http://www.badastronomy.com/bad/tv/foxapollo.html Here film maker explains why hoaxing moon landing in late 1960's was not technically possible
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Nasa's article about 2009 pictures taken by Lunar Reconnaissance Orbiter of Apollo 12, 14 and 17 landing sites. https://www.nasa.gov/mission_pages/LRO/news/apollo-sites.html
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Here is some arguments against common claims against moon landing photographs http://news.nationalgeographic.com/news/2009/07/photogalleries/apollo-moon-landing-hoax-pictures/ Myth busters take on moon landing photos and myths around them http://www.discovery.com/tv-shows/mythbusters/mythbusters-database/apollo-moon-landing-pictures-fake/ Another explanations for happenings in moon landing footage. http://lightsinthedark.com/2014/05/22/no-the-moon-landings-werent-faked-and-heres-how-you-can-tell/
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Here is NASA's answer for Van Allen belt question http://spacemath.gsfc.nasa.gov/earth/3Page7.pdf
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It is surprisingly hard to come with good name in that relative short time that you have when you get notice that you need to sent it in. Especially when when developers haven't released much of information about world or its lore in that point of time. Some backers did have conversations with Josh about lore and names used in Eora, but not all. I would guess that there would had been more setting fitting names if Obsidian had released general naming guide for Eora that backers could had looked before they sent their NPCs in. I didn't do any backer content for PoE, but I did do them in InXile's Torment: Tides of Numenera, and I had quite hard time to come up with good name for my content even though I have setting book in my hand and I have played Numenera as table top rpg. Luckily for people that will play that game I got some help from its developers, so my content isn't as awful as it would had been without their input. Leaving aside dubious "oh it's very hard to do so" argument... Guys from Obsidian had to approve these names, or else they wouldn't appear in-game in their current state. I doubt it was very hard to say "Dear backer, this name isn't really fitting with game lore, would you mind if we change submitted name of your NPC to something more adequate while keeping it similar, like this, for example?". Kickstarter page specifically said submitted names has to be "within reason". But whatever, I guess. Reaping what we sow and all. Like I said there was things that Obsidian could had done if they had wanted to ensure that backer NPCs have more lore fitting names. But my point was that it wasn't easy for backers that made those characters to give them more lore fitting names, one because there wasn't that much information about setting where one could use to come up with lore fitting name and second even if there had been more information about setting it is still not that easy to come up with nice lore fitting name (there is reason why lots of people use baby name books etc. material when they decide their children's names). For Obsidian's defense they didn't have that many people working with PoE and even less that were capable to judge if name is fit for the setting. Also within reason means in KS page mostly references names that would be inappropriate or even affronting in our societies. Meaning that they said that it would be acceptable for example to give NPC your own name (which in most of the cases means that it would lore fitting, at least not with out explanation) P.S. It could also be argued that every backer NPC has lore fitting name as there is not previously existed lore that would say otherwise and PoE itself defines what things fit to its lore/setting. So in sense backer NPCs define partially what kind names exist in Dyrwood and Eora as whole.
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I found these articles, which match in number of rapists and victims age. No mention about shariah court and they say that two of the attackers were citizens of Belgium (which of course don't necessary mean that they don't have Iraqi background). Both papers' source seem to be RT that they say has based their article on Belgian news articles. But anyway because of this both articles have high change of getting their facts wrong (also as magazines they aren't known to care much about facts if story is such that it sells) http://www.thesun.co.uk/sol/homepage/news/6910086/Five-migrants-among-7-young-men-who-laughed-danced-and-sang-in-Arabic-as-they-gang-raped-unconscious-girl-of-17.html http://www.dailymail.co.uk/news/article-3433782/Police-probing-radicalised-teenager-Belgium-video-five-Iraqi-migrants-gang-raping-drunk-girl-fell-unconscious-party.html
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It is surprisingly hard to come with good name in that relative short time that you have when you get notice that you need to sent it in. Especially when when developers haven't released much of information about world or its lore in that point of time. Some backers did have conversations with Josh about lore and names used in Eora, but not all. I would guess that there would had been more setting fitting names if Obsidian had released general naming guide for Eora that backers could had looked before they sent their NPCs in. I didn't do any backer content for PoE, but I did do them in InXile's Torment: Tides of Numenera, and I had quite hard time to come up with good name for my content even though I have setting book in my hand and I have played Numenera as table top rpg. Luckily for people that will play that game I got some help from its developers, so my content isn't as awful as it would had been without their input.
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Configurable Difficulty Settings
Elerond replied to xavjr's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Like this idea alot I like it a lot too, particularly the picking of stats from other difficulties (I also like to think that those should be some of the easiest to modify, but I could be wrong). I don't think, however, that enemy makeup can be customized that easily, IIRC (from the dev commentary in-game) levels are designed with input from a lot of people, which is why I suggested just using the "more enemies" option from path-of-the-damned. Anyway, I do sincerely hope a dev takes a glance at this thread sometime, they're the only ones who can say for sure what's doable and what's not. Thanks for all your input folks! Keep those ideas coming! More enemies thing in PotD is done by adding replacement enemies from easy and hard difficulty levels to normal difficulty level encounters. Bit more detailed explanation: Currently all encounters makeups are designed first for normal difficulty level. Easy difficulty level is done by replacing some enemies in encounters with easier ones like for example wolf with young wolf etc. And hard difficulty level is done same way by replacing some enemies with harder ones, like for example lion with elder lion. And in PotD they just add those replacement enemies from easy and hard difficulty levels in encounters instead replacing existing enemies with them, which means that there are more enemies in most of the encounters. It is similar system that they used in Icewind Dales (when they worked in Black Isle studios) Where we get to my suggestion where you could chose add enemies from easy or/and hard difficulty levels depending on how much you want to add difficulty level instead always choosing to add them all. Wow, you seem to know a lot about how the backend for this works. Did you disassemble any of the code? If so, got any pointers you'd like to share with us mere mortals, so we can get started with modding some of it? There was no need for such fancies as devs explained how the backend with difficulty system works during development. http://forums.obsidian.net/topic/60707-update-9-the-power-of-modes-and-godlike-races-our-23m-stretch-goal/ "Path of the Damned is a spiritual successor to Icewind Dale's Heart of Fury mode. In our encounters, we like to turn individual combatants on and off based on the level of difficulty. If you come into an area on Easy, maybe casters are replaced with weak melee enemies. If you come in on Hard, maybe the casters are augmented by a tough melee enemy or two. With Path of the Damned, that goes out the window. All enemies from all levels of difficulty are enabled and the combat mechanics are amplified to make battles much more brutal for everyone involved." They have given more detailed explanation after KS campaign, but those are harder to find as I don't remember if Josh Sawyer (lead designer) posted them here or something awful (which is forum that he likes to visit and post more than here) -
Configurable Difficulty Settings
Elerond replied to xavjr's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Like this idea alot I like it a lot too, particularly the picking of stats from other difficulties (I also like to think that those should be some of the easiest to modify, but I could be wrong). I don't think, however, that enemy makeup can be customized that easily, IIRC (from the dev commentary in-game) levels are designed with input from a lot of people, which is why I suggested just using the "more enemies" option from path-of-the-damned. Anyway, I do sincerely hope a dev takes a glance at this thread sometime, they're the only ones who can say for sure what's doable and what's not. Thanks for all your input folks! Keep those ideas coming! More enemies thing in PotD is done by adding replacement enemies from easy and hard difficulty levels to normal difficulty level encounters. Bit more detailed explanation: Currently all encounters makeups are designed first for normal difficulty level. Easy difficulty level is done by replacing some enemies in encounters with easier ones like for example wolf with young wolf etc. And hard difficulty level is done same way by replacing some enemies with harder ones, like for example lion with elder lion. And in PotD they just add those replacement enemies from easy and hard difficulty levels in encounters instead replacing existing enemies with them, which means that there are more enemies in most of the encounters. It is similar system that they used in Icewind Dales (when they worked in Black Isle studios) Where we get to my suggestion where you could chose add enemies from easy or/and hard difficulty levels depending on how much you want to add difficulty level instead always choosing to add them all.