Everything posted by Elerond
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Star Citizen
Engines are usually graphics and animation wise capable to much more than what can be used in actual gameplay situations. As in-engine demos even when they are rendered in real time there is no need for lots of things that you need in actual gameplay. Like for example it is easy to amp up graphics by dropping parts of map and disabling physics that aren't needed for the scene. Also animations can be amped up as you always know how many characters/vehicles/ships/etc. animated objects there will be in one scene what you can't necessary tell in actual gameplay situations. Because of these reasons in-engine demos shown in E3 and similar PR events can look much nicer than actual gameplay in finished game. And because of this sort of common PR tricks in-engine footages have collected quite lot infamy and people don't anymore trust them like they have in past. Although it is possible to do such PR tricks in limited gameplay demos that are limited to smaller areas than actual full game. Witcher 3 for example disappointed some people because their early gameplay demos used effects and visuals that they had to remove from finished game as they were too heavy to work in full scope of Witcher 3 even though they worked in limited testing environment.
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Star Wars Episode VII: The Force Awakens
I find it bit stupid that they didn't bother to actually explain how he survived even though they used his implied death as plot device to make Finn do stuff that he probably otherwise wouldn't have done.
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Star Wars Episode VII: The Force Awakens
Not Einstein, Eisenstein, meaning Sergei Eisenstein, who was Soviet film director, who are noted for his silent films like Strike (1925), Battleship Potemkin (1925) and October (1928) and his historical epics like Alexander Nevsky (1938) and Ivan the Terrible (1944, 1958). I would say that his style was much different than what Michael Bay for example uses.
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Obsidian should rework the classes for POE2
In PoE equipment limitations for wizards that don't effect other classes don't make sense as every class gets their power from same source, which is their soul. They are just schooled/learned to use that power in different ways. Although wizards spell casting already has limitation in PoEs lore as they conjure their soul power through their Grimoires to manifest the power way they want.
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Star Wars Episode VII: The Force Awakens
Short review with theater fresh opinions. Better than prequels Effects weren't spectacular, but they felt like Star Wars Story was thin even Star Wars standards Character progression was forceful and it didn't seem to fit in story that was told I liked some of the characters and some of the characters were just dull Overall feeling during and after movie was and is that movie was dull. It was watchable and I don't regret that I put money to watch it, but it is not movie that I will watch again.
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Obsidian should rework the classes for POE2
Which part of Pillars of Eternity lore states that all wizards come from a school?Which part of Pillars of Eternity lore states that wizards can't undergo training outside of that provided to them by a school? None, doesn't that bother you? Even for paladins, priests, monk & whatever? After all this game is kinda heavy with it's lore. No really, because point is that its your characters background that you define by yourself. More restrictions game's lore put on how you can define your character more constricted your roleplaying choices are. And I personally like more of those roleplaying games that offer more freedom in way you play your character. Which is why I like more RPGs that don't have fixed characters than those that have.
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Obsidian should rework the classes for POE2
And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure "Giving a stronger identity to classes is so un-rpg..." Obsidian forums, 2015. At least this way you can roleplay however you want. You can say "my wizard cannot use 2-handed sword" and just never equip one to him/her. Same for any character. There you have it, problem solved for you. It really shouldn't be able unless a specific school would trains you for it. Why not they just pick sword and starts to swing with it. They should not be as good as those who have trained to fight with such weapon specifically, but I don't see point why they could not try to use it. PoE2 should have more weapon focus talents to give impression that one is actually trained to fight with certain set of weapons, but no restrictions what weapons characters can use.
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Obsidian should rework the classes for POE2
And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure But all the characters have different gear & weapons depending on their background in PoE. If you player decide that they will change them to something else because roleplaying reasons that are valid you as player then it is roleplaying. If can prevents you doing such change then it isn't roleplaying it is just systemic limit.
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The Funny Things Thread
It would be much funnier if Japanese part of it was even close to be true. Now it is just absurd claim that plays with exception that reader don't know what those words are in Japanese and how they are pronounced.
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Star Wars Episode VII: The Force Awakens
But if people had listened Yoda when he demanded stricter back ground checks for those who were given lightsabers, we would never seen rise of Anakin/Darth Vader and it would had prevented destruction of Republic also, as Anakin/Darth Vader played core part in events that lead its destruction.
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Possibility of Vampire the Masquerade:Bloodlines sequel
Given that everything Onyx Path has touched turned out to be solid gold, I'm somewhat apprehensive about that course of action. Of course it's Paradox's IP now, they can do with it however they please, especially considering they've decided to keep the new World of Darkness line (renamed as Chronicles of Darkness), which I've personally always liked more. Wouldn't surprise me if they try to get the guys from Onyx Path back into WW (considering they are mostly ex-White Wolf employees anyway), or at least into a consulting role. It also wouldn't surprise me if they completely cut off Onyx Path, instead desiring to put their own stamp on the game and not be bound to the old guard. From Paradox perspective In house development of new version of rule system is only reasonable path to take. As we speak about IP and rule system that they plan to license forward to other companies, so putting its development on hands of third party isn't just sensible thing to do from business point of view. Of course ensuring quality and loyalty of fan base of said IP is also important. But developing core rules in house don't mean that Onyx Path loses their licenses (at least I would guess that there is no point for Paradox to cancel those licenses) to make stuff in Classic World of Darkness and Chronicles of Darkness universes.
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Republican Presidential Debate
It depends what part of it you read and how literally you take it. "Anyone who injures their neighbor is to be injured in the same manner: fracture for fracture, eye for eye, tooth for tooth. The one who has inflicted the injury must suffer the same injury. Whoever kills an animal must make restitution, but whoever kills a human being is to be put to death." Leviticus 24:19-21 (NIV) It also has this passage "You have heard that it was said, "An eye for an eye and a tooth for a tooth". But I tell you, do not resist an evil person. If anyone slaps you on the right cheek, turn to them the other cheek also." Matthew 5:38-39 (NIV) Although it also says "Thou shalt not kill." Exodus 20:13 (King James Version), which for example has changed to "You shall not murder." in New International Version (one of the English translations, which is meant to be a translation in the common language of the American people. also translation where I took eye for eye quotes), which has quite different meaning in our society. So everything that you read in translated or copied versions of bible should be read with grain of salt and ponder what were world views of those that produced, made, translated, write, copied that version of the bible. And of course when you teach you kids you have lots of different translations from which you can choose and decide which follows best your world view.
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Star Wars Episode VII: The Force Awakens
https://www.youtube.com/watch?v=wo6Rdr_pVg4
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Star Citizen
100 million if they just spent it idiotic stuff will give them game body that is playable and can be expanded in future (like most successful MMOs). As they have cult following like fan base that has given them already 100 million dollars, it is not impossible or even far reached task to get 100-200 million dollars from selling actual game when its is ready and continue the development of the game and then sell more and develop more and so on and so forth. Of course there is always high change that such hopes don't ever realize and they never achieve the goal they aim towards. But their current success gives indication that game have possibility to be actually successful MMO. That could've been possible if they stuck to their original pitch. They could've built the base and slowly added more stuff, like Elite does now. Problem is, that's not what they're doing. CR wants it to be "everything for everyone" from the very first day. They actually plan to release game sooner than most of the stretch goal stuff is ready (if they haven't changed their plans, as I don't follow the game's development, as I am not backer or I am not interested to play the game), although they have increased original scope some what with their single player campaign and FPS modes and such, which have delayed their project, but in my understanding otherwise they have not changed their plans in grand scheme of things.
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Star Citizen
100 million if they just spent it idiotic stuff will give them game body that is playable and can be expanded in future (like most successful MMOs). As they have cult following like fan base that has given them already 100 million dollars, it is not impossible or even far reached task to get 100-200 million dollars from selling actual game when its is ready and continue the development of the game and then sell more and develop more and so on and so forth. Of course there is always high change that such hopes don't ever realize and they never achieve the goal they aim towards. But their current success gives indication that game have possibility to be actually successful MMO.
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Fallout 4...
There is 26 different quest ids for minuteman from which four I think repeat to infinity. Same thing is true with BoS and Railroad, meaning that some of their quests just repeats to infinity. That doesn't seem right. Even if only 4 are the repetitive ones, that means 22 are new/different quests. I honestly do not recall doing 22 unique quests for the minutemen. And I don't think there will be any major ones coming up as I unlocked the "castle" achievement thingy, which I assume is the major sidequest for them (not including any main quest stuff that's related to them). Minuteman Main quests When Freedom Calls Sanctuary The First Step Taking Independence Old Guns Inside Job (if you ask Minutemen's help to build teleport device) Banished from the Institute (need to be banished from institute) Form Ranks (going with minutemen ending) Defend the Castle (going with minutemen ending) The Nuclear Option (Minutemen version) Side quests Abernathy Farm: Retribution Clearing the Way (this repeats twice in radiant locations (random workshops in the map)) Ghoul Problem (repeats infinity amounts to radiant locations) Greenskins (repeats infinity amounts to radiant locations) Kidnapping (repeats infinity amounts to radiant locations) Out of the Fire Raider Troubles (repeats infinity amounts to radiant locations) Resettle Refugees Returning the Favor Rogue Courser Taking Point The Sight Troubled Waters With Our Powers Combined
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The Funny Things Thread
https://www.youtube.com/watch?v=MCI4bUk4vuM
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Star Wars Episode VII: The Force Awakens
That was more or less what I guessed, but as I know one of the people that made the languages, I was interested to hear what people though about them.
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Star Wars Episode VII: The Force Awakens
What you though about alien languages?
- Fallout 4...
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Star Wars Episode VII: The Force Awakens
Luke Skywalker is a jihadi who was radicalized by the Jedi Bit different view point to original trilogy
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Obsidian should rework the classes for POE2
I agree with topic, they could change system to classless. Which won't happen. I disagree with OP, game don't need more restrictions in character builds, but oppose instead in my opinion.
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Chris Avellone leaves Obsidian
I am not sure what he actually means, but he says that there were projects like hypothetical project that has "Old" and "Republic" in its name that Obsidian didn't know that they couldn't do and that he learned about that after his departure. So it for me it gives impression that some people in Obsidian has at least tried to pitch making said hypothetical game without knowing that they didn't have any change to do it.
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The Weird, Random, and Interesting things that Fit Nowhere Else Thread
"The town would not benefit, from a tax base standpoint, from the solar farms because they are not located within the town limits, but only in the extraterritorial sections. The only funding the town would get is approximately $7,000 per year for specialized training for the Woodland Fire Department in the event of an electrical malfunction at the solar plant." But this reasonable reasons aren't so reasonable reasons to forbid private citizen to sell their lands outside of town limits. It is just extortion by town council. Also Higher Learning's fact check is bit incomplete as it bases their fact check in same article that I posted, and decided that it has done fact checking by pointing out that there was other factors than outlandish claims by town residents behind council decision that should not surprise anybody, especially those that read the article. Of course their fact checking is mainly aimed towards those other media outlets that wrote articles based on that Roanoke-Chowan News-Herald's article, but if they really would have wanted to do fact checking they would have checked Roanoke-Chowan News-Herald's facts. So at end their refutation is just opinion based to the original article that created outlandish headlines. Higher Learning refutation also forget to mention that council not only refused to give permission to this solar farm, but all future solar farms that would be build in areas that town council has say so. Quote from original article "The council later voted for a moratorium on future solar farms." and that can't be put on claim that those future farms don't benefit the town by giving it tax dollars or cheaper electricity as they are projects that don't even exist today. So there is something other in play than pure financial details of this denied project. So I would say that our fact checker should check their facts before claiming anything for sure, as original article don't give any reasons for either of council's decisions, so it is just anybody's guess what they factored and didn't factor in their decision. But also Woodland as community rejected at least partially that solar farm on those reasons that I quoted as they were given by citizens of Woodland in public comments about the farm, meaning that they are reasons why some people at Woodland thing that those farms are bad for the Woodland, even though they aren't necessary reasons why their town council didn't approve said solar farm.
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Chris Avellone leaves Obsidian
My interpretation is that he sees making games as hobby and which should be fun to do, but it wasn't as fun as it should be or possible it was too much focused around making money, so he felt that life is too short to do something that don't satisfy you so he decided to look that sparkle that made him to love making games elsewhere, even if that means teaching others how to achieve their game making dreams instead of making more games himself. But as he don't directly say what actually were his reason only general feelings of things and observations of how things were, it is impossible to do anything else than guess.