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Pathfinder CRPG by Obsidian?
Milten replied to Jigawatts's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Pathfinder is cool and stuff. But I really hope it's not going to be their next Kickstarter project. I mean announcing game with D&D setting right after making game with D&D-like setting is not really ... creative. -
And how does it contradict archetypes? Dialogue options simply can't be tailored without assumptions about PC and his social status, goals and so on.Personally I miss dramatic/arrogant options "Your existence is a one big mistake and I'm going to fix it", "I cannot be stopped, not by bunch of rags with knives for sure" because these options are usually taken by one of antagonists.
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Unique Class Quests
Milten replied to penworth09's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
But class is a part of character's history. An important part. It's not like they wake up one day and say "hey, I'm 1 lvl cipher". Well, they apparently do, judging by most of the games, but still. -
Update #63: Stronghold!
Milten replied to BAdler's topic in Pillars of Eternity: Announcements & News
Everything looks good so far. There will be chance to build different training grounds for different bonuses, but what about unique class related upgrades?- 455 replies
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- Stronghold
- Project Eternity
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Update #47: Odds and Ends
Milten replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
About these cutscenes. Will they be the same if protagonist is female orlan cypher?- 131 replies
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- project eternity
- josh sawyer
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People won't follow your orders because they like you. PC may be ugly dumb creature and still some paladin will follow his orders, not vice versa. There's something strange about this for me. Mass Effect was about group of exceptional individuals leaded by generic soldier (no matter the class) with bellow average intelligence. What stroked your ego exactly?
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Swamps FTW. Where else you can get this awesome gray-green colour all other the place? And don't forget about fog, you shouldn't see more ten steps around so you won't get this weird feeling of moving somewhere. That swamp in Witcher has the warmest spot in my hurt. Green water, green rocks, green ghouls, repeat. Marvelous. On a serious note. Shorelines, I like shorelines.
- 78 replies
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- enviroment
- nature
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Plot fence between PC and main antagonists, when yesterday-peasant PC eagerly searches for famous villain, but finds him (what a coincidence!) only after reaching required level. Though Obsidian did it well enough in KotOR2, when PC fled in the beginning. Heh, looks like I'll die from old age waiting for such game.