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Pidesco

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Everything posted by Pidesco

  1. If someone decided to make a sequel to Big Rigs: Over the Road Racing, some dude would show up to complain that the sequel was Big Rigs in name only.
  2. They had to wait until I left for work to release the bloody demo. Now I'll have to wait some 12 hours until I get home, and then get the demo downloaded before I can play.
  3. While I can't say who it's being marketed to (other than Playboy readers, of course), I'd say the game was designed for people who want an RPG with a bit more in depth action combat system, and a plot that is a bit more fleshed out than your average ARPG story. It should be your typical Bioware/Obsidian RPG, as far as plot and quest structure are concerned, but with combat design in the vein of, say, Dark Alliance and similar melee combat games. Kind of like Jade Empire with co-op, but with combat that isn't embarrassing.
  4. Now, that's some marketing I can get behind of. Though I'd imagine Alvin is now asking questions of Square as to why an interview wasn't arranged with those ladies. He could have introduced himself as the Ass. Prod. A classy ice breaker.
  5. In this thread a person complains about the design choices in a game they won't buy and don't care about. Also he defines good game design as the design of games in the genre he enjoys. Everything else is bad design. Apparently.
  6. There are better graphics on the 360, that wasn't really my point.
  7. Excellent.
  8. Hooray for Tale!
  9. GTA IV and Red dead look really good. Also as far as maps go ... Sacred 2 says hi. Compared to the PC version, GTAIV looks horrible. Ditto for Risen. Red Dead Redemption doesn't have a PC version, so there isn't a point of comparison. Sacred 2 doesn't sport particularly demanding graphics.
  10. As far as I know there is no item enchanting in the game.
  11. I've just noticed you are seemingly male. I'm backing away, now. "the evil of mono gender" rofl
  12. Incidentally, I think the abundance of corridors in DS3 and in many current games is actually a problem with devs creating areas that the 360 and the PS3 can render without seriously scaling down the graphics. See for example GTAIV or Risen for examples of what happens when you take an open ended game and scale it back to perform acceptably on the consoles.
  13. While I don't know how the maps will change later on, it should be noted that are towns later on that serve as quest hubs. So, supposedly, things should get a bit more open as the game progresses. I'm guessing it will be something along the lines of branching corridors rather than wide open areas, though.
  14. so you want a female named Lucas? These are preset characters with names and background storys. This isn't Diablo or World of Warcraft. Get over it! Actually it's more or less the same as in Diablo. You can't play a female necromancer or a male assassin in Diablo 2, for example.
  15. That's still very much a corridor, Renevent.
  16. How big is Dungeon Siege 1 and 2's fanbase, anyway? Isn't it tiny on account of the games not being particularly well received?
  17. So you only play games that allow you to control female sword and shield characters? That's pretty arbitrary and limiting.
  18. I thought the lesbian scene was perfectly normal, as it really helped bring home who Little Finger is and it was nice foreshadowing for the eventual betrayal. Also, hawt.
  19. Thanks to both of you. That sounds really good. You're making it appear like you can have fairly different builds with the same character.
  20. I'm going to tank for my co-op partner, so I was wondering how tanking works with characters other than Lucas. Is it feasible? Does it make the game harder? Are Reinhart or Anjali good tanking options? If yes, how so?
  21. Continue posting of news here. Sample news post: Carmageddon is back.
  22. Closed for length.
  23. Yes, it's pretty clear that if a game isn't in the genre you want, then you don't consider it a good game.
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