Here we go. I don't really want to go to war immediately, so I'm going to concentrate on building up the empire, financially and scientifically. The settler being finished in Meatytown will be settled in the Southeast.
Turn 1: Nothing much. We are the largest empire in the world. Go ahead and rejoice.
Turn 2: Optics is done. Chose Printing press for the nice coin boost from all the cottaging we've done. Wang Kon did the Magellan dance.
Turn 4: Made the M*A*S*H with an explorer popped out of Irvine.
Turn 5: Elizabeth asked for Nationalism. Mindlessly thinking of Cate Blanchett, I caved in and gave it to her. I've also been starting universities in most cities. Oh, and National Epic was finished in Port Avellone.
Turn 6: Enoch's Fault has been founded to the southeast. Two workers are now near the city to get it up to speed.
Turn 7: Printing Press is done, which got us to +3 gold. Research on Banking has begun.
Turn 8: Wang man offered us Astronomy and 35 gold for Education. I said yes, because the stars are the future, and pretty and stuff.
Turn 9: Wang Kon asked for Guilds. I told him to fork off, despite his awesome facial hair. Exconomics is next.
Turn 10: We finally meet the Japanese. They are worse off than Hammurabi!
Turn 12: A barb longbowman popped out of the fog of war.
Turn 13: Economics is done. Changed to Free Market and Bureaucracy. Replacement parts is next in line.
Turn 15: By the way, with the civics changes (why the hell were we still in barbarism??), our economy is now able to support another city. As such work has begun on a Settler in Irvine. I'm going to place it here. It gets the three resources and a bunch of water tiles for the dike. Colorful women will take our production capacity to new heights.
Turn 17: A Pytheas is born in the Land of the Urquharts. I'm going to send it on a quest for cash, because I like upgrading.
Turn 18: Now we go for Rifling. Chemistry and Steam Power should be up next, for the wonderful dikes. Because we love them. Also, I recommend we research constitution, and then change to Representation and Pacifism, to get those great people going.
Turn 20: Furry Clams is founded in the previously shown location.
Set up for the next guy: Some bastard poisoned Urquhartburg, and Babylon is a free state once more. I say we attack the bugger. Akkad and Nippur are pretty awfully placed, though.
The year 1550AD beckons.