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Pidesco

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Everything posted by Pidesco

  1. Clearly, you are not normal. Sorry. Cry if it makes you feel better.
  2. So did the trailer to 300.
  3. Both of those questions are answered (although the second only partially) in the pdf. Under Game Structure. you're right about the first question(sorry about that...) but not the second one. In the second one I'm basically asking for elaboration on what's said in the PDF.
  4. I have a couple of questions that weren't covered by this roundtable. First how do the locations work? I assume there's a hub for each city you go to, so how do things work to get from the hub to a mission location? Is there an area to walk around in for each city apart from the mission areas or does the player just jump from mission to hub and vice-versa? Another thing is about the ways in which playing one mission affects other missions. Does it mean you could get a piece of intelligence in one mission that makes another mission easier, like providing character info on a contact or finding a detailed map of the location where another mission will be set? With this in mind, is there a lot of optional intelligence gathering in the game? I mean like info the player can use to better prepare missions, and also to flesh out and add depth to the plot.
  5. I was going to complain about all the ME comparisons, but the fact is a lot of people commenting on the kotaku article say they'll buy AP just based on the supposed similarities to Mass Effect.
  6. The world map seems really cool.
  7. funcroc was beaten!
  8. The 300 director? Oh bugger.
  9. No, it's linear. @mkreku: Considering your self professed hate of body awareness in FPV games why did you even play Dark Messiah?
  10. Ugh I read this article earlier.... Final Fantasy???? Final Fantasy got its world map thing from western RPGs so what's the big deal? You could say that Storm of Zehir has an Ultima style world map and it would be the same thing.
  11. The problem isn't one of realism and plausibility but rather that it makes the kick too powerful. You can just go around always kicking everyone, and it's probably the most optimal way to play the game.
  12. Regarding the level design, doesn't the placement of spikes everywhere, and the tendency of enemies to stand perilously close to ledges kind of take away the fun of the combat for you?
  13. It was repetitive, repetitive, repetitive, repetitive. Enemies did little besides rushing you, the pipe minigame was too easy and always the same, and except for a couple of exceptions the level design was just one long corridor.
  14. Dark Messiah is great. You should, however, be wary of the level design which kind of urges you to kick every opponent and takes the fun away from the combat. Don't expect anything other from the game other than kick ass ficghting, though.
  15. Lego Star Wars is awesome fun even if it is a kid's game.
  16. Bioshock isn't bad it's just shallow. If you want a challengeless, generic, circle strafing FPS, go get it right now. I'd say it's the best at what it does, it just doesn't really do a whole lot. The plot is nice, even if it suffers from having bugger all to do with the gameplay. Also, it has one of greatest plot twists ever, that unfortunately is let down by the game itself after the plot twist. Bioshock is not brilliant but you could do a lot worse.
  17. Bioshock isn't Fallout meets SS2 at all. I's just SS2 gutted and maimed for the sake of a more mainstream audience.
  18. I thought From a Motel 6 was great. Tom Courtenay, however I found lacking. I'm not the biggest Yo La Tengo fan though.

  19. It's a place where people can discuss whatever game they're playing without having to start a new thread for each game.
  20. I don't know, maybe it was just because it was the demo,
  21. Just the PC demo. It didn't impress me. Felt too hemmed in, and "SNAAAAAAAAAAAAAAAAAAKEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!"
  22. That plot sounds really atrocious. I mean, completely pathetic. PATRIOTS?
  23. The Terry/Gonad design team bit really made it for me.
  24. This review was one of the best ever by the way. I now have a name for incompetent designers.
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