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Pidesco

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Everything posted by Pidesco

  1. I believe the 30th of June counts as Summer anywhere on the northern hemisphere.
  2. Perhaps, but what we don't have enough of are dual-gun-wielding-slow-motion-super-ability-action RPGs.
  3. If you are talking about say writing, where almost everything has been tried I agree Volo, but in video game creation which is, basically, still in its infancy, innovation should be the bread and butter of the industry, even if a lot of that ends up failing.
  4. Or maybe it sold like crap. That's the widely held belief, anyway, but has anyone bothered tog et some hard numbers on this? Hard numbers being incredibly rare in the public world of video games, but still. With Macs coming back into the fore and attracting more and more users, doesn't it make sense that the Mac games market is ready to be developed as well? Who knows without some figures? Also, Atari is more than likely the decisor here, not Obsidian. If Atari wanted Mac (and Linux) ports of the expansions, they would have been released.
  5. We know that there isn't a publisher, yet.
  6. What kind of error message does ME give you? Your problem sounds similar to the one that people who have daemon tools or other virtual drive software installed can suffer from. It gives me no error message. It just quits to desktop as it's starting. And the problem goes away after rebooting. Also, I think it depends on the time I've had my PC on.
  7. Yeah, clearly it's my fault. Because I'm not experienced or knowledgeable about computers that are configurable by untrained monkeys or anything and I really enjoy having one single game in my fairly vast library of games force me to reboot my PC every time I want to play it.
  8. I think Extras is much better than The Office.
  9. I generally have to restart the PC every time I want to boot up Mass Effect. For some reason, it seems to need a clean boot. I don't think this is Securom's problem. Bioshock, for example, was an UE3 game, with activation based Securom and, not only was it stabler, it also ran better than Mass Effect.
  10. What, did they drop the wrestler monkeys dressed in foam suits design for the sequel?. Also, I remember watching a preview video for GoW2, and everything still seemed gray, gray, gray, gray, and a tad more gray.
  11. So, Q1 by Sega standards actually means "Spring" (End March to June). Good to know that Colonial Marines and AP will be released in June. Fixed.
  12. I can't say the same thing about Mass Effect, however. Ain't the variety of life grand?
  13. The first Gears of War had about the worst art direction in the history of forever.
  14. Youcan get a new 775 mobo for less than 50
  15. Planet of the Dwarven Apes RPG.
  16. Leave D&D behind for crying out loud! New IP!
  17. Help the man.
  18. It wouldn't be a step backward, it would just be different. Unless you think movies are inherently better than books. Of course, I'm 100% sure Bioware doesn't want this. No large game developer wants it at this point. Publishers are becoming more and more averse to investing on games that don't appeal to an, already established, huge customer base, probably due to ever spiraling development costs. Frankly, I think publishers need to grow a brain.
  19. This is just one game. I'm guessing Obsidian felt a male character would work better, considering the setting and plot. You can always wait for Aliens which will doubtlessly feature prominent main female characters. And don't mind Morgoth. I'm sure he meant no harm.
  20. Yeah, these days VO is a given, but that doesn't change my point that production costs are stunting the growth of the genre. And frankly, as I enjoy reading, I wouldn't mind if a big budget RPG was released with more limited or no voice acting. Furthermore, whether there is VO or not is kind of beside the point of whether I enjoy a game or not. It's the perceived quality of the writing (and the VO, as the case may be) that determines my enjoyment of an entertainment product. Torment was as much a game as any other RPG. It's a game with different gameplay emphasis compared to other RPGs but it's still very much a game, not a novel.
  21. Yeah, and Mass Effect has none of that. Also, this just isn't true. Less people will play a 100 hour game than a 10 hour one, but that was just as true in the BG2 days. Now unless everyone who bought BG2 suddenly keeled over and died, I'm sure there's still an audience for such a game. There just isn't enough audience to justify a game that blows up the budget with endless voice overs and graphical shinies. Imagine how much Torment would have cost if all the lines were voiced.
  22. They've been making their games tighter and tighter, and lighter on content, too. It seems to be due to technical progress. There's only so much content you can make when every line is voiced, and when your platform barely renders the gameworld, much less the actors to populate it.
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