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Pidesco

Global Moderators
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Everything posted by Pidesco

  1. Oliver Reed, a real life awesome dude. Check out the sections on his alcoholism and his death.
  2. The Light Cycles don't turn only at 90
  3. The Sims is like a masterclass in making a hardcore PC game appeal to the masses.
  4. As far as I know, everything that was good and unique about Rainbow Six got removed after Raven Shield.
  5. I'd be a lot more interested if they completely axed the predictably-trying-to-scary bits, completely reworked the plot and focused on the kick ass action. Of course, as the game is still called FEAR, I'm guessing that's not going to happen.
  6. I don't really see how this is any worse than the writing in any Bioware game or, indeed, the writing in almost every other game by any developer ever. In fact, despite the overall writing incompetence showcased by Gaider here, it's still better than the writing in many games developed around narrative. All Final Fantasies come to mind.
  7. Well, the War in the Pacific threads are a great source of entertainment. Also, watching your debating ninja skills getting put to work is always awesome. I'd like to point out how not gay and, in fact, actually incredibly manly all this praising, is.
  8. Did you know you're rather awesome? I just wanted to point that out.
  9. And yet you were fine with KOTOR.
  10. The problem with Vista is not that it is a hog, or that it is worse than XP. Relatively speaking, Vista is as big a system hog as XP, and in terms of features, it's probably a bit better than XP. However, jsut a bit better really doesn't cut it, if you want to get people to change to a new, quite expensive OS. XP was a success because it was significantly more stable and secure than 98SE, which made it a worthy upgrade for a lot of people. I still use XP because it never, ever crashes and I've never had any security issues with it. Why would I spend an ungodly amount of money on Vista if I'm already happy with my current OS?
  11. The idea is that a used game is exactly as good as a new game, while, say, a used car is a lot worse than a new car.
  12. I think so. I never tried it, though. The best Pinball games ever were the Digital Illusions games.
  13. Elder Scrolls MMO? That feels like a really bad idea and really good idea at the same time. 1 s4w a MUdcRaB +odaY. i Ki11ed i+ Phor l0oT.
  14. I think that, as far as graphics are concerned, NWN's engine was very good in the lighting department, what with having great spell effects and real time lighting. Everything else was rather underwhelming, however.
  15. You're forgetting Advanced Pinball Simulator. The best pinball game on the Spectrum. Also, I think the awesome Micro Machines games were by Codemasters. This thread is awesome, by the way. It has been a long while since a thread was as active as this one.
  16. Well, this sucks.
  17. Now, what the hell was so good and not one dimensional about Canderous?
  18. Not a movie I've watched recently, but the Alien box set is available here for 13
  19. And KOTOR was a degenerate version of BG2 in more ways than one.
  20. Off topic: This reminded me of some work my mom did in advertising many, many years ago. She once organized a consumer test with blind testing to evaluate Portuguese beer drinkers. In Portugal there are two big beer brands, and almost everyone either drinks one or the other, which they swear by religiously. Well, as everyone can imagine, what the testing showed was that no one could identify their favorite beer by tasting only. No one. It was all exclusively about brand recognition.
  21. I would love it if Obsidian started organizing round tables on game design, either in a podcast or in a blog. Like, one a month or something. I'd imagine it might even help Obsidian employees become better at their jobs.
  22. I don't hate KOTOR, I just think it was ok, with some noticeable flaws. Just like Mass Effect. Regarding level design, ME is almost the same as KOTOR with levels consisting of a peaceful zone and a combat zone attached to each other. The main difference in level design is that, given the nature of the combat, the level design in ME affects the way combat develops, while in KOTOR it really just provides ground to stand on while fighting. As for art design, it's generic sci-fi stuff in ME and generic Star Wars in KOTOR so I really don't see what you're on about. I guess ME is better because it uses a snazzier engine which allows for more detailed textures and models. In KOTOR, I liked the Wookie planet with the huge tree trunks.

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