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Darque

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Everything posted by Darque

  1. They are at a disadvantage, they can "only" be Lawful good, a limitation the Mage doesn't share. So your argument dies right there. To quote Volourn... you lose. If you're going to play the ubermunchkin powerhour, it doesn't matter what restrictions are there since you'll ignore them anyway. But the Paladin's "code" is a limitations since there are a lot of things that character can.. and can't do. If you follow the whole alignment thing. You fail once again. Nowhere did I say that lawful good grants any kind of bonus or penalty, it's mearly a path your character follows. Since I apparently have to dumb this down so you won't apply wild accusations to what I post, I shall attempt to. The Paladin has certain abilities and limitations, one of those limitations is the fact it can only have "one" alignment path. One, singular. That means if you roleplay that alignment and class you have a VERY strict path you can follow with very little variation on your actions. There are certain things you can do, and a vast number of things you cannot since you're "shackled" to the Lawful good alignment. Nowhere have I stated that an alignment causes a penalty. Being forced into a singular alignment choice "is" the penalty.
  2. I speak English Ich spreche Deutsch Je parle (un petit peu) Francais En ik spreek Nederlands <{POST_SNAPBACK}> Wow
  3. Only if it uses dual-chainsaws :D
  4. Ouch I prefer 7th sea But I figure you'd already see that coming :D
  5. This I agree with "except" where "morality" is a part of the character. Like a Paladin. I mean honestly, would you (as a mage) try to be a front line tank? No, that's not what your character is built as, the same applies to the Paladin... this class is built a particular way. If you don't like the Lawful-Good restriction, don't whine about it, either change it for your campaign or create your own class variation.
  6. I don't believe I ever said the alignment system was a good one, and I get the feeling some people are assuming far too much about what I post. But it is the system that's in place. Personally I like the alignment shift system presented in the old 2nd edition Dragonlance book I saw a long time ago. But in the case of the Paladin, alignment "is" a part of the package, as much as the bonuses it gets. Nope. Any Paladin (or Lawful Good person for that matter) would most likely refuse the reward (if they didn't need it) accept it (if they really did) or give it to someone who really needed it more (if the person who offered it didn't need it) or even tithe it to their church (since I always see a church providing for all their paladin's needs like a Daimyo provides for their Samurai). Lawful Good does not mean Lawful Stupid.
  7. and only one reply for you to whine about it The setting is dull, both of them are, with Greyhawk being the lesser in dullness. That's my opinion, I'm entitled to it and I'm sticking to it.
  8. At that price you might as well
  9. Being on topic: I can't see why either setting is popular They're both dull. Give me Dark Sun or Planescape... though Eberron looks interesting.
  10. Now see, you're the one who started with the labeling... I just decided to run with it. I am also really not happy with you labeling me a "nazi" in any format. Now if assuming a person will take the disadvantages (and actually play them) that go along with the advantages of a character class makes me a "roleplaying *undefined term*" then so be it. In this case (a paladin) the character has a very specific set of limitations that go with it's advantages and model that are built into the ruleset. If you want to be a powergaming muppet munchkin, that's fine, play as you want. No, you're an annoying twit who likes to throw names around like you know what they mean without actually understanding what the people you are discussing things with are trying to say. So based on that I only have two words for you. Piss off.
  11. and somehow I managed to miss it every time until this thread.
  12. Riiiiiiiiiiiiiiiight. Nice generalization.... I'm guessing you're a rollplayer
  13. what's the catch? there's always a catch...
  14. nice spoilers I was going to see this movie, but I guess now I don't have to.
  15. Know it alls are rather unfun at times
  16. December 21st, 2012 AD The Winter Solstice in fact. That's precision.
  17. Welcome to the begining of the Sixth World.
  18. Umm... humanity has been around for about 100,000 years... and the last pole shift almost wiped us out.
  19. Try before you buy... never looked at it that way before...
  20. Paladins are balanced by their "severe" roleplaying limitations. if you don't think "lawful good" is a limitation, you're not playing it right

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