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Purkake

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Everything posted by Purkake

  1. The problem is that the stock holders/investors are expecting them to be the new WoW. You've put a bug in their offices? No, but look at this list of the most profitable MMOs from Rock Paper Shotgun dated March 24. There are two recent games there - Age of Conan and Lord of The Rings Online. How many big-name MMOs have there been that have bombed in the recent years? I can think of a few off the top of my head: Tabula Rasa, Auto Assault and Warhammer Online. I'm sure there have been many more. EDIT: Whether or not the newer MMOs are trying to be the next WoW, the failure rate is very high for something that takes many millions of dollars to make. My point was that everyone who has the money is trying to make a MMO and get rich, but very few of them actually succeed.(most of the MMOs are scrapped somewhere in development) I'm not saying that The Secret World will fail, I was just making a general comment on the onslaught of big-name MMOs lately.
  2. The problem is that the stock holders/investors are expecting them to be the new WoW. If they kept their budgets reasonable and followed the EVE model, they wouldn't be considered failures. Of course I'm angry that I won't get another game that I want/would like, but I don't hate MMOs because of that. I dislike them for other reasons, some of which I mentioned one the previous page.
  3. He could always make a new adventure game, he has the cred and community support to sell it and make money if he won't go budget crazy. I have only played the Dreamfall demo, but I agree that April was awesome. Just the kind of character an adventure game needs: smart, cheeky, sarcastic and still likable, someone every player can associate with.(The voice actress helped a lot as well) The only problem was that the CG April looked atrocious, but that's just a drop in the sea of awesomeness that TLJ is(I'm about half-way through) .
  4. I'm playing through The Longest Journey at the moment and this makes me sad. Couldn't he make a third TLJ game instead? No matter how cool the MMO's concept it or how great it looks it will still be ruined by one thing - people. It is pretty much impossible to have any atmosphere or story with retards jumping around and waving their katanas while going "lol n00bz" and whatnot. As with most MMOs these days it will probably sell reasonably well if they market it. After a month or so most of the people will go back to WoW and the game will be left to die with a few hundred thousand die-hard players. Aren't we over the MMO craze already? How many more failures and money sinks do we need?
  5. The only problem is that at the end of the day you're still playing a JRPG
  6. Yahtzee makes a comeback with GTA: Chinatown Wars after the disaster that was last week's review. In this one he seems to speak twice as fast, but still well, insult everyone and everything while still talking about GTA: Chinatown Wars and being funny.
  7. I never said the graphics look generic, I said it[the game] looks generic. By that I mean things like dudes in full-body armor with bucket helmets, ominous evil dudes in black trenchcoats and very Diablo-looking "demons". I undrestand that you can't have all unique enemies, but what stood out to me were the swarming demons near the end, there was only model almost like Serious Sam 1. Looking at it for a third time, the explosions and "magic" effects look like they're from Neverwinter Nights. There are not a lot of cheap looking games that are actually good these days.
  8. It's not the graphic quality, that looks like normal Source engine. It's the recurring character models, bad and repetitive animations and general cheapness or generic-ness. It's hard to describe, but that's what it looks like to me, it could turn out to be awesome. Edit: It looks like Hellgate on a (even smaller) budget.
  9. The description had me pumped until I saw the trailer. It looks just awful, look what their doing to that poor Source engine. Also, wearing a bucket on your head wasn't cool when Boba Fett did it and will never be.
  10. I bet it can... Well it can play old stuff like Quake 3 and Vice CIty. It's an Asus EEE 900 It can also play Baldur's Gate and Planescape Torment. What more do you need?
  11. I agree, the game itself doesn't look all that great, but the idea and the technology are awesome. Maybe someone will buy them out and incorporate the technology into a good RTS, something like Sins of the Solar Empire...
  12. They should organize wrestling matches or something between the groups so that people could release all that pent hate and violence in a fun way. Maybe government funded work where they carry rocks from one side of a field to the other and then back like in France? Apparently bored people are the most dangerous.
  13. So nobody has any thoughts on real time travel in a strategy game? Think of the possibilities!
  14. It's a mix of different groups with different agendas. Sadly, the violent ones get most news coverage - they seem to be almost professional protestors by now, moving from venue to venue following the politicians. I don't know about this time, but there have always been lots of environmental groups, pro-development organisations and churches involved in previous protests. Just goes to show that people like to break things and pick fights. If they really wanted to change things they would vote or run for office themselves.
  15. I agree. All over the globe there are World Bank offices with state-of-the-art video conferencing facilities, many of which are rarely used. Putting the whole thing online would actually make it more participatory, and easier for ordinary people to put questions directly to their leaders. There are some things that are better when done in person, especially diplomatic stuff. You don't sign peace treaties over the phone. What's with all the protests against the G20 stuff anyway? Are these the anti-globalists or are they just pissed that they lost their job/home/money? They should probably hold the conferences in safer and less crowded places. Also 8 million is pocket change compared to the bailouts and whatnot, if you want to save money stop wasting so much on the military.
  16. That would have worked, I guess. I really hope that the LOST people are seeing this and making their ending satisfying. They don't even need to tie up every little bit, it just has to make sense within the world that they have created. Tgats the problem when you make it up as you go. You end up painting yourself into a corner with no good way out. Well, the Lost writers decided on the ending somewhere near the 3rd season, so there is still hope. Making it up as you go is pretty much the worst way to go for a series, what a waste. What was RDM thinking?
  17. That would have worked, I guess. I really hope that the LOST people are seeing this and making their ending satisfying. They don't even need to tie up every little bit, it just has to make sense within the world that they have created.
  18. Did it run easily? I bought an old copy of Beyond Good & Evil and it stubbornly refused to run on either XP or Vista. My store-bought version worked just fine with XP SP3 when I played it half a year ago. GOG also guarantees that it will work, so you shouldn't have any problems.
  19. Making two other potential endings that are even worse than the current one is quite a feat. It's really sad that you can totally ruin a whole series with a horrible ending. With movies you can write off bad sequels, the original will still be there. I can't go back and watch Galactica again without remembering how it is all explained, that's what annoys me the most. With a series as dark as BSG, you'd expect a dark or at least somewhat dark ending, not a lackluster tearfest followed by a snarky "omg we're making it happen again". It went all downhill when they showed the Colony which looked like an evil villain's secret lair and it was orbiting a black hole to boot. The battle part was ok, but the New Caprica battle was a lot better. Why couldn't they just randomly jump somewhere that wasn't the paradise they were looking for? Galactica breaking apart during the jump held no real meaning, because they didn't need it any more. I would have been satisfied with them getting stranded in the middle of nowhere. Also, it was funny that the whole cast was ready to go on an obvious suicide mission to save one child who is "important" according to some religious texts and a crazy president.
  20. I just played the Necro VisioN demo. With a name like that, I should have known that it was going to suck, but it was PC-only so I decided to try it anyway. I played a British? soldier during the first World War who was captured by the Germans. Then I fought off nazi zombies who threw rocks at me while shooting ghost-looking boss with my pistol. While I decapitated the nazi zombies with my shovel things like "Haircut" and "Bruce Willis" popped up on the screen and my dude said things like "Who's scared now?". Then I uninstalled the game hoped never to see it again.
  21. I think this is the very contingent of the Dragon Age boards.
  22. It's like protesting against an earthquake or rain. Some people just want to protest.
  23. Hmh, it was nice that they involved everyone in making Ben what he is, a self-fulfilling prophecy if you will. I am a bit disappointed that Sayid who was an assassin and a soldier didn't make sure Ben was dead. He wanted him to die and he had the time. Also the "he won't remember anything" thing is a bit of a cop-out, he could have remembered all of it and just not told them, they totally wasted a good opportunity to explain all the Ben using Sayid as an assassin because he remembers him killing him in the past. The Hurley and Miles dialog was hilarious. What the heck is wrong with Jack? He put a shirt on right after the shower without drying himself first. EDIT: I can buy Kate going back to the Island because she felt guilty about Claire/Aaron, it's better than her going back because of Jack or Sawyer.
  24. What I meant was that usually your choice is either Bioware romance or no romance.
  25. It won't have a combat window. Damage is displayed as floating text (unless you turn it off). When asked why, Gerog said it was because there was too much information. The flame hurricane spell, for instance, could do damage to 15 different fighters at once at the same time and then damage over time while melee was going on, leading to a 'torrent of data.' I don't know what you mean by cheating. Difficulty can be adjusted on-the-fly so it doesn't effect things like mob health, but it does change the friendly fire value and how the AI processes threat. The system isn't as variable as d20, and there are no rounds. An attack is based on speed so a dagger might hit every 3 seconds, a two-hander every 6. Different armors have different penetration values against different weapon types. Spells have a mana cost and casting and cool down time. There are flanking bonuses, attack-from-stealth bonuses, etc. Does that answer your questions? By cheating I meant used the same rules on you as on the monsters. I was also half-joking. I'm sure most people don't want the huge combat window hanging there, but since they probably have a console for development purposes anyway, it wouldn't hurt them to put it in as an option. I still don't understand how 2e saving throws work, but watching everyone roll them was great. Having romances is great and all, but it gets a bit creepy looking at all the BG2 mods and the threads. What's even weirder is that the typical Bioware romance isn't good by any definition of the word, it just... is
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