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C2B

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Everything posted by C2B

  1. Didn't we know this already? As I mentioned in the other thread what exactly is different now? They shared tools before.
  2. I actually thought the setting rather uninteresting (vampire overuse syndrome?) and the game was good despite it, not because of it. Sounds, music, visuals, voice acting, art direction, dialogue, just about everything else contributed to the dark and ominous "style". I don't think the game actually needed "vampire" clans to be interesting, anything slightly unusual/supernatural would have done. Just guessing, but I think, like Planescape: Torment, most people who played and enjoyed the game were clueless about the setting and the background before (and after) playing. But, the style of dialouge was rooted in said vampire clans.
  3. And what is Bloodlines style? I think a bloodlines spiritual sequel would loose much more without the setting.
  4. Can you explain exactly what changed though? I thought they did this already before.
  5. Close to none, WOD belongs to CCP and they make their own games (MMO).
  6. http://www.kickstarter.com/projects/larianstudios/divinity-original-sin
  7. I keep hoping they do a single player Warcraft RPG. They should totally bring back that cancelled graphic adventure. The genre is back! Nah, you can find the parts they made online. Abandonia has it, I think, but I'm ot sure. They should make a new version, not bring that one back. It was terrible and deserved to be cancelled. I'm pretty sure you're confusing games here. There are youtube videos of an unreleased beta around, but I don't think that one was releaesed to the internet. At least AFAIK. Maybe I missed something.
  8. To be honest, MCA's involvment in Torment is really tame. He writes what? one companion. And it doesn't even sound like he does it alone if I'm interpreting the Colin/Cook comment right. *Supervising*, here, probably just contains looking things over and giving helpful comments. It's not like he's the editor.
  9. Wait, he? Uhhhhhhhhhhhhh..... Excuse me, have to correct some things.
  10. You know, some of that recent concept art may as well be related to P:E
  11. Responsible for this and this We've found the mysterious K. According to Linkedin he's joined full time in february Unrelated to P:E there's some more nice concept art here http://artbykaz.blogspot.ch/
  12. Concept Artist Kazunori Aruga http://artbykaz.blogspot.ch/ Seems we found the mysterious K
  13. That's not their first work, they've been doing pc shovelware for nearly a decade.
  14. http://aggrogamer.com/article/2885/Interview-With-Obsidians-Chris-Avellone
  15. It's the same developer as Heroes VI. That's why I'm skeptical. Wasn't Heroes VI developed by Black Hole? I think Limbic only did some DLC for it... or do I misrecall? Limbic helped out late in Hereos VI development and have taken over the game since Black Hole got let go. They're also developing the expansion. Before that, the only thing they did was basically bad shovelware, except Prime Time i guess, but even that wasn't that great.
  16. It's the same developer as Heroes VI. That's why I'm skeptical.
  17. On the whole there's more than a few, and some pretty violent stuff (tactic at end of the mines for example). Though, to actually realize that you have to think a bit further than normal, so it should be ok.
  18. Completly off-topic, but I just noticed that ex-Obsidianitie Travis Stout (Alpha Protocol, Old World Blues) changed job and location again and is currently working at Ubisoft Montreal.
  19. http://www.rockpapershotgun.com/2013/03/18/eurogamer-rock-paper-shotguns-rezzed-is-back/
  20. Nope. Actually, less signs due to Obsidian mentioning they pitched it, at a time they were already working on the new project. They also specifically mentioned they hadn't contacted Disney yet at the time.
  21. Chances are certainly there (Ubisoft was also mentioned in the RPS Interview), but this tweet is why I'm a bit skeptical as of now. (Response to an SP question in January) Of course, that can also just refer to contacts relating to the game itself.
  22. Well, going through Act 1 of the OC IS pretty awful. @OP. It depends, if you're going to play both games anyway, you can beat DSIII a lot faster (around 15hours + 4-5 with expansion, depending on how much time you take), so you might get that out of the way first. Actually, if you can get both cheap, it's probably not a bad idea to buy them play NWN2, and switch to DSIII from time to time when you hit a snag.
  23. That doesn't change anything. It's still bad research. And they activly mention it so.
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