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Everything posted by C2B
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Josh Sawyer on Miss and Hit
C2B replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Then you're not talking about an rpg anymore. role playing game. Where you role play a game. The game itself doesn't have to be based on mathematics and dice rolls. Admittedly it's a successful and established way of playing the game. You're there originally to role play - to imagine your that guy/elf/demon/space marine etc... taking on the evil doers etc.. etc.. Mathematics and dice rolls are not everything. Without the story, the immersion... It's just another spreadsheet. (dare I sat football manager?) The idea of never missing to me - takes away a lot of the role play for the examples that I just give. Dice are a method to force creativity and help with balanced decision-making and outcomes and the like for many games. But people who think math/dice are required for "RPG" are very narrow-minded and don't know how big the entire industry/genre/thing really is.* Granted, I've only played three tabletop games: a classic 3ed D&D game (a long, long time ago), Zorceror of Zo, and Annalise. The latter two were far better at supporting player creativity in storytelling and actual role playing, and there were only abstracted numbers involved. Those are still abstractions though. And you can't just think them away or not include in your thought process. On a crpg especially. Though, I'm confused what sort of role-playing we're now talking about. -
Josh Sawyer on Miss and Hit
C2B replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Then you're not talking about an rpg anymore. -
Josh Sawyer on Miss and Hit
C2B replied to Hormalakh's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Maybe as a supplementary, but popping out your journal everytime you need the info does seem to be a bit annoying. -
Chris Avellone Plays Arcanum
C2B replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
Yes, it does Couldn't they stream it and THEN put it on youtube?- 112 replies
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Feargus Urquhart Keynote Speech at Game On Finance in Toronto
C2B posted a topic in Obsidian General
http://gameonfinance.com/schedule/ -
OT: Our ex-community guy Matthew Rorie changed jobs from GB to Gamespy. http://pc.gamespy.com/articles/122/1227156p1.html
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You initially seemed to take issue at my explanation of why people wanted it to bomb and later took issue at the fact that I called the game competent, so I answered to that. I never argued that some of the vitriolic tones against Ninja Theory weren't out of line. I didn't on both accounts The first time I took issues at generalizing the company Ninja Theory regarding what one member/the pr said. The second time I took issue at the whole section since it sounded like you were stating that its some sort of fact that the game was *competent* and as such the game isn't worth it compared to its pr. That point you edited though, refering to what you played/have seen so the issue falls moot.
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Seemingly taken down. Probably put out too early.
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Sure. Doesn't change the fact that the ranking system is broken and the developers fundamentally don't understand the purpose it served (otherwise they wouldn't have redesigned it this way), that the game runs at 30 fps, that the game is generally easier and more forgiving in terms of combo execution, etc. Again, I have no problem with people enjoying the game, but come on, you seriously don't understand why people don't like it? ? First of all reception is on the whole very positive so far. Also I never said people don't have a reason to not like it? The one thing I did say is that Ninja Theory gets/got too much crap and I stand by it. They improved considerably for this game in an area they usually aren't good at. They obviously poured a lot of effort into it and still they were bashed the hardest of all of Capcom's western studio experiments. Yet, they actually did deliever a really solid game that doesn't have to hide from the other games in the series. (Well, thats not particulary difficult, since that series contains DMC2, but still )
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I wouldn't call Taneem all of Ninja Theory. I wouldn't call Chris Avellone all of Obsidian, but when he makes statements for a game, people will more or less take them as something "Obsidian" said. For that matter, though, the same kind of attitude has more or less been present in all the press outings of the title, even the ones from CAPCOM and not Ninja Theory. Granted, if the PR was obnoxious as hell but the game great it wouldn't matter much. But the game.. isn't great. It's competent. Well then its great that we're not *people* and know better! Also the second bolded part is a matter of taste. Seen quite a bit of people who actually think its great (not reviewers). That however, naturally depends on one's definition of great. Would have to play it in context to give a definitive opinion so far on the narrative so far, but from what I've seen its.... ok. *Meh* probably overall. Certainly worse than their previous outings (except certain parts of Enslaved) and nowhere near Heavenly Sword (which is probably attributable to Rhianna Prachett) Which is a bit disappointing considering I really enjoyed Pigsy's perfect ten. (Taneem probably taking too much creative control?) http://www.youtube.com/watch?v=fmdwL9A04L8
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I wouldn't call Taneem all of Ninja Theory.
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I hope it bombs. I hope it doesn't. Haven't played it yet, but gettin' it after reading some pretty positive impressions by people I trust. Despite Taneem's bull****ing, people are giving Ninja Theory WAY too much crap. Especially because they seem to have done their best in improving what they usually suck at. (Gameplay) Something I respect on any developer.
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Weren't these rumors declared to be bull**** today? Though, on the former Obsidian developers front there is actually a good chance that Ferret Baudoin is working on it. He didn't work on New Vegas though, but was working on Van Buren.
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Update #34: FIRST ART UPDATE
C2B replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
They would have to do all armor twice. Not to mention all the other problems which would arise with this.- 286 replies
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They just gave The Bards Tale away for free to everyone who backed Wasteland 2. I found it to be a cringeworthy bad game and now I'm a little nervous about the project. I'll definitely be waiting to see if they deliver before I'd consider funding anything more. Good thing this isn't the same InXile then? Didn't we have all these discussions DURING the kickstarter. Why are they coming up now again?
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- Planescape: Torment
- Brian Fargo
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Well, it has been announced a while ago. Thoughts Great team so far, excited.
- 114 replies
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- Planescape: Torment
- Brian Fargo
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THQ filing for bankruptcy
C2B replied to C2B's topic in South Park: The Stick of Truth: General Discussion
I think Viacom would have to agree first. -
Edit: Yes. Haven't noticed before.
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Your point? SMT still spawned from it. Megami Tensei already had demons, summoning and so on. Persona, Devil Survivor, Devil Kids, Devil Summoner have just as much connection to the SMT series. (And except SMT I&II the mainline SMT series doesn't even have much of a connection. Apart from gameplay and themes of course) *wiseass*Also Persona isn't a SMT spinoff title anyway. *wiseass* And the 45 entries thing was meant to be *random information*. Trivia. Did not have anything in mind there
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Don't make a mistake! Megaten started out with tentacle sex. (In the books at least, having never played their original game adaptions) Personally, Persona 2 is my favourite. One of the best JRPG's, imo. Random Info:. It's a game series that contains 45 entries. Not counting adaptions in other media of course. Random Info 2: Applies to most Megaten games. LEARN TO USE BUFFS EFFECTIVLY
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Swiss is missing the rätromanisch. Nadal. Don't quote me on that though, as I'm pretty drunk.
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- Seasonal Greetings
- Polical Correctness
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That never went really past the initial concept art stage AFAIK. (Interview) Looking at the history I don't think that it was the same thing as well. While it was concepted in 2003 actual development began in 2007 (so after) since they only then got the rights back for Oswald.
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- 49 replies
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