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Alpha

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Everything posted by Alpha

  1. In that part the mission start with the a G22 yellow. No matter if i crouch .
  2. I agree with you, to that kind of gamers/reviewers is more easy say that the gunplay is broken/mediocre than understand the correct way to play the game and that Weapons Skills play an important role in AP .
  3. Are you sure? I would think yellow counts as an "alerted enemy", which would negate the perk... there are two different Sneak perks like this with similar, but slightly different, requirements: Unseen Presence You completed 5 missions wherein you killed less than 5 enemies (including non-lethal takedowns), and no alarms were raised. Effect: Enemy Sight Range -5% One with the Shadows In an impressive act of covert action, you completed 3 missions wherein less than 5 enemies were killed and no hostiles became alerted to your presence. Effect: Enemy Sight Range -5% yeah i got the first perk but the one with shadow not for the d*mn yellow when i broke the AC in NSA hotel. I want the cheevo but i think i'll get it when start my 5 playthrough.
  4. IDK why gamers complain about the stealth when is easy clear a room of enemies ( brakio gameroom) with the stealth abilities. You don't need always be a mole to be a spy. Why gamers can accept games like SC , MGS , Alias, Spy fiction etc as good spionage games and when talking about AP find a lot of complains etc. In war all the battles aren't the same , in spionage all the mission aren't the same either.
  5. I am having problem to get this achievement because of this: in Taipei warehouse - the mission start with the G22 in front of the elevator with yellow awareness. in CIA hotel i use the air conditioner and 2 agents are with yellow awareness. I completed that mission the stealthy way including Saudi Arabia without problem but the only thing i got was the upgrade.
  6. Happened to me too but with SMG...I though were useless and now i am having a blast with them.
  7. I guess you are playing it in easy/normal.
  8. splinter cell conviction, Oblivion, KoTOR and MGS games had it too in different ways but basically the same. The new ghost recon will have it too. This are games and games aren't realistic.
  9. same here... try playing the mission from the beginning; i know that sound bad but is the only thing that you can do .
  10. I like both Devs but some gamers like to do comments like this : "is not better that this Developer games" only to create controversy.
  11. You don't to exit from the front door to defend Surkok, i always use the stairs to use the door to the roof where the sniper is. Once there you can snipe the enemies or defend Surkov . Melee combat is not recommended if you are playing in Hard...believe me that mission is a pain in the *** if you try it that way. Melee in normal or easy is a piece of cake.
  12. the game isn't perfect but the reviewers exaggerated with the "flaws" and the worse is that played the game the wrong game to later criticize the gameplay/gunplay etc.
  13. AP need a boss like the Bulldozer of Kane & Linch j/k.
  14. should be nice have one god mode to fight that d*mn coward.
  15. Kane and Linch was a good decent game but gamers that wanted it to be super easy said the contrary like happens with AP.
  16. nice idea but it change completely the way that AP should be played . That is why i love AP because the gameplay is very different to others RPG/TPS. In this game you need think before act.
  17. that bug irritates me because not only disappear the enemies that i evaded, all in the area do.
  18. I bought it because i love how Obsidian work with story in games, the first info that appeared in Gameinformer and the promo vid where a Mike had a man hanging in a building ; convinced me . Although the vid scenes never appeared in the game; i was very pleased with my buy
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