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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. The title is left untranslated in the Italian version, why should they translate it? Anyway, hope I could help.
  2. E' la versione PC presumo? Perche' in quel caso basta che tu vada su Steam, tasto destro su Dungeon Siege III -> proprieta' -> Lingua e da la' selezioni italiano. Testo e sottotitoli sono tradotti mentre le voci rimangono in inglese quindi il download dovrebbe essere piuttosto piccolo. (Il forum e' in lingua inglese comunque, non dovresti scrivere in italiano.) Translation for the moderator/devs: Taranai1 asked why Dungeon Siege III was in English after installing the Italian version. Presuming they were talking about the PC Steamworks version I gave him/her directions to set it to Italian. EDIT: Obsidz forums don't like accents. Bad forums. Bad.
  3. So JEYNE KASSYNDER is the new CHOICE? (Likely that few will get it, but whatever.)
  4. Oblivion had some really weak mechanics design and art direction/lore, not to mention the engine problems and bugs (though some of that was forgivable given the size of the game, not to mention that it's kind of an Elder Scrolls tradition), but I'd argue that saying that ES game have never been made by people with skills is really going too far. Morrowind did an outstanding job at depicting an alien world and making you feel like a stranger in a strange land and Daggerfall was hugely ambitious, although it fell short of what it set to do. Also Zenimax/Bethesda has been pushing quite a few new IPs compared to the competition lately. Brink, Hunted and Dishonored are all new IP. Brink, from what I've seen, has been performing well sales-wise despite the really poor critical reception and Hunted: the Demon's Forge was a flop all around. Dishonored looks like it's shaping up well, though who knows whether Arkane will have enough time to iron out the bugs (something that it's a bit of a problem with all of Bethesda's games, it appears). So I'd say that Bethesda actually hiring Obsidian is not as unlikely as you seem to think.
  5. Uh, can't you simply play the demo and judge by yourself? Unless you have already. If you still don't know whether you'd like the full game I'm not sure what to tell you.
  6. Why should you? (I understand that it was a joke, but still.) Unless you pirated it.
  7. Still playing a bit of (heavily-modded, although I went pretty light on the rebalancing and gameplay changes) Fallout: New Vegas, and Darksiders. Darksiders is good, dammit, and the sequel looks like it's going to be better. I wish it didn't have laughable writing but eh, I take it as a joke from the developers and it's bearable that way.
  8. For those who don't know NPD sales are US-only. Still bad numbers, but should help give more context.
  9. So I was right, after all.
  10. I think Prosper has the makings of a great art director.
  11. More side-quest, party interaction (and possibly a crafting system) would summarize what I mean by "make it more of a proper RPG". Admittedly, that's a very low entry bar, but with the current state of the genre.
  12. I haven't seen any "appropriate thread". http://forums.obsidian.net/index.php?showt...t=0&start=0 Side question: Warcraft III had a fan map where you could play capture the flag with dwarves. You could buy items and maybe abilities too. Does anyone know the name? It was 10 days ago. I hadn't even received my copy of the game yet.
  13. I haven't seen any "appropriate thread".
  14. And yet no one seems to be up for some co-op! Preposterous!
  15. - More options, especially in combat. - More robust multiplayer. - Better fleshed out characters, companions and quests. - Better level design in open areas. The world feels like a whole big dungeons.. I know the game is called Dungeon Siege, but jeez. I have other minor gripes about the game (which I still enjoyed, despite that), but that would be where I'd pour the budget if Feargus got drunk and signed a contract with me. P.S: If I had to summarize, I guess it's that Dungeon Siege III feels like a cRPG-lite and I'd like it to be a proper RPG, since it's not really much of an hack'n'slash.
  16. Nobody wants to live a life like that. The fact that he actually is and he's - surprise - enjoying his life says otherwise. Really, don't ashame yourself further and stop talking about subject that are too big for you to tackle.
  17. That doesn't make sense.
  18. Considering how much there is to talk about Braid's mostly spot-on and really creative gameplay design, I'm surprised people put so much of a fuss over the easily skippable story bits. Yes, it's pretentious and kind of changes its point around halfway. No, I don't really give much of a damn.
  19. It's R by default on PC.
  20. ? You can active the beadrcrumb (or whatever it's called) on every version of the game.
  21. Darksiders Magicka Didn't want to burn money when I have a decent backlog, so I just grabbed something I knew I'd play right now.
  22. Well, the patch is out. Turns out there was no delay at all.
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