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Stepp N Wolf

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About Stepp N Wolf

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  1. Something a drunk friend of mine pointed out as we played this was that all you need do is remove the "K" and she has a perfect porn name! hehehe
  2. This is for adults 21+ only and for those of you watching this at home please, no wagering. (Rules of the Game) The rules are simple. (1)You and your friends get your favorite beverages and a shot glass. (2)Start a new game of DS3 (3)Everytime the narrator says Jeyne Kassynder everyone lift thier shot glasses, say "Jeyne Kassynder", and down the hatch! (4)When you get to the part where you take over control of the character, restart the game with another character and do the same. (5)Rinse. lather, repeat until there is one person left standing who is then declared winner. Have fun and don't drink and drive!
  3. Well C2B I guess this is where we will just have to agree to disagree. The last top-down ONLY view game I played was for the PS1. There are people out there who enjoy/value cut-scenes and they are not that time/space/money consuming to produce. You see the most of us are spoiled gamers now, and we want choices. Why? Because of the hard earned money we are paying for these games. If you like a high wide view during battle you can just zoom back to one. If you want to look foward or up you can just point the camera view that way. If you want to see something up close you can just zoom up to it. If you don't like a cut-scene you can just skip it. It's all about choice in this day and age. And having choice is a gamers best friend
  4. Yes top-down view by design. It's not a "gamebreaker" to me as I am still playing and enjoying this game. But I'm an old gamer and man, who uses top-down view ONLY in gaming anymore? To me it's as obsolite as side-scrollers. C2B you are correct that all we want to do really is to see further foward, you know, to spot and plan for a battle before aggro. I think one thing everyone in this thread could agree on is this game needs a "free-zoom" both in and out. I never play MP so LC surprised me by saying she would like the view even further out, but I can understand that too. But LC if you couldn't pin the camera against a wall and with no zoom, that is really the only way to get a close view of the characters. And I would have never seen the cute freckles on Katarina's nose which I adore! hehehe As I said I'm an old gamer and have seen many games "grow-up" over the years. Even GTA was a 2D scroller at one point in time. So what I like to do is not only see a game for what it is, but also imagine what it could be. That's why I'm excited for this game. Imagine the great cut-scenes this game could have had instead of the just the art-work. Jayne leading the masses to slaughter the Leigon who refused to draw swords. That could have been an opener that set the mood for the entire game. Or a cut-scene where a whole army storms a mine only to have it blow-up in thier faces, glorious! Or how cool a cut-scene it could have been to see the army of robots marching forward. This games cut-scenes could have been epic no doubt. And for the future versions of this game, why not go full RPG? Keep the current characters as NPC helpers/sidekicks/heros, and make new classes instead i.e. warrior, fire mage, gunner, mage, or others. Make a charater creater so we can make our own playable characters either male or female then choose a class. With the great skill system already in place and the ability to choose male or females of each class would add massive replay-ability. But wait I'm not done yet, want even more replayability then that? How about then adding races that already exsist in the game. How about a Female Goblin Mage, a Male Cyclops Warrior, or a Female Krug Shooter? With that many options a 20 hour game could be enjoyed for 200+ hours easily. Heck most of this RPG stuff is already in place, just add the cut-scenes, the classes and charachter creater, a romance option or two with the NPC heros, and you've got a Franchise RPG Game of the Year! Stepp
  5. If I had to guess on this I don't think this can be fixed. As I don't believe this game has an "up". Why design skys, clouds, treetops, birds, or city skylines (any upward view) if nobody can see them anyways? A sad and dire short-cut to a game that deserved better IMO. I hope someone will pick-up the "ball", run with it, take this game to the next level, and fully develope this game as it deserves. I'm sure they will reap the rewards for doing so. I know I'd be there for it. Stepp
  6. I was going to start a thread on this very topic, but since you already have let me add to it. I thought maybe this was just a PS3 (or console) issue, but you sound like your on a PC so I'm guessing it's not. The camera angle in this game is way to high. You simply cannot look and see what is right in front of you. The two view modes seem to be high and tight, or satellite. This problem stands out the worse when going up a hill or path, it looks like your running up a wall as the ground is the only thing you see. I couldn't agee more with you this is a beautiful game with graphics and effects second to none. In fact that is why I created this account and am making this post. I am truly excited for the future of this game. I love the skill system. I love the characters. I love the storyline. I love the fighting. I love the music. I love the graphics (when I can see them) . They are very detailed and I can tell a lot of work was put into them. That's why I see it as almost tragic we cannot see them and admire the work easier. Here are a couple examples: (1)Standing next to a waterfall and only seeing the bottom of it when I would love to see the whole thing. (2)In a ruin I was standing right in front of a statue of "The Farmer" but I could not see it. I had to move to the side of it and go into satellite veiw just to even tell it was there. (3) I'm fighting a giant spider the size of a 2 story house, and over 1/2 the battle he was off camera. (4)Being in the city of Stonebridge and not being able to look up and see the skyline. As I stated earlier I'm very excited for the future of this game. I keep hearing the term "Co-Op dungeon crawler" when to me it is just a shy step away from a franchise RPG equal to that of Oblivion, Mass Effect, or GTA (just to name a few) and I truly mean that. If this camera view issue can be worked out I have absolutly no doubt it will become one. Best Wishes, Stepp
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