Some new footage.
Looks still rough around the edges. Combat looks like it has a lot of options, but I'm not sure why they don't just let you pause to select abilities.. it sounds.. annoying. It's a pre-beta build, and the video isn't exactly hi-res, so it's difficult to give a judgment on performance, but it's fairly clear that there's still work to do, especially considering that the first Witcher wasn't that well optimized of a game. Encounter design looks a little.. game-y? This band of guards that spawn like that do not really make for a convincing gameworld in my opinion. Also, it looks like there ARE loading times, after all, just very quick ones.