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Raithe

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Everything posted by Raithe

  1. classical chinese thought.. otherwise known as Sun Tzu.
  2. To go with the quotage rather then any opinion "Human nature is bad. Good is a human product... A warped piece of wood must be steamed and forced before it is made straight ; a metal blade must be put to the whetstone before it becomes sharp. Since the nature of people is bad, to become corrected they must be taught by teachers and to be orderly they must acquire ritual and moral principles."
  3. Are you using default keys or did you change them? The default keys it had after installing the dlc. Installed it, ran the game, went to the planet.. picked up the Hammerhead, and got a little puzzled when the onscreen instructions of "press button x" did nada. Went into gameplay options/key binding and found it was all set to buttons other then what the onscreen prompts were... Nada majorly troubling once I figured that out what the correct buttons were.
  4. Hm, and just done the first mission of the firewalker dlc.. picking up the Hammerhead..and is it me, or are the in-game "tutorial" instructions using the wrong keys.. being told to use right mouse or left shift.. and then you check in the key bindings and they're actually set to completely different keys.. The joys of new dlc..
  5. For the slightly cheesey factor, Tron 2.0 was actually quite decent for a kind of fps that was released about 7 years ago.. If you want to try finding something that came out of the 90's... for the classic lucasarts adventure, Indiana Jones and the Fate of Atlantis - captured the Indy spirit quite well. Or for the other 90's classic.. Alien Legacy - oold sierra, an interesting mix of strategy game with some pseudo-rpg elements to the storyline. Throw in a nice colonise a solar system, resource management, building up research and assorted other factors..
  6. As has been said, they dropped the Gehenna background and concentrated on the urban angsty side of it. But I found it lacked a lot compared to the original WoD stuff. But that might have just been me I'd say just use the Vampire Masquerade Revised and forget about the metaplot aspects if your friend wants to play the Urban Vampire stuff.
  7. And apparently Jude Law's second acting job was a part on the old Granada TV Sherlock Holmes series.. and Ritchie got the actors to watch some of those episodes to help get a feel for it. The film was a fairly enjoyable victorian romp, and the slightly stylised way they had of showing off "how" Holmes saw the world around him and deduced things was quite interesting.. A good way for that form of media to show it off. Re-watched Tron the other week.. maybe it's the inner geek in me but I still enjoy that film. (Hell, I even enjoyed the Tron 2.0 game that came out about 7 years ago..). But it's kind of funny that there's about 3 or so people in Tron that all turned up in Babylon 5 years later.. Did catch the new trailer for Tron Legacy which does look fairly slick and interesting.. Although shame they aren't meshing in anything from Tron 2.0.. Ah well.
  8. Raithe

    Books

    I got into the start of A Game of Thrones.. read the first 4 or 5 books. But I found the last two I read were like hammering my head into a wall and I just forced myself to finish them. So I gave up on the series. Might try again in a few years mayhaps... Enjoyed Baen's eARC copy to get hold of "Mouse and Dragon" by Sharon Lee And Steve Miller. A nice space opera continuation there...
  9. Maybe it's just my age and how long I've been playing computer games.. But I didn't see any real issues with the graphics shown.. It amazes me the comments that have shown up on some of the sites showing the developer diaries and walkthroughs complaining about the graphics.. It's a freaking rpg, it's not meant to be a Crysis/Splintercell type of game.. Personally, it mostly looks smooth and from what I've seen, seems to fit the mood of the levels they've shown off. So it works for me so far. Of course, I still hold the right to change my mind on how well it handles when I actually sit down and play it for x many hours
  10. Pre-built characters that were all designed to fit several "extreme" character types from the sound of it. Which is one way to highlight the differences in the skills use.. What was it, the tough/shooter guy, the sneaky/martial arts guy, and the slightly sneaky/tech/sabotage guy from the sounds of it... Not exactly balanced characters but if you have limited time to show off concepts to a previewer it's one method of handling it.
  11. I restarted BG a bit ago... finally reached the city of Baldur's Gate and just haven't been able to get back into it to actually progress beyond that point.. Going to have to sit down and make a firm attempt at it again..
  12. I like the way they suggest that Mike can sound mental if you keep changing styles of conversation.. I mean, major concept.. a spy who acts differently in circumstances depending on the people he's talking to and how he wants them to react to him.. Yeah, I can reaalllly see why that would make him seem mental.. It gave some interesting snippets of information , but it does seem that the guy who wrote that article was expecting something that was more splinter-cell then an rpg...
  13. Trust the communist-wannabe to follow in certain bloodstained boots to stand on a pile of dead bodies..
  14. I liked the Mako.. I just really didn't like the worlds/terrain you had to drive around on... That was the key fault to it.
  15. How onerful that would be?
  16. Killer Tomatoes did it well.. but Bond did it best
  17. There can be good story reasons for there to be some form of respawning enemies.. or situations where there's a constant stream of them until x is achieved.. (whether that's a plot point hit, or just reaching a certain point on a map). Things where you move from one map to another..and then several days/weeks later in game time you move back to that map (like a lot of rpgs have you do), it can make a certain sense that new creatures have moved in (as long as they're not in the exact same spots that you previously killed creatures in...) to simulate that even if you depopulate an area over time there's going to be regrowth... But generic respawns on every single creature is just .. no.. Pointless grindfest. Frankly, if you've killed everything possible .. you really should have reached a point where you move along in the storyline. Hell, you should never have to kill every freaking thing possible to find just to move the story along (well, okay, again there can be story specific reasons which would make sense for some areas..but not every point in the game).
  18. I do have to say, Snowblind wasn't a bad game if you were just interested in the shooter aspects... DX2 was more disapointing because they hyped up the "choice and consequences" aspect of doing jobs for different factions and how they'd react to you after... and then when you played the game there was bugger all reactions to it.. Even if you shafted a faction in 3 missions, they'd still turn round and ask you to do an important mission.... There were elements of DX2 I really enjoyed.. but that let down, and some of the gameplay just sucked it down to an average game. If it hadn't been following in the footsteps of such a good game.. it might have actually been classed a bit better then average. But comparing it to DX made it seem so much worse then it was.
  19. Some amazingly unaware comments on gametrailers.... It's always bizarre. Makes you wonder if there's some seperate universe holding the people who make them..
  20. Frankly, until there's more info out, there's no point in getting up in arms over the fact that someones "daring" to tread on the Deus Ex cult. I'd rather be optimisic that it'll be a good game and see what actually happens then just say "no, it's crap" before even seeing how they're going to set it up. It's a prequel, they're aiming to have the whole "transhumanism" aspect along with the usual conspiracy story, and there's apparently going to be some renaissance elements to the visual look of the game because that's where they feel the first ideas of transhumanism started.... Apart from that.. it's all guessing games on how it'll go.. so no point stressing, cursing, or even praising the heavens yet...
  21. tsk.. playing the demo, keep getting the Military Base north of the start point to the 95% mark.. but just can't find whatever it is that will push it over..
  22. They did say there was another PR firm taking over the advertising didn't they? So there might be reasons to consolidate all the various media for pr/marketing purposes...
  23. I don't know about the personality change so much.. I mean, they always had that she was that very young Asari who was a touch naive.. but who also had killed pirates and scavengers who'd attacked her dig sites before.. So she wasn't that total innocent. Then she gets involved with Shep and the whole Reaper/Saren thing, see's a lot more death and destruction. Then her friend gets killed, and while trying to find who steals his body she establishes another friendship with someone who gets killed off.. The desire for rip-roaring Revenge can have a significant shift in the way people think and act...
  24. Hm, now did I miss something.. or did they not have pc versions on that list? Ah well.. still, interesting to see how the console pre-orders are set so far..
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