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Everything posted by Orogun01
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Right-wing propaganda does tend to inflict an unfortunate burning sensation upon contact, not unlike holy water, but I wouldn't exactly call it "truth". So you believe that the wage gap exists despite clear evidence to contrary?
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What handicap is that? The only games of gwent I lost were when I had really crappy cards. As soon as I started finding/buying/winning some hero cards, as well as special cards, I was unstoppable. NPCs have already a good deck but I'm still trying to find how to build one, I buy a whole bunch of cards but merchants don't seem to carry more than 5 and from different decks. So at this point of the game I'm still playing with the damn temerians because I haven't been able to build a proper deck. I stuck with the Temerian set because they seemed to be more plentiful. I'm done the game, and still don't have complete sets of the other factions. Best way to build a strong deck is to play against those players who will play for special cards (it's given as a quest), starting with the Baron in Velen and he'll have a list of other players who also will play for special cards. That's how I got started with finding strong enough cards to compete with the better players. You don't seem to get that in order to beat the strong players you need a better deck which is the sole purpose of beating them in the first place. There is no upward scale just a bunch of random spikes. The worst part is that this could all has an easy fix, sell basic deck in the game aside from individual cards. You know, like in RL. Also, **** whomever came up with the leveling up system. I've seen bad talent trees, I've seen bad games that level you into competence but restricting your abilities to slots that unlock upon reaching a level and then only giving you 9 slots. It's like the guy that designed it just decided to say "**** your choice, you're either a warrior a mage or a mutant", for a game with just one hybrid class it shouldn't really be that restrictive. It was easily fixed in previous games by just modding the amount of talent points but the skill slots really put a damper on that. I did largely the same as Mr Anakin with Gwent and i'm sorry to say rarely faced a challenge, especially when using the Nilfgaardian deck, which quickly became my favourite. However on your second point i'm in total agreement, it's just an arbitrary restriction and really isn't consistent, I mean Geralt's been doing this Witcher thing for a century or so now (though that's argued over) and should know his arse from his elbow to put it crassly. Edit: Never mind being reset to level one twice over now! The thing is that I can't seem to manage to build good deck, I find Gwent to be the best of the minigames in the series but the lack of cards seems to be keeping off it. I know that I've moved on and now I'm having trouble backtracking to the point where I'm supposedly meant to be at but I'm even having trouble with that one. I've played merchants who don't seem to give any cards and the only ones that do seem to be beyond my current level. I find it frustrating that I get special cards for other decks and my most complete deck languishes from a lack of any special cards. The problem with the amount of base cards remains, it shouldn't be so difficult to build a common deck.
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What handicap is that? The only games of gwent I lost were when I had really crappy cards. As soon as I started finding/buying/winning some hero cards, as well as special cards, I was unstoppable. NPCs have already a good deck but I'm still trying to find how to build one, I buy a whole bunch of cards but merchants don't seem to carry more than 5 and from different decks. So at this point of the game I'm still playing with the damn temerians because I haven't been able to build a proper deck. I stuck with the Temerian set because they seemed to be more plentiful. I'm done the game, and still don't have complete sets of the other factions. Best way to build a strong deck is to play against those players who will play for special cards (it's given as a quest), starting with the Baron in Velen and he'll have a list of other players who also will play for special cards. That's how I got started with finding strong enough cards to compete with the better players. You don't seem to get that in order to beat the strong players you need a better deck which is the sole purpose of beating them in the first place. There is no upward scale just a bunch of random spikes. The worst part is that this could all has an easy fix, sell basic deck in the game aside from individual cards. You know, like in RL. Also, **** whomever came up with the leveling up system. I've seen bad talent trees, I've seen bad games that level you into competence but restricting your abilities to slots that unlock upon reaching a level and then only giving you 9 slots. It's like the guy that designed it just decided to say "**** your choice, you're either a warrior a mage or a mutant", for a game with just one hybrid class it shouldn't really be that restrictive. It was easily fixed in previous games by just modding the amount of talent points but the skill slots really put a damper on that.
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What handicap is that? The only games of gwent I lost were when I had really crappy cards. As soon as I started finding/buying/winning some hero cards, as well as special cards, I was unstoppable. NPCs have already a good deck but I'm still trying to find how to build one, I buy a whole bunch of cards but merchants don't seem to carry more than 5 and from different decks. So at this point of the game I'm still playing with the damn temerians because I haven't been able to build a proper deck.
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**** Gwent and **** any stupid game where the NPC gets a handicap.
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Yeah, but I feel like the guy that made it so potions could only be drank in meditation in W2 had a hand in making sure that oils cannot be used in combat in W3. They're pretty much useless if you don't know what you're facing or if you get surprise. Luckily they're most likely necrophages.
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Being no One Really interesting book on epistemology, I can now say that i'm a nihilist and that's ok because no one exists.
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Some of it reminds me of Extreme Ops. I enjoyed Extreme Ops in that way you like ridiculous movies like XXX or its sequels, a lot of flash but no substance. I just oppose remakes of popular IPs on the grounds that i'm still not ****ing 30 and I shouldn't have to be nagging about how things used to be better.
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Even if God made the midichlorians, God put them in Jesus and made the midichlorians work through his divine powers its...science? Yes, if you can scientifically explain how a deity works then it isn't divine. It's in the book of "Undisclosed rules everyone obeys nonetheless".
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Midichlorians are just an uninspired version of Mitochondria.
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So they came to take her valuables and then she just gives them away to you for saving her from the people that came to take them? I don't get that logic. Also, she didn't put out?
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I disregard the ideas at the heart of this series of tweets as a matter of common sense, not principle. Anybody who thinks gaming journalism's biggest problems are feminist infiltration and indie devs stealing exposure with their devil vaginas is ****ing stupid. So is, for that matter, anybody who seriously believes people depend on gaming journalism to "grasp a very large and confusing industry". I'm pretty certain that those two issues you mentioned stem from a lack of objectivity and a bad corporate culture, you know a lack of ethics.
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Never heard of the developer but seems like a solid project so far. It's good to give someone a chance.
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This makes no sense. First Lyrium is a magical substance that gives you access to the spirit world. It is hardly HNO3 or whatever. Secondly in DA:O it was just a skill Alistair could teach anybody, like one might teach any combat skill. So I am not sure what the basis of that assumption was. You did not get any scene of Alistair teaching you intense meditation or anything. I never get bored of watching people try to make sense of the whims of the fickle writers of BW. Really all BW universes work under the principle of "whatever we want to do, we'll do it" trying to rationalize it is like trying to make sense of comic book logic. It's a game of exquisite corpse, next guy that comes along wants to do something that goes against canon and does it. Canon be damned! But by all means, do carry on. Maybe I will see the birth of another "Tali's sweat" theory.
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I don't know man, I'm using GeoForce and told it to optimize for quality instead of performance. It set everything to Ultra, maybe is the RAM in your case and not the Video Card.
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I agree, in various aspects it feels closer to the comics plus Ray Stevenson is a dead ringer for Castle. Looks matter to me when it comes to comic book movies. I also enjoyed Thomas Jane's Castle though.
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Witcher 3 - The women actually look like women.
Orogun01 replied to luzarius's topic in Computer and Console
srsly though, Gwent is fun. CDPR should've just made a card game with b00bies. So the Witcher is still a roll playing game. -
Probably borne out of anger but as there are few free industries left you cannot escape duopolies and you can only choose on which end you get shafted on.
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Steam is Auschwitz
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When the story becomes more popular than the facts, print the story.
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That's ****ed up and PC master race.
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No come now Nonek I find it hard to believe you of all people hasn't had a more moronic debate...lets be honest ? And I see you still don't get the argument on why hookers should be removed..none of the other NPC's in GTA are also victims in RL When I engage in spree shootings in GTA are the victims not the equivalent of the victims of real spree shootings? You're equating game actions with issues in the real world, so it bears to reason that what's true for one is true for all. Nitpicking at just the cases that make you feel the worse is the most telling bias of SJ; it is not about equality it is about emotion. Which is why you can't justify your subjective reasoning to people using objective reasoning since your argument comes down to feelings.
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Which I'm not doing; man, nuance being utterly lost on you seems like a running theme. I do apologize for my earlier outburst, but surely you must understand how frustrating it is for me to write about something and have you responding to something else entirely. Yes, I'm very sure it would be incredibly hard for the game to keep track of civilian casualties and have certain NPCs' attitudes change based on that number. Oh wait, it's a mechanic that's been a staple of gaming since, well, pretty much forever (PST sure had it). Perhaps you could explain yourself better, sometimes I write something abstract thinking a particular example which leads to misinterpretation. It would help to know exactly what you're thinking about. People have given you examples of how the game world reacts to your bad behavior, yet you seem to have something different in mind. Could you explain what you mean?
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And I think nothing illustrates her point more succintly than you honestly arguing that people being used as c*ck repositories, then shot in the head in order to save the player a trivial sum of money is a more positive portrayal, because they're "valued for their sexuality", than male antagonists being killed. The mechanics of the game are equal for every NPC, you take that away and you negate player agency. No longer will the PC be able to shoot women or survive their backlash, so for every encounter or when they're driving they should be careful not to incur the wrath of the godmode uterus. I quite frankly, like my games free from ideological interference.
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The Cthulhu variety or the Japanese one?