And that is a good thing. Well, it would be better if it was governed by character stats.
I couldn't care less about fighting games. But in RPGs, I hate it when my ability to fast-click the mouse or smash at the keyboard becomes the most important thing. His waxing lyrical about positioning, blocking, special moves, dodging and all this crap is what ruins an RPG for me. AAA or not.
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Also, how is the video relevant to the topic?
And that's why you have easy difficulty, so that less skilled people can play the game.
Yet the problem is with the core mechanics and how tame their are, lots of flash but no control or strategy.