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mkreku

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Everything posted by mkreku

  1. But it's still one of the best games evah!
  2. Four losses in a row. It's starting to hurt.
  3. Moderator?! What the.. when did that happen? Aren't you the annoying person from the thread about the legends of gaming?
  4. Cute graphics at least. I noticed that I've missed that simple kind of graphics.. Let's hope it becomes good, but I'm not holding my hopes up. Most of these small projects turn out to be crap, except for Exile and Geneforge.
  5. I don't get how constructs breed. I tried making a female construct fighter, but it looked exactly the same as the male version. Must be a lot of mistakes and homoerotic situations when they decide to mate
  6. Or Alan Pavlish. I think I read somewhere that he left the computer games scene and became a.. what was it.. consultant? Something like that. Damn, I need to raise my stalking ability.
  7. I was at a press showing for Dungeons & Dragons Online: Stormreach yesterday, and at first I thought it would be a game that Hades would like. It's a MMORPG with a level 10 level cap! It takes a looong time to level in that game. Also, the world is consistant for every player, meaning that if you blow up a bridge with a fireball (which is entirely possible), the bridge will stay blown up forever (not sure how that works, but it has to do with instancing)! That's very uncommon for a MMORPG. Also, the game heavily favours groups. There's no soloing in DDO: Stormreach. Another thing that's bound to suit old PnP players is that there's an automated gamemaster talking whenever there's something special to be told. For instance, if you're a thief and your Spot skill is high enough and you happen to find some tracks, the gamemaster will say something like "Heavy footprints in the moist sludge on the floor leads off in the direction of a moldy brick wall, where they come to an abrupt halt", but he says that only to the thief and not to the rest of the group. Then it's up to the thief to inform the rest of the group about what his skills have told him, if he chooses to. I liked the gamemaster system, it really gave the game some unique atmosphere. Unfortunately, there were some weaknesses in the game too. There's no alignment, for example. Everyone's forced to play a hero. I know that will kill the experience for a lot of people. Also, there's no seamless world. When you travel in Eberron, you'll see a map and a red dotted line representing your travels between places. The combat is (for once) both twitch and skill based. Twitch is very uncommon for MMORPG's, but it seemed to work very well. You block and hit and dodge manually, but you can always see a little dice roll in the lower right of the screen, to see if your swings hit or not. The best part about the combat is that it doesn't give any xp! All xp in the game comes from solving quests, so those who don't like to fight can choose other ways of completing quests (except for some boss fights of course). It will be fun to try it some more when I get my beta account. It looks promising and quite unusual so far. I only played for 2-3 hours, but it really seemed like they'd gotten rid of the boring "kill 10 rats to complete the quest" quests and xp farming. I actually managed to solve even the first beginner's quest in several different ways, while finding hidden objectives and bonus xp along the way! That impressed me. By the way, what the hell is a construct? I made a Construct fighter and boy did I kick ass. I felt totally overpowered as I could kill most anything in one hit.
  8. Damn, I need to reinstall, because I have absolutely no idea now
  9. Third loss in a row for the Leafs. They are slipping fast now. Also, this was the first game in a long roadtrip.. Bodes well, doesn't it? At least the otherwise very bleak captain (Sundin) put in an effort for once, scoring a goal and getting a helper. Not that it was enough or anything, but still a fall forward. Carolina leading all teams in the NHL.. how did that happen?!
  10. Mus says Brujah, but you could have also been a Toreador. Were you known for punching your way through things? Did you have an ability that made you hack computers, use guns better, and see the aura of an individual? <{POST_SNAPBACK}> I should reinstall and check it out, but I think I must have been a Toreador. I used the katana and fireaxe a lot, but I also had some great firearms skills. I did hack computers but I didn't use anything that showed me an aura.. that just sounded too New Age'ish to me
  11. Weird, I got the .avi to work, not only audio. It was a spectacular effort. That Ovechkin guy has some insane skills.
  12. Anyone know what clan I played: I was a normal vampire (if there is such a thing) that got Celerity. No brain ghosts, no ugliness, no snobbiness (that I noticed). Which clan is that?
  13. A random guy on Myspace.com saw an ad for a game contest held by the company Gametrust, where you could win a trip to space (well, almost) if you put their games on your webpage. He put some of them on his Myspace blog.. and won the contest. The prize turned out to be a trip 15 miles (25 kilometers) up into the atmosphere in one of the best aircraft in the world, the MIG-25! He gets to travel to Moscow, live in an expensive hotel for 4 days and fly with a superjet to the edge of infinity just because he put some premade games on his blog. Jealous, anyone? ) You can also pay for the trip if you're interested... See: Edge of Space
  14. I still don't understand how the same guys who defend Planescape: Torment's stilted and forced dialogue can sit here and flame Morrowind's keyword dialogue. Keywords really should be a better way of doing dialogue, since no matter how many premade answers you get to a question, there's never the one you, yourself, would have thought of. Of course, I disliked both Morrowind's and Planescape: Torment's dialogue so maybe I shouldn't write at all in this thread Edit: Spelling and choice of words.
  15. Hahaha, nice! My girlfriend would probably love that game, since she's a big fan of Tim Burton and his Nightmare Before Christmas and Corpse Bride.
  16. Eat boiled food instead of fried food. Eat fish instead of meat. Eat pasta and rice, and lots of it. Reduce the amount of salt in your food, stay away from sugar and fat and drink low fat milk. By summertime (assuming you've followed the formula above until then) you're going to look like Bruce Lee. HIGH DEF!
  17. Toronto has a chance to lose to a top team too tonight! I shouldn't have made fun of the thongs, now Sakic will be on a rampage and score 3 goals while wearing said thongs under his jockstrap.
  18. Yeah, I bet Forsberg still wears Avalanche thongs in secrecy. Edit: Ovechkin is after tonight's games up to 32 goals, only 2 less than the leader Kovalchuk. Impressive.
  19. Read a rumour that the Oilers might be going after Owen Nolan now that he's been cleared to play again! God, I'm glad we (Leafs) got rid of that overpaid piece of manflesh.
  20. Oddly enough, I enjoyed the russian missions in Call of Duty the most..
  21. Yeah, it was the awkward dialogue choices and premade character "quirks" that killed Planescape: Torment for me. I never felt like I could choose the dialogue line that suited me (because there were none) and since the game was entirely an interactive story with some crummy combat attached to it, the game just died on me.
  22. Timesplitters 2 is pretty fun. If you have your PS2 connected, I'd say Battlefield: Modern Combat. It's actually a good game, even though it's not like Battlefield on the PC.
  23. I don't get it either. Arena was a bugfest, totally unplayable for me. Redguard and.. uh.. the other one.. grr.. forgot the name. Battlespire? They were both 3DFx games so I doubt many of you even played them. Daggerfall was a very good and athmospheric game ("VENGEANCE!!"), although horribly buggy as well. The only really crappy game they've released is Morrowind, mostly because it was a dead game, in a dead world, populated by dead NPC's. Bethesda aren't that bad, they just don't focus on the Planescape: Torment way of things (one playable character, no exploration and isometric view) and that gets most IE fans knickers' in a knot.
  24. The best thing I've heard so far about Neverwinter Nights 2 is the world map. That's a huge step forward over the first Neverwinter Nights. Also, Obsidian can't possible write a lamer main story than the timetravelling lizard one found in the original, so whatever they do they won't be able to screw it up too badly! I have faith in these guys to produce something interesting.
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