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Everything posted by mkreku
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I just got back from seeing it. I'm amazed. How can you spend two hours and forty minutes and yet not manage to develop even one deep character in the entire movie? It was like "Look at my creation, Pandora!!" and then it was two hours of Pandora porn with a little story thrown in. I'd rate it 3/5, mainly because it was so pretty and imaginative. But the story.. I guess it was aimed at everyone to understand, from ten and up.
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It's still looking good. But it makes me wonder what it's really about. Will it just be shooting your way through corridor after corridor, going from level to level until it ends (like Half-Life), then I'm not interested. If it lets me wander around semi-freely and listen to odd, Russian troubadours and get lost in the dark with some weird creature chasing me, I'm in. Which will it be?
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You know why Van Buren is so good in the minds of the nerdcore? Because it was never made. It's untouchable. But I love that some dudes are still fapping vehemently over it.
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AP collector's or limited Edition (?)
mkreku replied to Perseus Veil's topic in Alpha Protocol: General Discussion
That bullet shaped USB memory stick that shipped with Saint's Row 2 Collector's Edition was a neat touch. An out-the-front switchblade would be nice. They've been illegal in Sweden since the fifties! -
There are deathclaws in Mass Effect 2?
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So.. where's this porn everyone seems to be talking about?
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Actually, I don't think it's overpriced. I've tried it and the noise canceling headphones are amazing (those alone are like 80
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If you have a big budget, then I'd recommend Sony's X-series of walkmans (yes, they are still called that!): http://www.sonystyle.com/webapp/wcs/stores...mp;N=4294955150 Expensive, but very stylish, high tech (OLED, built in wi-fi etc.) and no need to use proprietary software to use them (**** Itunes).
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FO:NV: The Return of Gameplay Mechanics Discussion
mkreku replied to Pidesco's topic in Computer and Console
Silent Running perk in FO3... DAMNIT -
FO:NV: The Return of Gameplay Mechanics Discussion
mkreku replied to Pidesco's topic in Computer and Console
Or they could solve it by giving us a perk that ups the sneaking speed so you can run and sneak at the same time. When I was exploring the wasteland of Fallout 3 I was sneaking almost the entire time! It worked well (either by me surprising my enemies for an insta-kill or me just sneaking past stuff) but it took ages to get anywhere. And I'm one of (seemingly) few people who enjoy wandering across desolate landscapes.. -
I went to my cousin and played Demon's Souls tonight. I am now all flustered with frustration. I think we managed to die a thousand times and probably only got a few thousand souls for our troubles! SO DIFFICULT! We're stuck at the end of a castle wall where four archers await together with two swordsmen with blue eyes and two more archers on top of a building. We ALWAYS die there! It's so narrow, a dragon keeps burning us to cinders if we retreat and those blue eyed swordsmen keep hitting us through our shield. God this game is frustrating! I have no idea what kind of character my cousin has built but we get beaten by everything. Oh, and I'm still waiting for my Radeon 5870 to arrive so I can finally start playing Borderlands.
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Pool of Radiance was the game that got me hooked on RPG's back in the days.. on my Commodore 64. So that's naturally a huge favourite. Other than that I've played most of the Gold Box games, all of the Krynn games, a few of the IE games (liked Icewind Dale, was too late to the party with Baldur's Gate, could never get into Planescape) and the Neverwinter Nights series. I haven't actually enjoyed D&D since the early days though. It's become so convoluted and pseudo-gamey that it's actually more about rules than story. Oh, I also played Baldur's Gate: Dark Alliance on my PS2 but that was only because of the co-op.
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I'm sorry, I can't account for your failed reading comprehension. Try a few more "flails" and maybe it will all disappear? It's people like you that make me LOVE the fact that Bethesda is now owning the Fallout franchise. Cry more little puppet, it warms my heart.
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I fail to see what's dumb in rather playing a good game for 15 hours than a bad one for 50. The dumbness comes from comparing a good game to a bad game.. which they always do! How long a game is no longer has a relevance if you don't compare two games of equal quality. Of course everyone would rather take the short, good game than a bad game of any length! Just look at some of the responses in this thread though and you'll see what I mean: "I prefer 15 - 20 hours of game with lots of reactivity(Like Alpha Protocol, if it lives up to its promise) than just a 50 or hundred hour game that consists only a slight difference in reactivity with a largely stay-the same main course of combat grinding." and "i prefer 10-15 hours that are interestingly replayable with 3 or 4 *different* characters than 50+ hours that are equally boring no matter what character build (fallout 3)." Dumber than a bag of rocks. So you guys prefer a good game before a bad game? Gee, who'd have thunk? Here's an interesting thought/rephrase for you instead (watch out so your little heads don't explode though): "I prefer 15 - 20 hours of game with lots of reactivity(Like Alpha Protocol, if it lives up to its promise) than just a 50 or hundred hour game with lots of reactivity(Like Alpha Protocol, if it lives up to its promise)." or "i prefer 10-15 hours that are interestingly replayable with 3 or 4 *different* characters than 50+ that are interestingly replayable with 3 or 4 *different* characters." Now, when we're comparing games of similar quality (theoretically), does your statements still hold true, jero cvmi and Zoma?
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Backtrack all you want, it's still blatantly obvious that you're just whning for whinig's sake. "Uh, this isn't a carbon copy of something in Fallout/Fallout 2! It must be bad! Bethesda bad hurrhurrhurr". Yup, that's what we said. How many more times do you need it written? And what about "In the real world" was so hard to get? You know, the world outside of NMA..? Yes, there is one!! They were the millions actually buying and liking this game! Not the 20 angry nerds writing crap over everything because it is Bethesda. Oh yes, flailing so bad now.. Maybe you should go back to NMA where I'm sure your level of flaming is considered "witty" or something? "That wasn't in Fallout/Fallout 2 so it can NEVER be in the Fallout world!! FALLOUT IN NAME ONLY!!". The joke that is self-prescribed hardcore 'fans' of Fallout never gets old. I don't doubt this for a second. "Reading is hard durrdurrdurr". Are we discussing your opinion again? Well, my opinion is that your opinion sucks. See how pointless that is? No? Read it again then, if you have any braincells left.
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So that means you either have 10-15 hours left to spend on gaming for the rest of your life and you will never, ever buy another game again because you just don't have any gaming time left.. or you're using the dumbest argument ever made by man. It's so dumb it's almost up there with "I'd rather have 10-15 hours of good gameplay than 50 hours of bad gameplay".
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Not quite true. 18% of Sweden's population are immigrants, compared to 2,4% of Finland's population. The US is a nation of immigrants so I'm not sure how you'd measure their immigration percentage..
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I NEED TO PLAY MASS EFFECT! It's been lying on a shelf collecting dust for probably over a year now! Why is it so difficult for me to just stretch out an arm, open the box and install it?? Is it because of the crapfest that was Jade Empire? Or is it because I don't have a video card in my computer and the new one won't arrive in another six days?
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No. But if you drop your preconceptions and just want to play a great game, I'd suggest you to look up Dragon Quest 8: Journey of the Cursed King.
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Gee, it didn't reward you with ph4t l00t every fifteen seconds? Hey, there's this game called Halo that might suit you better. Yes. Everybody. If you include everyone you just pulled out of your ass. In the real world, though, Fallout 3 probably sold more in the first week than all the other Fallouts together in their lifetime. Maybe "everybody" of those buying it thinks it's ****ty, but I doubt it. I also bet that if it had been isometric, it wouldn't have sold one tenth of what it did as an FPS. Luckily we'll never know. I thought it worked great as an FPS. Yup. And I still hope they'll have bigger maps and vehicles. If there's racing involved I'll be even happier. Not Fallout-y enough for you? Tough luck. At least I'm closer to getting what I want than for you to ever manage to convince anyone back into the nineties. But keep living in the past, makes for some fun/tragic reading. Abouut the retarded thing: do you think it's difficult to find something "retarded" in Fallout or Fallout 2? Debating opinion.. real clever. First you whine about not enough rewards in the exploration and then this? Like a ****ing goldfish, you can't remember what you wrote fifteen seconds ago.
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As usual you regurgitate some latin crap you've found on wikipedia and doesn't actually adress the subject being discussed. You spend more time arguing the argument than the subject of discussion. Useless, just like mostly everything you post. But hey, since since none of the real world numbers are good enough for you (and you can take it down to garage level to see that they're wrong, I mean, you probably have three gun in the garage that never shot anyone!!), feel free to pull some arbitrary numbers out of your ass that explains WHY you're more than four times more likely to get shot in Finland than in Sweden. And why do YOU think you're more than 20 times more likely to get shot in the US than in Sweden?
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I think Fallout 3 has excellent exploration. I loved just walking around, avoiding the wildlife enemies and seeing stuff left over from the war. I managed to find a lot of unique weapons, notes, odd things and just stuff to see and do while exploring. Compared to Fallout/Fallout 2's nonexistant exploring, it's a walk-over win for Fallout 3. The only thing that bothered me was the arrows pointing me in the direction of the nearest unexplored settlement and the fact that the map was way, way too small for the 150 odd special places that were on the map. I really hope Obsidian gives the game the room it deserves. I mean we who like to wander aimlessly for hours get to do that on large maps and the ones who don't like that/prefer Fallout/Fallout 2's overhead map clicking has that quick travel option. Although I suspect that the ridiculous NMA crowd will cry about that one too, only because you don't see a dot creeping slowly over an ugly map.. Strangely enough, I also enjoyed a lot of the side quests in Fallout 3. Like the soda girl you're making fun of in this very thread. I had fun with that quest. It was optional, so if you didn't feel like finding 30 bottles, you didn't have to. Of course, I was hoping I'd get to nail her in the end instead of that guy outside, so that was a disappointment. Oh, and about the Bobbleheads: I liked them too. They are a sign of the time, not Bethesda being evil and doing you "hardcore Fallout fans" any disfavours. I'm pretty sure we'd see them in Fallout/Fallout 2 if they had been made today. In fact, I'm pretty certain there will be something exactly like them in Fallout: New Vegas too. But it's so easy to whine just for whining's sake, right? Fallout 3's biggest weakness was its main plot and Bethesda's disability of creating an overhead plan, tying their side quests together with the main game more. I'm hoping this is where Obsidian will shine.. together with better dialogue, of course.
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Just a small example out of reality. Sweden and Finland are geographical neighbours, but very different nations. Sweden has one of the most stringent gun control laws in Europe (but still with a lot of guns since we're a hunting nation). Finland has one of the laxest gun control laws in Europe (which is probably about to change after the recent shootings). You're 4-5 times more likely to get shot in a violent crime in Finland than in Sweden. Same with accidental shootings. Might just be a coincidence. Oh, and in the nation with the most guns per capita in the world, the US, you're more than 20 times more likely to get shot (either in a crime or in an accident) than in Sweden. Guess that home defense works wonders for you! Source: http://en.wikipedia.org/wiki/List_of_count...ated_death_rate
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"Can only be summoned in Outland or Northrend." Really? Still? This so screamed of horrible forward planning two years ago and it's still in the same ****ty state? Amazing. in order to allow flying in the old world they have to basically rebuild the zones from the ground up (a lot of visual shortcuts were taken with tall things, trees don't have tops, nor do the undercity towers for example) Yes, I know. And this is exactly what screams of horrible forward planning: it's so evident that they didn't plan for flying all along and their solution to this problem is by restricting the usage of flying mounts to certain zones (expansions). I just think it's weak, but I do hope they solve it with the Cataclysm expansion.
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This is so tiresome. OK, short lesson for the various dogs who are unlucky at thinking: a strawman is when you say stuff like "Noone should tell me not to own firearms!" and some idiot counters with "So noone should tell you not to own bombs?!". It's when you include stuff the original inanity spouter didn't say. Get it? Now go back and read what the original dog wrote. What he wrote is all inclusive. Noone should tell him what or what not to own (too lazy to quote it again), because that is someone imposing his will upon him. It doesn't say "Noone should tell me to not own firearms!". If it had said that, then we would have had a strawman on our hands in my follow-up post. He said "Noone should tell me what or what not to own". Pretty huge difference! Except for dogs apparently, but I never figured dogs could read anyhow. So congratulations on your failure on using the strawman argument yet again! Unluckily for us, watching the dogs squirm is no fun when Tigranes is in a non-squirming mood.