-
Posts
8328 -
Joined
-
Last visited
-
Days Won
6
Content Type
Profiles
Forums
Blogs
Everything posted by mkreku
-
It did! Not more than ten minutes after I posted that picture, I continued the game.. and it ended! There was only two fights left and one of those fights was so easy it was almost embarrassing. And then it just.. stopped. Back to the main menu. Oh well, I've had one hell of a fun ride. And I've clocked over 40 hours in it, so it was definitely worth the money that I didn't pay for it (review copy).
-
Might as well post it here too. Chris Avellone interview, with much Planescape talk: http://www.eurogamer.net/articles/obsidian...llone-interview
-
A new Chris Avellone interview about why he can't talk about Fallout: New Vegas: http://www.eurogamer.net/articles/obsidian...llone-interview
-
I think I'm nearing the end game now: Have to rescue my sister from this ruined castle, filled with Death Knights and Hell Lords. It's not very inviting.
-
Look at some of my screenshots from earlier in the thread to see how well it scales (hrmm). But I am playing it on max, at 1920x1080 and my framerate is usually in the 60-80 fps range (using a Radeon 5870). I've seen it go as low as 25-something fps (during an orc attack on a city) and it's constantly above 200 fps inside dungeons, so it varies wildly. It really depends on your setup.
-
Did I mention that Two Worlds has sneaking features too? And they work! Sneaking up on a bunch of hotdog grilling orcs. If the eye above their heads is green, you're unnoticed. The more it shifts towards yellow-orange-red, the more they are aware of you. If it turns red, you're in for a fight. Just a random picture of the river Gon, seen from a nearby mountain during sunset. I thought it was nice.
-
It's the same game. If you didn't like it on the Xbox 360, what are the chances you'd like it on the PC? ANYHOW: Part gazillidrillion of my Two Worlds Fashion Show! First up, the is "The Air". I couldn't find any Nike swooshes on it though: Yet another one of the heavy armours. There are a lot of them. The next one is called "The Forest", for some inexplicable reason: A heavy armour that looks nothing like a forest. Except maybe the colour makes it look slightly moss-covered? This one is called "The Fire": It would have looked hotter with flames on it. Next up is "Power": These four come from the same school of armours and only slight details separate them (except for the colours). The last one in today's batch is called "The Perfect One": Very nice looking armour, with lots of little details on it. A slightly more close-up of "The Perfect One" armour, so the neat details become more visible. This was taken inside my necromantic cottage.
-
I'm not sure what to think about the latest Ovechkin suspension. I thought the actual hit (shove?) wasn't so bad. What made it bad was that Campbell's skate got stuck in the ice and he fell awkwardly and was injured. But on the other hand, Ovechkin needs to start showing more respect to the other players. I mean, I love his force of nature style and his physical play, but there's a limit you can not cross and he has done it so many times. Especially the Briere incident (if anyone remembers that one). Fantastic player, with a unique intensity that I really don't want him to lose. I just wish he'd show more respect and class on the ice.
-
Fantastic news! Go Brian, go! More to read about it here: http://www.eurogamer.net/articles/hunted-t...s-forge-preview
-
Did I mention that this game never forgets a corpse? Everyone/everything you kill in the game is left where they fall forever! It looks like Doom sometimes, really cool. I don't know if enemies ever respawn either (so far they don't seem to), but this happens from time to time: Some of the enemies you kill come back to haunt you during night time! Of course, they're only approximately one tenth of their former selves, but they can only be hurt by magic. It's pretty neat. I entered the desert for the first time last night. The entrance was pretty heavily guarded.
-
I finished two new armour sets! This one is simply called "Spiked Plate Hauberk": It was foggy in my stolen mountain hut (I stole it from a necromancer) so I had to relocate to a far-by cliff for the photo shoot. Yet another tank-like armour. The enemies I am facing now are all wearing the heaviest armours since I'm pretty far into the game. Next one is called "To The Death": Also a tank. The horrible thing is that I still have a hundred unassorted pieces of various heavy armours lying in a chest in my hut, waiting to be completed into full sets.
-
Because the amount of nudity has no correlation on how gay something is. Someone wearing leather chap, a leather hat, a latex vest and black pilot sunglasses looks infinitely more gay to me than someone stepping out of a shower. ANYHOW: Seriously, I should never be let near a horse again!! I go through these poor things faster than I do cars in GTA! It's come to the point where every horse in the game runs away screaming whenever I come near. I found a new one :D Such a beaut. I was riding along the coast and the sun was setting. Suddenly the horizon lit up like it was on fire! It was an amazing effect.. or maybe I need to turn down the HDR just a bit. Still, I've never seen that in a game before so it was cool.
-
Aha! Cue my Two World's Fashion Show! First up is a nice little creation I like to call "Golden Pride": It may sound like a wet sex video for gay people, but this is what I use for daily wear. It's a good compromise between protection and manoeuvrability. Plate covered chainmail, making it possible for me to wield two weapons at once, shoot a bow and even swim (don't ask me how). Next up is a tank-like creation, made by aborted fetuses in the darkest pits of hell, the formidable "Black Knight": Vastly superior protection, looks that scare women and children and a roomy codpiece. Drawbacks are inability to swim and wield two weapons/bow. I also feel a little guilty jumping up on my horse wearing this.. Following that, we see the somewhat gay "Rage" armour. Yes, it is called Rage. Must be because of the rage-inducing gayness of it. Anyhow, this is also one of the tank-like heavy armours. Just more gay. And last, but not least.. well, least too actually, we see the "Birthday Costume": Especially notice the provoking left leg movement of our hero! Imagine that covered in butter! That was the end of the Two World's Fashion Show.. for now. Hope you enjoyed the show!
-
I think I forgot to feed my horse Action shot of me battling an "Oger"! Later (when I have gathered all the pieces), I will show off some of the armour sets. It's like playing Barbie Dress Up Dolls.. By the way, have I mentioned that every (non-aggressive) human in this game has a unique name? And you can talk to them all! It was very confusing at first, because it was difficult to find the important characters. But they are colour-coded so it's not a problem anymore. That may also have been a reason as to why I remember being so confused by this game.
-
Oh, how I wish Reality Pump hadn't chosen.. whoever they chose to do the main character voice in Two Worlds. It's some guy that's desperately trying to sound like he has more bass in his voice than he actually has (like prepubescent boys sometimes does, to try to sound manly) and he's also trying his hardest to sound bad-ass. All the time. I mean, if you think "WTF" the very moment he utters his first word, you know you're in for a ride.. And not only is he the crappiest voice actor in the history of computer games, he also talks a lot. He comments on everything (which is usually a good thing), like the weather, when you go swimming, when you find stuff in chests/fallen enemies, when you fight different enemies etc. Chattiest main character ever Other than that, I'm still having a blast with Two Worlds. There are so many neat little details in this game, stuff I really wish other developers would blatantly steal. Like, for example, when you have to swim somewhere. In most games, the transition from firm ground to swimming is seamless and you never reflect on it. It's just another speed for your character to move in. But in Two Worlds, your hero hesitates when getting into the water. He starts to walk slowly as he's getting deeper and deeper, and when he finally submerges himself in the water (to start the actual swimming), he stops for a split second and utters something. Sometimes it's a less than manly "IIHH!" because the water is so cold, and it always makes me laugh. Usually, he only comments on how wet and cold it is to swim in armour. Oh, and when you start the game, he can barely swim at all. With plate armour on he really can't swim at all, sinks like a stone! But swimming is a skill that can be trained, which is cool. Another neat thing in Two Worlds is the magic. I'm usually never bothered by magic in games because.. well, I hate it. But in Two Worlds, the spells are different. Not only do you have to collect them yourself along the way (almost like collecting cards), they are highly customizable too. You have control over how much mana they should consume, how much damage they do, how long they will last (if it's such a spell), how your summons will be, etc. And it's so naturally integrated into the game that even I regularly use magic. I've never seen such a slick magic system before, and I like how no two persons "magic missile" will look the same.
-
The gameworld is huge. I haven't explored all of it yet, but apparently there's a desert somewhere to the east and across the river Gon (to the south), there's orc land. I haven't been to either yet. I've spent approximately 20 hours in the game now and according to in-game statistics I've travelled somewhere around 200 kilometers. I've been to murky swamps, stunning mountain vistas, rolling grass hills and picturesque coastal villages. I only entered my first city last night (for a short while) and they're detailed, but very grey. There are no loading screens when you enter the cities, as there were in Oblivion. It's much more like the Gothic games in this aspect. You can also enter houses without loading screens.. Big plus. The setting is very political. The characters you talk to talk a lot, and they slowly but surely build a very decent back story to how the world came to be, why the current king is in control (and why the rebels are pissed), about the great orc war (which is about to ignite again), about why there are no elves left (all you see are remnants of their towers everywhere), the power struggle between the mages and the necromancers, why the dwarves are turning isolationist and so on. If you care to listen and puzzle stuff you hear together in your head, it's actually pretty believable and interesting. And there is a lot of it! There are several factions in the game, but they are unfortunately the game's weak point. You can work for some (all?) of them, but it's a bit ridiculous to do like 3-5 quests for them and then be considered "legendary" all across the world for your actions within the faction. Also, like most games, Two Worlds suffer from a bit of weak interactivity. I wanted to enter a village that was guarded by a lone faction guard. I killed that guard, got the key and entered the village.. and noone cared! I was sure they'd all attack me on sight or something, but they happily cheered me on and continued with their lives. I was even able to take on missions for the faction in that village. Oh well. What is a real surprise for me though is how good the side quests usually are. Sure there are "get me four flowers" type of quests too (as in all gigantic open-ended games), but those are actually rarer than the good ones! They are also all fully voice acted and usually with several solutions to them!Last night I found a tiny village in the middle of nowhere. It was very pretty and idyllic with windmills spinning on nearby grassy knolls, and the village only had like 10 inhabitants. But I ended up spending the rest of the evening in that little, non-descript village, solving long and quite difficult quest chains that took me halfway around the world and even tied into the main story in a very nice way. Total surprise! This game isn't for everyone. If you managed to enjoy a game like Boiling Point or Gothic 3, then I'm sure you'd enjoy this. But if you think Bioware is the pinnacle of RPG developers, steer clear of this title. Oh, and only a complete moron would call this game generic and then happily go on to play those said Bioware titles.. Just saying. Yes, it resembles Oblivion, graphically, but when did the resemblance to one other game make something generic? It's fantasy so it's generic in that regard (like all fantasy titles), but as a game it very much manages to stand on its own.
-
I can't believe I thought this game was bad before. I mean, it feels like it was universally panned because of bad voice actors. That's really the only major flaw I can find in this game now! I'm loving it at the moment. The view distance is amazing, and the world builders at Reality Pump (the developers) have great lateral thinking. Mountains really are mountains in this game! He won't win any beauty pageants, but he's loyal, can take a beating and climbs hills like a mountain goat. This is yet another great thing about Two Worlds: the sheer amount of detail. There are like ten different horses! Most game has like one horse in two colours. Two Worlds has.. more. I love it. Unnecessary, but awesome. I found my way down to the coast last night. Two Worlds can be quite pretty too. The shadows and atmosphere in this game are also fantastic. Great use of fog and moonlight (that actually looks like moonlight!). Hiding behind my new shield next to a peasant's graveyard. I have never played a game with such a variety of weapons, armours and shields. Absolutely mind blowing, the amount of detail they've managed to cram into this game. There must be at least a hundred different armour sets alone! And all sets are complete with separate chest piece, leggings, gloves, shoes and helmet! I managed to get my first full set last night, although you can mix and match all you want..
-
Thanks to a billion fps's, the Dragunov happens to be one of my favourites too.
-
The only Final Fantasy I've ever liked was Final Fantasy XII.. which seems to be an object of great hatred for the hardcore FF-fans out there.
-
Look at my horse, my horse is amazing! DAMNIT!! Look at my new horse, my new horse is amazing! My character has some helmet fitting problems.. --- Also, I realized why this game looks so different to me now than it did a few years back: This was taken with all settings on low.. ..same scene, but now with everything on max. Unrecognisable! This game scales really well. I actually think the graphics are good, and this game was released in 2007. Ok, it wasn't as old as I remembered, but still.
-
A cool one? I got my first gun before I was 10. Of course, it was only an air gun, but still..
-
RIGHT! I was wondering why bitComposer rang such a loud bell for me when I read it. STALKER! Of course!
-
Better description: "Jagged Alliance 3 will build on the strengths of its famous predecessors and, set against the backdrop of a gripping story, will again deliver the much-loved combo of turn-based strategy gameplay with roleplay elements." Source: http://www.joystiq.com/2010/03/09/jagged-a...om-bitcomposer/
-
Jagged Alliance 3 is alliiiive: http://www.eurogamer.net/articles/jagged-a...ounced-for-2011
-
A small hands-on by Joystiq: http://www.joystiq.com/2010/03/10/hands-on-mafia-ii/ They complain about the combat, but it looks pretty fine to me.