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Everything posted by WDeranged
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Great news, I look forward to playing it at last
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NVInteriors Project:Wasteland and Urban Editions {RELZ}
WDeranged replied to bigcrazewolf's topic in Computer and Console
I got around to installing both the NVinteriors mods last night and I'm very impressed, the Fallout 3 version was good but probably not necessary, New Vegas on the other hand was crying out for more random places to poke around. So far all the new locations have fitted into the world seamlessly, great work. -
I stopped regularly checking on the codex simply because some people delighted in trying to ruin/spoil games, in the past I've sat in GD and laughed my arse off till the early hours but I never felt like contributing to the maelstrom of fecal matter and ladyboys, it'd be like pissing in the wind.
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Maybe the poor creature is totally perplexed at the warm reception he's had on these forums, it's caused a mental break
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Who ever said you would? As a matter of fact, games have barely increased in price over their history. What was once $49.99 is now what, $59.99? I've lost track of the amount of times I've seen publishers and developers make that claim. So you are saying that you have read that were it not for piracy, prices would have somehow decreased since the 90's / early 2000's? Weird. Yeah, many, many times over the years, I'm pretty surprised you haven't
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Who ever said you would? As a matter of fact, games have barely increased in price over their history. What was once $49.99 is now what, $59.99? I've lost track of the amount of times I've seen publishers and developers make that claim.
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South Park RPG
WDeranged replied to vault_overseer's topic in South Park: The Stick of Truth: General Discussion
It appears that the Onyx engine can look exactly like the show, which is an impressive start, not so sure about the look of the combat, it seems more like a JRPG, not my cup of tea but I understand a huge amount of people go for it. -
Yeah I'm about ten hours into New Vegas, patched up, DLC'd and modded, not a single crash so far, it's good to be back in the Mojave I'm also struck by how good the writing is, jumping straight from Skyrim it really stands out, as huge a leap as Skyrim is for Bethesda, Obsidian's scripting is far more natural.
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That's the patch I ended up going for, it actually does fix a ton of stuff if you read the changelog, not just cosmetic issues, the one thing it doesn't fix is the freaky tumbleweed physics, I'm sure someone sorted that one out ages ago...
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I'm watching New Vegas download and wondering what mods are the most popular around here, Project Nevada is almost certainly going to be installed but don't want to screw around with the balance too much, especially considering how much the Gun Runners' arsenal adds. I'm mostly curious which bug fix project is the most complete and well maintained, the unofficial Fallout 3 patch actually gave me way more crashes so I'm worried about something similar happening in New Vegas.
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I kind of feel that they are there either for DLC or a TES VI. Yeah I'm betting DLC,or at least hoping, they're the ones I really wanted to start hacking to pieces
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South Park RPG
WDeranged replied to vault_overseer's topic in South Park: The Stick of Truth: General Discussion
I can't quite understand why people are acting outraged, if you don't like South Park that's fair enough but what small/medium sized developer in their right mind would turn down a licence this big? -
Yeah, the is quite cool. When it comes to the end of the main quest: . I completed the MQ tonight and I have to say I enjoyed it, Battling through Skuldafn was fun and opening was a cool visual but . My only complaint would be the apparent lack of fanfare from people in the world, also the Blades demanding that I with no alternate resolution is dumb, you're the walking god-man they were founded to seek out and follow, they're your bitches. kind of fell by the wayside too, but there's a silly amount of content I haven't seen yet, maybe I missed something. I'll probably spend a few more hours messing around but I haven't got the motivation to wrap up any more major quest lines, the Mages, Bards, Thieves and the other begging freeloaders in Skyrim will just have to wait for my second coming
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Zero Punctuation: Skyrim
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Tonight I spent a good while searching Blackreach for the Dwemer transcription thingy, that place is just huge, in Morrowind I was always irked that Dwemer ruins weren't as sprawling as they looked from the outside, no such complaints here. One thing I'm not getting is a sense of dread, I dunno what it is about Morrowind's world that inspires fear and wonder, something about the sense of history or the fact that more is left to the imagination, on the other hand Nordic tombs full of Draugr creeped me out for a good while, until I started being able to mop the floor with them, which I suppose is logical. I also faced the first battle with Alduin, I'm level 36 and he hurt me pretty badly, it took lots of reloads and health potions but I'm not really into efficient levelling or godlike characters, I was glad for the challenge I'm looking forward to "finishing" the game though, New Vegas is calling me quite strongly.
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South Park RPG
WDeranged replied to vault_overseer's topic in South Park: The Stick of Truth: General Discussion
I'm sceptical but I still enjoy South Park, it'd be nice if the game didn't entirely suck balls, still, I'd always hoped Telltale would be the ones to do it. -
Pretty widespread from what I've read, same issues on the consoles too. After thinking myself rather clever for backing up the exe it turns out they updated Interface.bsa as well, if you use the old executable it breaks the map, it took me well over an hour to put it right but if you look around less reputable places the files from the last update are still available...damn it Steam.
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Yeah I half expected it to happen so I made a backup last night, still...it irks me
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****ing Steam auto updating my games even after I told it not to, when the hell will they stop it from doing that?
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Tonight I completed the civil war questline on the side of the Stormcloaks, I enjoyed the story but the combat was an utter pushover, I'm starting to get the feeling that all the epic, important looking quests in Skyrim are geared towards low levels, presumably so more players can feel a sense of accomplishment. The Imperials who spawn in from nowhere during the fort conquests are also lame, it was just lazy design...they could at least have spawned out of the doorways rather than in mid air.
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I'm almost definitely starting to burn out now, it's the same issue I always get with Elder Scrolls games, I find myself hopping from questline to questline doing little bits here and there, then running off to do more random stuff in between, it ends up diluting the impact of the individual plots. Somehow I don't do this in Fallout games, I tend to hang on to each questline until it's done and then move on to another, a few random dungeons here and there but mostly I see a quest through to the end in one sitting. I should adjust my playstyle but I'll leave that for my second run, dragons are a becoming a nuisance and I've seen most of what the big cities have to offer, it's all starting to drag, roll on the Creation Kit. I don't think I've ever put so many hours into a game over such a short period though, it's nerd crack.
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I'm level 34, 115 hours in and pushing on with the MQ, I just got to Blackreach which looks to be impressive, finding made me chuckle, see where your nirnroot obsession got you old man! I didn't delve much deeper as I was loaded down with loot, it was my first time in a Dwemer ruin too, I really like what the designers have done, afterwards I spent a bit of time doing random stuff, found a note at a campsite complaining of lost caravans, followed the trail back to a cave full of Falmer, who I exterminated like rats. Still enjoying myself, my character isn't levelled particularly effectively, I'm just bumbling around taking it as it comes but I aim to get most of the main quest lines completed by level 50 and put the game to bed for a few months.
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One thing I pondered, now we know full well it's the same old engine just tarted up a bit, Obsidian should be dab hands at it, I'd expect them to be the number one company for Bethesda to farm out more games with.
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Matt Barton rips Skyrim a new one, I disagree with most of points he tries to make but I usually respect his opinion, apparently the Elder Scrolls would be better without books, looting, crafting, alchemy, bartering and practically every other system available. Strangely I found myself agreeing with his point about the soundtrack, eerie 70's Moog sounds would suit the misty mountains quite well
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Swearing Mudcrab Tonight I finally completed the companions' questline, I was a bit let down really, not much confirmation of your actions and the quests were mostly pushovers, I'm guessing they put them in Whiterun for starter characters, I should have ploughed through it as soon as I got there. On the other hand I also finished the Gauldur amulet quest and it rocked, lots of challenging fights and cool locations.