
Skjoldur
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Everything posted by Skjoldur
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All true, but within the game it would be rather pointless, since the dew collector and all the juice boxes are more than enough. While maybe a neat and "realistic" idea barely anyone would do it in the end, I think.
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I actually had a similar idea. Something like: get burgl chip get ant egg raise ant ant will pick up planks and put them onto pallets if possible Not really realistic, but fun and not gamebreaking.
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Minor Bug: Grass Strands growing through my walls
Skjoldur replied to Jerronnimo's topic in Grounded: Feedback & Suggestions
Really? I was convinced it would still grow back... Will check again. -
According to their last roadmap it is "under consideration", but I hope that it will get prioritized.
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Minor Bug: Grass Strands growing through my walls
Skjoldur replied to Jerronnimo's topic in Grounded: Feedback & Suggestions
Yeah, it would be great if they would not clip through walls and floors. But it is a minor issue. -
More playable characters.
Skjoldur replied to Deadly Duck1's topic in Grounded: Feedback & Suggestions
They should fix the current multiplayer issues and add dedicated servers before extending the number of players. After that, yeah, why not? -
Please Fix Ant Egg Spawn
Skjoldur replied to OldManDorf's topic in Grounded: Technical Support (Spoiler Warning!)
Having a workaround is okay, but the whole mechanism should be reworked and fixed. -
I see. The config files are in weird location and seeing something like this just drives me nuts. You can find the location here: Xbox App: C:\Users\[Your username]\AppData\Local\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinAnvil Steam: C:\Users\[Your username]\AppData\Local\Maine\Saved\Config\WindowsNoEditor Hope that helps
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Not able to change difficulty in game
Skjoldur replied to Dragonslayer121's topic in Grounded: Feedback & Suggestions
Does not work for me: When I load any game in multiplayer, I still can't adjust the setting. Xbox Gamepass version. -
I don't think that is what he wants. I would assume that he wants to start the game on the the secondary screen of an expanded multi-monitor setup.
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Video Driver Crash and Reset
Skjoldur replied to Tomohiko's topic in Grounded: Technical Support (Spoiler Warning!)
Isn't there a way to force DX11 via config file? -
Patch 0.2.1 has been Released
Skjoldur replied to Shyla's topic in Grounded: Technical Support (Spoiler Warning!)
Every fix and every little piece of content are appreciated, but there are a couple of game breaking issues that I would have expected you to be focused on. Like the almost unplayable multiplayer due to the disappearing / invisibility of items. My girlfriend has to rejoin at least every 5 minutes and sometimes even this does not help and I have to restart the hosted game. -
Yeah, there are a lot of bugs. After some experimentation I got used to many, but I still save everytime before I remove any possibly supporting structure. Removing a blueprint that then breaks already build parts is now the most common problem that I run into sometimes.
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When will we see big humans?
Skjoldur replied to JuiceDoctor's topic in Grounded: General Discussion (NO SPOILERS)
They could have them sitting on the porch or do some stuff but not in the grass. -- Though that would / should have no prio because it doesn't add to the gameplay. -
Yes, I noticed this as well.
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I would like to see an option to switch the armor that is stored in / shown on a armor dummy against the currently worn armor with a single key. Let's say you stand in front of it but instead of pressing E to enter the inventory you press Q and the dummy wears your armor and you wear the armor that the dummy was wearing before. Should be simple to realize.
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On Screen Prompt to Remove Blueprint
Skjoldur replied to daniel.robert.campbell's topic in Grounded: Feedback & Suggestions
I agree. My girlfriend got confused and that was when I realized that this option should be shown. -
I would like to see the addition of a global grid in addition to the grids that are based on the initial piece that was laid. Initially I thought that was what the ctrl key was for, but I was obviously wrong. We should have this choice, maybe even as a default, whenever a new piece of is build. That way two separate structures could merge at a later point, which is currently not realistic. Planet Zoo is a good example who to do it. (Although that editor can cause severe headaches in different areas...)
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Bring back the castle rampart walls
Skjoldur replied to Eavega's topic in Grounded: Feedback & Suggestions
I liked it too, but it was not reliable and in some cases could not be prevented, what was also bad. Could be part of a future building extension again though. -
I agree. They should be a lot more durable considering the thickness. Peblet or Clay / Peblet foundations andwalls would be a nice addition as well.