Jump to content

Skjoldur

Members
  • Posts

    49
  • Joined

  • Last visited

Everything posted by Skjoldur

  1. All true, but within the game it would be rather pointless, since the dew collector and all the juice boxes are more than enough. While maybe a neat and "realistic" idea barely anyone would do it in the end, I think.
  2. I actually had a similar idea. Something like: get burgl chip get ant egg raise ant ant will pick up planks and put them onto pallets if possible Not really realistic, but fun and not gamebreaking.
  3. Really? I was convinced it would still grow back... Will check again.
  4. According to their last roadmap it is "under consideration", but I hope that it will get prioritized.
  5. Yeah, it would be great if they would not clip through walls and floors. But it is a minor issue.
  6. They should fix the current multiplayer issues and add dedicated servers before extending the number of players. After that, yeah, why not?
  7. Having a workaround is okay, but the whole mechanism should be reworked and fixed.
  8. That's kinda stupid. There should be a minimum number of eggs present at all times. They just should not hatch if the maximum number of ants was reached.
  9. I see. The config files are in weird location and seeing something like this just drives me nuts. You can find the location here: Xbox App: C:\Users\[Your username]\AppData\Local\Packages\Microsoft.Maine_8wekyb3d8bbwe\LocalCache\Local\Maine\Saved\Config\WinAnvil Steam: C:\Users\[Your username]\AppData\Local\Maine\Saved\Config\WindowsNoEditor Hope that helps
  10. Did not happen for me. I tried this yesterday, killed all ants in the ant hill and two dozen worker outside but when I checked, there wasn't a single egg. At some point, the hill was full of soldiers again but no eggs to be seen.
  11. Does not work for me: When I load any game in multiplayer, I still can't adjust the setting. Xbox Gamepass version.
  12. That is correct. And it is scary to see 300+ clay and 400+ weed on it...
  13. I don't think that is what he wants. I would assume that he wants to start the game on the the secondary screen of an expanded multi-monitor setup.
  14. Isn't there a way to force DX11 via config file?
  15. Every fix and every little piece of content are appreciated, but there are a couple of game breaking issues that I would have expected you to be focused on. Like the almost unplayable multiplayer due to the disappearing / invisibility of items. My girlfriend has to rejoin at least every 5 minutes and sometimes even this does not help and I have to restart the hosted game.
  16. Yeah, there are a lot of bugs. After some experimentation I got used to many, but I still save everytime before I remove any possibly supporting structure. Removing a blueprint that then breaks already build parts is now the most common problem that I run into sometimes.
  17. They could have them sitting on the porch or do some stuff but not in the grass. -- Though that would / should have no prio because it doesn't add to the gameplay.
  18. Yes, I noticed this as well.
  19. I would like to see an option to switch the armor that is stored in / shown on a armor dummy against the currently worn armor with a single key. Let's say you stand in front of it but instead of pressing E to enter the inventory you press Q and the dummy wears your armor and you wear the armor that the dummy was wearing before. Should be simple to realize.
      • 1
      • Like
  20. I agree. My girlfriend got confused and that was when I realized that this option should be shown.
  21. I would like to see the addition of a global grid in addition to the grids that are based on the initial piece that was laid. Initially I thought that was what the ctrl key was for, but I was obviously wrong. We should have this choice, maybe even as a default, whenever a new piece of is build. That way two separate structures could merge at a later point, which is currently not realistic. Planet Zoo is a good example who to do it. (Although that editor can cause severe headaches in different areas...)
  22. I don't think those times are true. I think I remember having gotten raw meat in the evening and it was rotten immediately after a couple hour sleep. Also during the day it rot faster and I had it even rot shortly after it finished cooking.
  23. I liked it too, but it was not reliable and in some cases could not be prevented, what was also bad. Could be part of a future building extension again though.
  24. I agree. They should be a lot more durable considering the thickness. Peblet or Clay / Peblet foundations andwalls would be a nice addition as well.
×
×
  • Create New...