See guys, this is how favorite characters are made.
This reminds me of the eternal whining over what a game is supposed to be. Hard, fun, easy, fun, good story, shiny, realistic, a game, thought provoking, mindless fun, etc. If I'd be a game dev, I'd have to ignore every media that has anything to say about my games or go insane, just because people can't A) play something that is more in line with what they want B) judge a game for what it wants to be instead of what they want it to be.