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HoonDing

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Everything posted by HoonDing

  1. It's the second "RPG of the decade" this year, until Skyrim is released. Though it's not really "RPG" anymore. It's an action/adventure game with C&C at this point.
  2. May 31 in NA, June 3 in Europe.
  3. I guess it could be fun in co-op.
  4. Apparently at the beginning of chapter 2 make no ounce of difference whatsoever. I've even had him , but it just leads to exactly the same cutscene.
  5. Solstheim is a great area, I'm happy that one will be revisited.
  6. Maybe they should just let CD Projekt develop DA3.
  7. It seems the game is over as soon as Adrenaline is unlocked. With upgraded Quen, enemies practically kill themselves.
  8. It's a bit counterintuitive, but Axii works on wraiths.
  9. You could also make as many grapeshots as you can and just nuke them. This works pretty much with anything, in fact.
  10. *Davaeorn casts Death Spell* *Party dies*
  11. You can chicken out by collecting Cedric's traps and place them all in the middle of the area where they appear and leading them over it. I was forced to do it that way because Yrden never seemed to work, and I didn't want to fight them in melee.
  12. Iorwen was more trusty than "the enemies of my enemy need to be shot with arrows" Roche. What a tool he was. Roche is the next best thing, after Geralt. Best NPC in the game by a lightyear. Roche actually helped the Kingslayer get away. He's a moron.
  13. Iorwen was more trusty than "the enemies of my enemy need to be shot with arrows" Roche. What a tool he was. Roche is the next best thing, after Geralt. Best NPC in the game by a lightyear.
  14. Video games are serious business.
  15. I suspect GRRM has a youth trauma.
  16. Imprisonment disagrees. No loot says you're wrong. Depends. A solo sorcerer for instance doesn't really need loot, save Staff of Magi & Robe of Vecna. It's quite satisfying running around untouchable and owning everything with one spell. Of course, all the major enemies are immune to Imprisonment (save Yaga-Shura).
  17. Since save is made at -4 penalty, you'd have to be damn lucky to save without Chaotic Commands. Things is, I don't think it's even possible to get Chaotic Commands in BG1.
  18. That's what you get for trusting an Elf.
  19. I wonder who at CD Projekt thought it was a good idea to scatter 30+ snare traps in the woods outside Flotsam. Each snare trap does 40-50 damage... pile enough of them on top of each other and you can cheese everything.
  20. Imprisonment disagrees.
  21. Ves' tight ass and the general badassery of the Blue Stripes, combined with the Scoia'tael's continued pathethic-ness, made the choice pretty easy for me. Only likable Elf in Witcher setting is Toruviel, and unfortunately she's dead in my game.
  22. In Oblivion one didn't have to read an item description via a 5 second autocue each time, let alone use different buttons to open, navigate and close it. The UI is almost as worse as Alpha Protocol.
  23. I'm sure you can kill everything in the game by using Quen, dodging & spamming the appropriate bombs. Samum for crowd control, and then a dragon dream or grapeshot. Or just put Conflagration traps in plain sight and let the retarded enemies walk over them. Since there's so much crap scattered about everywhere, crafting is not exactly a problem either. Basically a "Green Goblin" Geralt, which would make a rather hilarious playthrough. Maybe I'll try it on a second playthrough. I'm focusing on swordsmanship, but the combat is pretty terrible.
  24. It seems the closest we'll ever get is Deus Ex: Human Revolution.
  25. I'm starting to think... how hard would a Insane run be for a magic/alchemy Geralt focusing on traps and bombs? Do enemies have higher resistances on higher difficulties?
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