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Everything posted by Monte Carlo
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Where is everyone from
Monte Carlo replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes, I like France. Apart from Paris, that is. I've been to virtually every country in Western Europe, apart from Scandinavia and Portugal. I like Italy. Love Germany. My favourite European city is Berlin, closely followed by Rome. I love Europe. I just don't feel European. -
Where is everyone from
Monte Carlo replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I can't be European. I like it there, but nobody speaks English. Well, they do if you ask nicely. -
Hey Metiman, I've written you a poem in your other thread.
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Please dont go, Metiman For I am your biggest fan Your loss would create a barren place Just because you prefer turn-based (Wailing guitar solo) Please stay, just for a day While we see if there is a third way I hate to see how badly you frown When you hear of Biowarian spell cool-downs... (Dirge-like wailing by vestal virgins, etc).
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Where is everyone from
Monte Carlo replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
OMG ITS ON WIKIPEDIA IT MUST BE TRUE Many Britons don't consider themselves "European." We never had Napoleonic Code, we eat proper breakfasts and it falls to us to sort out the Germans every century or so. Please leave us alone. -
Where is everyone from
Monte Carlo replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No. Please go and play with your monopoly money and driving on the wrong side of the road. We are an island. -
OK, here's my take as a prodigious end-user (NOT a modder) of IE mods. I am an unashamed fan of the G3 and PPG. I am an aVENGER fanboy. Make the tools accessible enough for the folks who know what they are doing be able to use them. I am an elitist. Lots of mods are crap, but the ones made by the credible, peer-reviewed modders are great. So the tools should be suitable for them. I would also like more developer-generated content for hopefully obvious reasons.
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Companion animal that has combat uses = druids and rangers = kewl 'Pets' = MMO nonsense = lame
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Mega Dungeon Level Ideas
Monte Carlo replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Have you played Durlag's Tower in BG1? It doesn't have to be like Torchlight or Diablo. -
I think a marshmallow gelatinous cube would be terrifying. But if you killed it you'd have enough food for weeks.
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Can I second the giant marsh-mallow gelatinous cube please?
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Does that mean you will stop posting now please?
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I'm very impressed with the announcement about modding tools and distribution. And not even a stretch-goal.
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Combat news = great Pets / books etc = shrugs Edit: Will giant pencils be in the game?
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Reddit Q&A Part 2 with Tim Cain
Monte Carlo replied to The Guildmaster's topic in Pillars of Eternity: Announcements & News
I like the spell-casting system. I hope it assuages some of the fears of the people who hated cool-downs.- 54 replies
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Why Death is important
Monte Carlo replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think all of the comments and preferences in this thread are cool, because of course we are going to have all these funky difficulty options... but maybe on a second playthru some people might choose to take a walk... on the DEAD side. -
Why Death is important
Monte Carlo replied to Monte Carlo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I have no problem with difficulty sliders. Folks should be able to play the way they like, but IMO normal setting should at least give people the chance to experience a difficulty setting that makes them think and use the options the game offers. -
Hello. I'm not playing many games at the moment. Posting on this forum is, ironically, eating into that but I'm cool. What I am playing is a game of Icewind Dale with a party of evil desperadoes. I am being fairly strict: no re-loads. By the time I got to Kuldahar I had two characters left and had to spend 400gp on Raise Dead. This was fun. Why? Because the route to Kuldahar was tough. I made some crap decisions (I swapped out my normal ranged fighter specialist for a Ftr/ Drd and paid for it, she's awful at level 1/1). Death as a mechanic can make or break a game. Having a party get smaller and smaller, making you think more and more (to the point where you might just quit and start again) is good. I'll say that again: Getting your ass handed to you because you were crap is good.