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Everything posted by Lexx
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Project Eternity Wiki
Lexx replied to Ausir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You need to know the game and the english language. :> -
I so much hope it won't be a 50 hours game. I probably will never finish it then, looking at the amount of my spare time. I am fine with 20 hours, especially if there will be a lot choice&consequences involved. The scale of Fallout 1 would be super fine for me too. Yeah, actually, I totally prefer a size of Fallout 1.
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Multiplayer?
Lexx replied to Yarazin's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
They said they would like to do it, but only if it wouldn't hinder the progress of the singleplayer in any kind of way. So yeah, if they get lots of money, the chance increases. I personally don't need a multiplayer modus, unless the game is extremely hack&slay, which I find boring to do alone. -
It's Jim Sterling. What'd you expect? I have no clue who that is. He is one of the contributing editors at Destructoid and writes "news" articles and gaming reviews. I don't like him as he manipulates gamers by raging and then exaggerating issues that he knows gamers are passionate about. He does have certain fans though Exactly this.
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A slave companion could be interesting. I mean, not a freed slave... but an actual slave. Bougth from a slave market. But I would make him a fully designed companion, technically. With filled companion slot, real dialog and stuff.
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Project Eternity Wiki
Lexx replied to Ausir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So will it have real domain and stuff? What if the name changes (because I don't think "Project Eternity" will be the final name)? Are you going to change it then or add another one (because of all links that might have been posted by then)? -
Project Eternity Wiki
Lexx replied to Ausir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, but I always thought that was a neat additional feature. -
Project Eternity Wiki
Lexx replied to Ausir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I won't have time to do wiki work, but: Man, the comment function in the Curse wiki news bits is really annoying to use. As big as a shait Wikia has become, at least the comments were working good. Feels to me like Falloutwiki isn't really growing, due do the fact that people don't talk in the comments section anymore. -
Josh, I know what you are doing right now! Hell yeah, I always wanted to post it at least a second time in my life.
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Killing companions
Lexx replied to Sarog's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
You shouldn't be able to resurrect companions. -
Killing companions
Lexx replied to Sarog's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I want to kill everyone in the whole game world if it suits my mood. -
Important Stretch Goal: Production Beard
Lexx replied to Pop's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Like this:- 38 replies
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They're sending feelers out, is what they're doing. Trying to worm their way into the only part of the industry that is currently closed off to them Feargus said "NO" to the publishers, which is good, but It makes you wonder if its only a matter of time before Publishers manage to find companies who will say yes. And when that happens, we won't even be able to turn to Kickstarter anymore without seeing Publisher taint. Yeah, but if this comes out to public, it will probably burn the company name. Who would ever give money to them again for a KS project after such betrayal (yeah, let's call it like that)? Probably not many people.
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I will be so much in joy the day volourn uses quote tags.
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I voted for meaningful choices. In general, the shorter the game, as more c&c it should have, imo. If the game is very long, then I am less a fan of it, because I probably won't do more than one or two playthroughs in a very long time (I simply lack the time nowadays to play 60 hour games, as example). Alpha Protocol was fancy in being reasonable short, but featuring so much c&c, that the end could look different in every single playthrough (and I did 9 at least).
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Please, NO GUNS!
Lexx replied to ZeshinX's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Please, guns. There is no reason not to have guns. Think outside the box. /Thread.