Jump to content

Lexx

Members
  • Posts

    4,416
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by Lexx

  1. Link to that? I just did a google search and nobody says that.
  2. I have played through the new Life is Strange yesterday. Before I go on with a huge rant, I want to say that the game is not terrible. It has its moment and I did not regret having bought and played it. With that said .... ... oh boy, where do I even start. This is really hard for me to put into words without having it look like disconnected ramblings, so let's begin with the obvious and see where it leads. This whole game is like... a masturbatory hipster fantasy. Holy ****, it's so over the top, there was more than just one moment where the cringe wanted to make me puke in a bucket. The game is set in the year 2019, in a small mining town, they have a vinyl record shop (I have found 3 vinyl players in different houses), of course it has an indie movie theatre, the whole town looks like what a hipster thinks utopia is like. There's fancy flower pots and stuff all over the place, and nobody is littering. I've already noted it when the first trailer came out -- the whole town looks like a creepy cult site because it's just not real. If this location would be real, it would be the most fakest town ever, and I guarantee the people living there must all be neighbors from hell. While yes, LiS1 (I haven't played LiS2) also has its fair share of hipster stuff, it was still 100 times more down to earth than what this game is doing. It's like they had a huge checklist of hipster stuff and worked through it from a to z. The next point on my list is the dialogue. Everything feels so off. There are lots of awkward pauses up to a point where I wondered if they forgot to correctly master the cutscenes. These awkward pauses underlined with a creepy teeth-smile that every character has, makes it feel like you are interacting with aliens who pretend to be humans. Holy crap, maybe that's why the town is so creepy? I cross-checked this with Before the Storm (played the first chapter yesterday), as that game was also made by Deck Nine, and the difference is huge. Here the dialogue is fast paced, smooth, and never awkwardly creepy unless it is supposed to be like that. So... what the hell went wrong in True Colors? Who the hell thought that this is good??? Surely someone at least in QA must have noticed it?? What also made me want to vomit is the whole "empath"-thing. This is not hyperbole, I hate it so much, it's just disgusting. Feels like the game is trying to cater to a very specific kind of people. How should I put that in words... you know, some people see themselves as "empaths" -- they pretend to be able to read "the aura" of people and their emotions. Now the thing is, I had experience with people like this, and they are almost always disgustingly self-absorbed narcissists. If you want a YouTube drama example of such a person, google "Shane Dawson empath" and you get the gist of it. The game just kept making me think about this and in turn I couldn't take it serious. At one point Steph says how cool it is that Alex (the player character) is an empath and that she always wanted to have an empath friend... NO YOU DON'T. This is where the game shifted into crazy territory for me. Self-proclaimed empaths are nutters and you want to stay away from them unless you really need that added touch of drama in your life. That said, the story itself holds up quite well and feels more down to earth and "real" because it doesn't really feature any unbelievable supernatural events, etc. In theory you could remove the whole empath thing and the story would still be playable. While it wasn't anyting epic etc. I thought it was done pretty nicely and I really don't have anything to complain about that. The characters are almost all well written and likable. This time I even almost sided with the male romance option, which is probably a first for me. Still ended up with Steph, though, because I'm horny, not gonna lie. (The romance is pretty toned down this time. No naked sexytime or similar. I almost wouldn't even call it a deep relationship .. more like, the very early beginnings, which probably helps making it feel more real and less forced (like Rachel Amber and Chloe, who went the "I love you"-route after knowing each other for a couple hours).) I also like how much they got out of the few actual maps that the game has. There's just like... I dunno, 10 different maps or so, but they all look nice and feel like they serve a purpose. Nothing is there "just because". However, the outside map has issues with invisible walls and unnaturally blocked off roads. This kinda reminded me of the maps in The Last of Us 2, which also had really crappy map borders... would have been easy to fix it, dunno why someone decided the stuff has to look this bad. Most of my complaints are from the first and second chapter. The first chapter was *way too slow* ... seriously... all these awkward pauses and badly edited cutscenes that make you cringe like there is no tomorrow. The second chapter finally had things going, but now the game is rushed and you are supposed to care about people that you don't even know. With the third chapter (~ half of the game) it finally picks up and I started to really enjoy it. The final "end battle" was well written and the emotional impact was immense. The actual ending, however, was way too long and ruined it all again, which sucked hard. Not sure how much the story choices actually matter in this game, but I like that they always made me stop and consider what the possible outcome might be. It also made me think about the moral aspect of my actions. To give an example, there is a scene where you have the option to "remove" the anger emotion of a person. The game heavily implies that this will help the person and make everything better, but me personally, it made me stop and think ... should I really be doing that? After all, doing this would be disgustingly manipulative, which brought me back to the further above mentioned "empath" thing -- people manipulating other people for personal gain. It's just wrong. Now I have no clue what would happen if I had done it, but the game later rewarded me with a pretty nice scene and a honestly really good outcome (tl;dr -- you have to let people heal on their own and not manipulate them into it). Of course if I would be getting the same scene after sucking out all the anger, I'd trash the hell out of this game for being such garbage. Anyways ... as I initially said, the game isn't completely terrible. The story is interesting and feels "real", the characters are well written, and the conflicts are well done too. It's just that they went so overboard with all this hipster stuff that the game world feel like a fever dream. I 100% guarantee you, if this location would be real, everyone living there would actually be a terrible person. The weird dialog editing and the lacklust performance of the voice actors at times (another issue with the editing?? No directed recording sessions?) also doesn't really help it. There's more I could write about the game, but I have a hard time focusing and getting everything in order (sadly I'm just not a good writer). So I'll just keep it at that... Probably not going to replay the game anytime soon (or ever?) unless they add an option to skip dialog (oh yeah, you can't skip dialog, I tried). Yadda-yadda, the music was nice.
  3. This is just damn mirror universe again.
  4. I'm pretty sure remaking KOTOR2 would cost them too much money. I don't have any interest in KOTOR1. Tried it back in the days, made it to the second planet or something and then stopped playing, as it felt so boring. The only thing I remember is that everything felt like I was just following a linear tunnel.
  5. I just watched the Jay and Silent Bob Reboot and while it has some meh parts, it all in all was actually really nice. Very nostalgic and feels more like a family reunion or something like that.
  6. I didn't like it. Though maybe part of the reason for that is that I couldn't get into the art style. It just felt so meh to me.
  7. That looks so lame and generic. Are people excited about this kind of stuff?
  8. I have all signatures disabled, because you people were causing too much screen noise for me with all your appendixes.
  9. Crazy that No Man's Sky was able to get out of the crap it started in. Usually games with such a release are dead in the water and will never recover.
  10. All that stuff is leaving but not DS9?
  11. Looks nice, but also too good to be true. There must be a catch to it. Hope it won't release as console-only first. /edit: just saw it releases on all platforms. Nice.
  12. The only news site I follow is this one.
  13. That show was running in TV late at night back in the days when I chose my very first internet nick. Using it ever since.
  14. I don't know what the point of life-action adaptions is. Did anyone ever made an actually good one?
  15. Exactly. This is just pure mexicans = evil propaganda in a hilariously bad form. It gets even worse because in order to not look racist, they gave Rambo a mexican girlfriend and daugther (see, not all mexicans are bad! Some are fleeing from the bad people into the land of the free!).
  16. I just watched Rambo 5: Brown People Bad. First let me say that this movie is much more entertaining than Rambo 4, which had horrible cuts, super bad pacing and was just generally really boring. Now to Rambo 5... This movie is hilarious. It tries to be serious, but it made me laugh hard in multiple occasions. There is so much dumb **** in it. The prologue is clearly a homage to Rambo 1, but with a twist to it. So far so good. Then it's all about mexico = bad. Of course the worst things happen right away. And then in the end Rambo is just insta-gibbing (brown) people. His ending dialogue was so cringe, it felt like a completely different movie again. I have no idea how many he killed, but it was more than they could have realistically fit into the cartel cars. It's also hilarious how the mexicans cross the border. Only thing missing was a red carpet in their tunnel. Now that I'm thinking about it, why are they using a tunnel anyways? Rambo is just driving through a small wire fence to get back into america. All in all, this whole movie is a jerk-off fantasy for maga doomsday preppers. Especially when considering the release date and the political crap about mexico at the time of its release... it's just hilarious.
  17. Visuals yes, but the animations are ugh. And that Succubus game really pissed me off when I played that demo thingy. It was just so stupid random. Ducks flaying around, some scene with babies and the worst offender was cutting open a pregnant woman to get to the fetus -- not because you were cutting open a pregnant woman, but because the whole scene was setup in such a stupid and lazy way, it only existed to make people talk about the game and nothing else. Like, you just walk down a corridor, get into some lazy mob/wave combat scene, continue the corridor and then in the middle of it in front of your next gate, there is this scene. It's just so pointless, no meaning behind it at all.
  18. Sure, but as I said, it kills the lifetime of a post. If you make a new thread and everyone only likes it, it'll be on page 2 of the index very soon and thus potential other opinions will never show up. I'm noticing this a lot when releasing my small mod projects -- everyone just likes the thread, and then it's time for the abyss, never to be seen again.
  19. I hate "like" buttons on a forum, as they kill conversation. 10 years ago, you'd post something and people would respond to it, which makes other people respond, which makes people respond, and in the end, the topic might stay active for a long time .... Now you post something and people "like" it, but nobody replies, which means the post will disappear in a few hours and that's the end of it. The only way to make most folks care is to write something stupid or controversial which forces them to respond. Maybe this could be circumvented a bit if "liking" a post would have the same effect on the thread as a normal reply (pushing it up again). Then at least it would stay active for a bit longer. However, I still think the topic dies faster if nobody actually responds.
  20. I also wanted to buy it since day 1 but then never managed to actually do it ...
  21. Is this some sort of open world dark souls?
  22. I only had 1 episode left and figured it wouldn't get any more exciting at this point.
  23. Your Lie in April was great. Didn't finish Girl's Last Tour, because I found it boring as hell and really couldn't get into that snooze fest.
×
×
  • Create New...