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Lexx

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Everything posted by Lexx

  1. Aren't these shots public then? I don't like uploading my screenshots to everyone browsing that side, tbh.
  2. I completely suck at any of the Wargame games. Really tried to like them, but I can't even win the most simple missions. Everything is just so tiny and chaotic and I don't know.
  3. Apparently anything with swords and an inventory and randomised loot is an 'RPG' Nowadays everything with inventory and some stats is said to be an RPG. No matter what game, you can find someone who'll tell you it's an RPG.
  4. Yeah, then they should critizise those, but all I see are the same video snippets from the female Ryder or that blue Shrek with pistol in the wrong direction.
  5. I don't think these people should focus on the default main character face. I mean, isn't everyone creating their own face anyway? Does anyone really play with the default?
  6. The quality of the game will be visible already a long time before any official "full release" (if such a thing will ever happen anyway, as they are currently are just rolling out updates every once in a while). Squadron 42 on the other hand, that's going to be interesting. Truth told, the stuff going on with Andromeda now doesn't really surprise me. They didn't really presented a lot of the game before, and that's usually a sign of the publisher trying to hide things.
  7. Tried to watch Jupiter Ascending a few days ago. The movie is about 2 hours.. after 1 hour I've called it a day and stopped. Can't believe this thing is from the makers of The Matrix, and I sure as hell can't believe that this turd got so many positive ratings on amazon. Also, finally watched that latest Star Wars movie yesterday. I think it was an ok movie. I'm not a huge Star Wars fan, so it didn't really flash me in any kind of way, but I also didn't regret watching it.
  8. I wonder if they wrote this with Felicia Day in mind. Would totally fit the cringe level.
  9. I really don't get why folks are still writing storylines like that. Shouldn't everyone know by now that the player never ever feels connected to a character that dies in the first few minutes, even if it's the father, mother, daughter or however close the relationship is? Either these kind of stories are always written by noobs or they expect their story to make a difference, I dunno.
  10. Is there even any reason to have this father Ryder dying thing going on? Couldn't they just make the player the "pathfinder" right from the beginning, making the start of the game much less awkward?
  11. The last few weeks have been pretty great anyway. Lots of new info, lots of new video material. It's one of the projects I recently really like to track again. Basically I've exchanged my weekly Trump news with Star Citizen. It's better for my health anyway. Now they just have to drastically improve the netcode of the game. Adding european servers already helped a great deal, but it's still not as good as it should / could.
  12. Lexx replied to Gorth's topic in Way Off-Topic
    Beginning of spring time maybe? I'm feeling it too every once in a while since a couple of weeks now.
  13. And the inventory and the weapon loot that made you switch your weapons every 10 minutes.
  14. I thought ME3 was ok. I certainly enjoyed it to some extend, as much as I did ME2. Would never count it under my top10 ever, but I don't regret playing it either. Guess this new game will be the same-- good for what it is, and forgotten quickly.
  15. FACT. So, is it a better wrpg than witcher 3?
  16. Lexx replied to Gorth's topic in Way Off-Topic
    Depending on the quality of the boxes, you might be able to sell them fullprice on places like eBay. I bought a few gems a few years back like this. Most even unopened, which gave me a feeling like being back in my younger days. Awesome.
  17. To be honest, I can't remember having ever given any commands or whatever to my companions in any ME game so far. And if I did, then probably only in very few situations. Really, all in all I feel like companions nowadays are nothing but side fluff. They hardly make a difference in combat.
  18. They drastically reduced it, but people still complain in the final game that characters are moving weird. I remember the alpha or beta to have the same movement as in the video above and while it looked cool, it played really bad. Basically every time you clicked somewhere you had to wait a second or two till the characters started moving at all.
  19. Lexx replied to rjshae's topic in Way Off-Topic
    Tell that to your mobile phone or pc / notebook microphone. :>
  20. So why exactly is this the best wrpg? Also is it an RPG or just yet another sandbox stroller that everyone keeps calling an RPG? Does it have the same chores as any other such games, like climbing random towers and stuff?
  21. Isn't it always like that? Some dude getting a beating is forgotten soon, while an assault on a pretty lady makes the crap hit the fan for days or weeks.
  22. Now do the same with the viewpoint of a 15 years old or something. "I don't know what it takes to build a house, but this sounds awesome!"
  23. No idea, i never bothered much about the game. I guess with more experience in game dev, you start to set your expectations more in line with reality and not hopes and dreams and hype. Therefore will be less likely disappointed.
  24. Doesn't look that bad in the video.
  25. If it's the scene close to the starting area, then rush to these big pillar thingies and interact with them. You can disable all robots in the area without having to fight them much.

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