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Lexx

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Everything posted by Lexx

  1. Damn, I want to replay the game too, but just thinking about slogging through all that hacking again... :/
  2. I never understood why russia is so hard on adidas. /edit: Thanks google. http://weirdrussia.com/2015/01/04/why-is-adidas-so-popular-among-russians/
  3. He has a Killswitch?
  4. I think they started working on this battle chess thing, but then someone else sued them over it for something again?
  5. Well, could as well say Squadron 42 instead of StarCitizen. Uses the same engine, same assets, and will take advancement of 4k resolution in exactly the same way (simply because the engine doesn't have anti alising due to the way the scene is rendered).
  6. For me it would be more important to play StarCitizen, but ive got my pc synced with my tv, which then would cause problems, or I'll have to replace it too (meh...)
  7. I won't. Still running a ps3 and even that one only rarely. Actually by now it is more my bluray player and nothing else.
  8. Kingpin RPG by Obsidian.
  9. The only thing Fo4 does right is Ass, imo.
  10. Also he probably never asked to sound like this.
  11. Is that fps stuttering only in the video or ... is that how the games look? Also, this whole dinosaur robot tribal stuff fro zero Dawn looks like complete garbage to me.
  12. And it certainly never has been possible ever before.
  13. Can't believe Interplay still exists in 2016. How the hell are they doing this? If I'll ever have my own firm and will be in financial troubles, I'll hire the Caen's to handle the situation.
  14. I'll guess I would try the game in coop with someone at some point. Wouldn't expect it to fully work, though, as the game really wasn't made with multiplayer in mind. There is lots of stuff that can go wrong then (how does dialogue work if multiple people speak at the same time with quest relevant npcs? Independent cell loading? Sharing of variables? etc)
  15. Nope, it's a 100% complete remake with all assets being redone. As far as I am aware, they aren't porting anything (this was done already, I think).
  16. What makes the remastered better? If it's just tiny graphic tweaks, I'd say nay.
  17. The people working on that Morrowind -> Skyrim port should make all their stuff for OpenMW, imo. Then with new engine features, better light, better shadows, etc. this could turn out super cool. Then again, I am not even sure if people still work on this Skywind thingy.
  18. Isn't Penny Dreadful a tv show?
  19. I started killing when the game got closer to the end. For me, especially in the beginning, it never felt "appropriate" to kill. You never deal with people who seriously deserve it. Later when stuff went more downhill, I got a little bit fed up and finally used the classic revolver here and there... (which was super fun, by the way. Sending them baddies flying with one hit in the chest or head). Still, I think there is way too much hacking in this game. The minigame simply isn't good, fun and versatile enough to justify being thrown at me once every 5 minutes. This also is the reason why I can't really get myself to replay the game now.
  20. Yes, English release was a few weeks ago.
  21. When someone mentions all these old title, I keep remembering Necrodome.
  22. Yeah, it was stupid because you were using it 90% of the time. Could as well have made it a toggle button or something.
  23. Skyrim was the reason why I thought Bethesda learned at least a bit from their former mistakes and started making better rpgs. Compared to their other stuff before, Skyrim was a step in the right direction. And then Fallout 4 happened and they blew it all up again... :>
  24. I just started up DX:HR again for comparison and wow, the graphical difference to MD is quite big. MD still gives the same feel, but looks *a lot* better. The other thing I've noticed so far - lots of casual terminal stuff is actually NOT behind a hacking minigame. I don't get why they had to force this stupid minigame on everything in MD. Did they really loved it so much in HR? ... Oh, and there seems to be more dialogue in HR. Or lets say, it feels a bit more complex or something. /Edit: And I like that in HR you *can not* open every damn container around you. Gives much less inventory clutter.
  25. I don't mind quest markers either. Besides, nowadays games often give you the marker for the general location and on arrival it turns into a big circle, so you still have to look around a bit. TW3 did this a lot, at least. Feels much better than the dumb Bethesda game mechanic, where someone sends you find something and the quest marker sits directly on it. Now that's a dumb mechanic.
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