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Everything posted by Lexx
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Sure, but they aren't. It's the same item for every player. Oh btw, you can pay the barber with gold as well... but you don't unlock hairstyles with gold, you have to pay gold again if you want to switch to a certain other hairstyle. Then if you feel the mood to go back to the first hairstyle, you pay with gold again. Same with weapon skins. If you want a 100% golden gun for whatever reason, you pay like 30 gold bars or something, which is 10+ bucks of real money. Now if you want to change the gun back to silver, you have to pay more gold to do so. Once that is done and you see it looks like crap and want your gold-skin back, you pay with gold bars again. In a way this is genius. I think they are the first to not have items unlock with gold.. you really just buy them once. /edit: Actually I remember the Hunter having you buy ammo for real money. Also weapons and stuff were quite pricey back then. Still cheaper than RDO stuff, though.
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All you people need Jesus.
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I didn't just play this game for 2 weeks, I no-lifed it to the max. I can't give you a "it would have been perfect if the grind would only last for 5 days to get item X"-answer, but I can tell you that fishing is something you do quite early in the story mode. I'd go as far as calling it a basic feature of the game. In online on the other hand, you have to jump through many hoops to get to this in the first place. It's also one of the first rather reasonable ways to make at least some money... knowing this, it becomes clear why it's a rank 14 item. Want to make some better money ingame? Then spend some gold for a fishing rod to get it sooner! Also my point for bringing up Star Citizen was that these pure vanity items cost more money than your generic games DLC or a vehicle addon in a simulation game. That's just nuts.
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I'm never sure if Gfted1 is somewhat low-key trolling or not. How can anyone defend 15€ for a piece of clothing (buggy, by the way, the coat has polygon weight issues)? I mean, it's not like we (or I in this case) rally against micro-transactions completely.. like I've said a couple times already, if it's reasonable content, then I gladly spend money on it. Make it a set of clothes for 15€ and I'm fine with it again. Or some new playable content.. then I'm fine with it as well. Heck, people fire against Star Citizen for it's incredible pricey ships, but at least these ships have some simulation element- lots of buttons to press, various different features to play with (transportation, combat, mining, etc). You can't say that about a 15€ coat. At this point I'd argue that 15€ aren't exactly "micro"payments. It's the price of a normal games DLC that gives you 2 to 5 hours of playtime. Maybe Gfted1 is actually a R* shareholder? That could explain some things. Really wish I would be a R* shareholder as well, tbh. PS: I don't care if people spend real money on unlocking items from a higher rank. That's not the point..
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Truth told, I never really liked Planescape: Torment all that much. Too much fake dialog choices and garbage combat. It was really painful getting through. Fallout and Arcanum is where it's at, even though Arcanum has its fair share of garbage combat as well.
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Yeah. I'm not even against microtransactions, especially if they are only visual items. Hell, I'd buy some myself, did in the past, will do it in the future. But this... it's exactly the reason why they have put the fishing rod behind rank 14 and the binoculars behind rank 20... If you just start out with the game and realize that playing for a week will barely get you to rank 10, you'll just pay for it. They put these items at unreasonable ranks so you are inclined to just swipe the credit card. This is what I find so disgusting about it.
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I mean, everyone expected this stuff to be expensive, but a coat... and it's just the beginning. Just imagine how expensive future items will be. Suddenly GTAV online plane(s) for €75 don't seem so unreal anymore.
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RDO gold store just went live. 55 gold bars cost you 20 euro. One of the high level "cool" coats costs 40 gold bars if you want to unlock it before reaching lvl 60something. So you pay about 15€ for one clothing item.. in one color. If you want another color, you pay again. This is crazy expensive.
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I think, the stock bubble is slowly starting to burst after the price hijack which started with the introduction of Overwatch lootboxes, and sharholders are cashing out their 1 year, 1 and half year investments, and all the AAA companies are starting to panick because almost every single of them has lost 25 - 50% of value over the course of last 6 months, and they probably think, that fleecing the whales even more drastically, will bring them back their lost value. Thing is, RDO doesn't even have microtransactions available right now. The gold currency is there, but the shop is still closed. So I really don't know what exactly they are trying to do... right now they just alienate the playerbase. I can already see that the lobbies aren't getting full anymore, so there's a definite drop in active players about 2 weeks since the start.
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Rockstar updated RDO yesterday. The changelog for that 800mb update is huge: Oh and apparently instead of fixing the mission reward design, they simply nerfed it all again... I don't know wtf they are doing. Do they want nobody to play the game anymore in a week?
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Still haven't finished the first DLC. Really don't like that snow stuff. Wasn't much interested in the other DLCs so far, because it's all just magic, magic, magic.... but I want guns and ships and colonization and ****.
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Doing this 2 days a week is quite a lot, imo. At highest I would do that once a month... and I'm not even doing that. :>
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Obsidian doesn't own the Pillars of Eternity franchise
Lexx replied to Messier-31's topic in Obsidian General
Yup. But after the merger, there may be a little more stability that they no longer feel the need to store their original works in an escape pod. If Microsoft were interested in producing further games in the Eora setting, it makes sense for them to not want to arrange licensing for it, or prevent DRIL from independently marketing Pillars-themed board games or frozen dinners or whatnot. In some ways, it bodes well if you like Pillars of Eternity; it appears that Microsoft does too, and they have deep pockets. Feargus has frequenstly talked about a Pillars game that looks like Skyrim. Including the IP in the aquisition makes this more likely to happen. Honestly, I would play that...BUT the kicker is that lots of folks like Skyrim and Co. because of it's moddability. If you take out making easy mods, it becomes just another generic game that is quickly forgotten. At this point I see the same coming to The Outer Worlds, tbh. If it's not possible to make a house mod in one day, the majority of mod creators will pass up on it and it'll never get the same status as Bethsoft games have right now. Yes, these games are popular on console too, without mods, but I'm fairly sure the constant hype due to activity on PC has a big part in it. Just look at Mass Effect. The games are mostly praised high, but do folks talk about them the same way they talk about Bethsoft titles? No, not at all. -
Well I want to communicate and do funny stuff like them people in the streams. So far I have yet to experience anything close, ever. Yesterday some player befriended me. We hang around a while and I was wondering why he sometimes behaved so weird. Near the end of the session he activated voice chat... and oh boy, some russian, probably 12 years old if at all. It was such a hard cliche, I'm starting to believe these "12 years old online gaming"-stories are all true.
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So I've reached rank 34 in RDO and suddenly I get posse invites every couple minutes. Seems I belong to the cool kids now. Man, you Americans don't know how good you have it. On European servers, everyone is speaking their own language, if they speak at all... Usually it's Russian, polish or italian or whatever. Rarely I hear German voices, but honestly, I just want it all to be in english.
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D2 had a limited stash as well and nobody really complained. It's part of the game mechanics-- you just can't keep everything.
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I didn't wrote it is $60?
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Or maybe it is just a standalone addon and thus doesn't justify a 60 bucks tag. Actually the price is quite high, considering Blood Dragon was much cheaper.
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Wow, looks like my post box is full. Was the capacity reduced or something? It's barely 50 messages, Jesus... Deleted some now.
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They will just abandon this game if it won't make any money anymore from micro-transactions. The worst that can happen to it is that no new content is being made, I guess.
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Made it to rank 31 in Red Dead Online. Since the first balance patch, it is a much better experience. Now you can just play the game and get money + experience. No need to continuously grind one or the other. Also more options are viable, so you can actually play the game instead of forcing yourself to one action over and over again.
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The one thing I hate in all of Star Trek is the trope of the alien that needs to learn how to fit in. Data, Seven of Nine, Odo, and now Worf on DS9... Feels like it's just always the same thing.
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Totally forgot that I made this thread... Bought the Turtle Beach Stealth 600, because here I was sure that it'll work with the PS4. The sound quality is good and all, but holy hell, that microphone is so damn sensitive. It picks up EVERYTHING in my room. Sometimes I think it even picks up my heart beat.... Is there no sensitivity setting in the PS4? This is so huge, it's unusable, imo.
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That Xenonauts 2 beta key is only for the beta or will it transform into the real thing later?