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bronzepoem

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Everything posted by bronzepoem

  1. Maybe now a bigger detailed world map and a extra designer team joining will be the most effective stretch goal.
  2. I beat Bg2 as a Bard. Sword danner is a good chioce for BG2 solo.
  3. Yes, that's a funny feature in classic RPG. But I think Obsidian guys always add this feature in their games.
  4. I love Bard class. Hope we can see it in next goal.
  5. Pretty sure there's a reason we don't know why they're hesitant to make commitment. Lets just wait and see. But there isn't enough time to go. I'm waiting worryingly.
  6. I think first the gaint enemy should have a smart enough AI and comlex enough skill, Then the body of enemy should be designed into different parts and have different behaviors each. A pointing system as fallout is must. That's enough for a good battle. Nothing special needed.
  7. My feeling...The music in PS:T is better.
  8. "New challenge! There are many gaint creatures in PE world. They hide in elder ruins, secret island, dark swamp,active volcano,snow mountain,deep cave...Try to challenge them and find out the great secrets they keeped! " Then show 10 horrible monster pictures and hide 5 of them in shadow. "They are Dargon,Tarrasque,Athach,Kraken,Remorhaz,Tendriculos,and ?, ?, ? ,? ,?. Different skills,different AI, different legendary battles, unique loots! Could you suvival under gaint creatures' power? Try to achieved 2.7 million stretch goal and start your new adventures!"
  9. By recently funding speed maybe we can achieve 2.5 million at end and the speed is enough to achieve the stretch goal we have now. So nobody will have the desire to up their pledge .It seems Obsidan are settle for this result. But that's not enough for me. I have waited for ten years for a new great RPG. I want to see a bigger plan. I want to see a bigger world. You have three genius on PE right? At last make a bigger project than WL2! Please show us your couarge. Show us your ambition. Give us more cool stretch goals. Invite more talent designers. Just give us a reason to up our pledge!
  10. Hey guys I have a idea now. How about set a new stretch goal like this: "New challenge! There are many powerful existences in PE world. They hide in elder ruins, secret island, dark swamp,active volcano,snow mountain...try to challeng them and find great secrets they keeped! " Then show 10 horrible monster pictures and hide 5 of them in shadow. "They are Dargon,Tarrasque,Athach,Kraken,Remorhaz,Tendriculos,and ?, ?, ? ,? ,?. Different ability,different AI, different legendary battles, unique loots! Could you suvival under gaint creatures' power? Try to achieved 2.7 million stretch goal and start your new adventures!" Will you pay money for this idea?
  11. The greatest combat log was fallout2
  12. Come on! You guys should give us several beautiful pictures and more introductions, then jump the goal to 2.6 million. Please don't jump by 0.1 millions. Please give us several goals and up to 3millions tomorrow. Please give us more promises and startling news, we don't care even you are lie. Please give us more hope!!
  13. In BG2 we already had some amazing battles with huge creatures. The first battle with red dargon is one of toipc three exciting battles in my RPG memory.But I still feel that infinity engine didn't work good enough on showing huge creatures' behavior. In common sense, human fighting with dargon should be a complex process. Fighters could atteck under abdomen.Barbarian could have some jump attacks. Archers will try to snipe dargon's eye.Even thief could climb up to dargon's back. And attacks on leg or neck should have different effects. PE will use real-time pause system. In my opinion the system is very suitable to show strategic battles with huge creatures. How to dodge dragon breath and wings attack, how to find a vantage ground and how to attack enemy's vital part. It could be designed to a high strtegic battle. And as we know pointing system in fallout is a very successful system. Could these talent designers could add the system into real-time pause system? When game pause, archer choice to attack dargon's eyes, magis freeze legs, paladin defense the sharp teeth, Barbarian jump up and chop at dargon's neck. It will become a legend battle. I really hope PE can give us such exciting game experience.
  14. Yes it's pretty fun.I think there should be a ugly model design such as idiot model. PS:T have really great story line and dialog tree to become a legend RPG. The detail design is not priority for it. But the story line and companions design in fallout wasn't the best. Which made it great just is those funny detail design, those brilliant fragments. So, Could we expect that Eternity will have both advantages of PS:T and Fallout?
  15. I didn't played The Witcher, but it sound like Elder Scroll. Yes, that is another kind of details design---realistic environment. But this kind of design usually depands on the game engine and will need much higher bugdet. I'm not sure we can see such environment in Eternity.
  16. Today I still confused about the design of vampire sword in BG1. It's so hard to get and so poor in battle.
  17. Boyarsky would be great, but who wants anyone from Bioware? At last they create BG series. Also the artist work in Dargon age was great!
  18. I still remember those funny details when I played those great RPGs 10 years ago. In BG1, we can use the magic "charm person" to talk with some enemy. The fat lady in spider cave told me her romance after be charmed. It's really funny. After that I almost charmed every human enemies I met and hoped to get some quests or stuffs from them. In BG series, there are also many interesting magic such as Flesh to Stone, Tenser's Transformation,Imprisonment,Time stop,Limited wish...they really make the battle different ,and even make the game different. I fallout2, the funny things was much more.Idiot model,Steal enemy's weapon before battle,shoot enemy's eye and hear their cry, push the bloke in the toilet,the sleeping pill from Myron,the ear be bited, funny perks as Blood Mess,Jinxed,Sex Appeal...too many. In PS:T, it seems there weren't so many details, but also we have some speacial stuffs as magic mirror,power tattoo, Grace's diary.... Could you remember more funny things in those old games?Would you want to see similar things in Project Eternity?
  19. The most exciting thing is: they could invite Chris So when we saw the holy three name at first, 1.1 million was funded by 27 hours. Now we need a new stretch goals like that. Yeah but they already have Chris for this, so it should automatically get that bump anyways.I mean who else are they suppose to get? David Gaider? Excuse me while I go throw up. Hei David Gaider is a good guy... Ok, maybe no a special person. Could it be a team as the Graphic Artists from BIOWARE? Or as we know there are some genius in the team of Baldur’s Gate: Enhanced Edition.
  20. The problem is I don't know how many regions or facions we already have now. So when they say new regions,new factions, I have no feeling.
  21. The most exciting thing is: they could invite Chris So when we saw the holy three name at first, 1.1 million was funded by 27 hours. Now we need a new stretch goals like that.
  22. The stretch goals are too trivial, too mediocre. WL2 did a better job on stretch goals. We really need some startling news.For example an amazing new world map, Alchemy system, Huge monsters battle system, Multiplayer added....... If you guys could invite Leonard Boyarsky or some big guys from BIOWARE to join the project, I will glad to pay another 1000 dollar.
  23. 为什么每次来都看到坏消息。。。
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