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Mamoulian War

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Everything posted by Mamoulian War

  1. This is exactly how I wanted to say it, but no need to repeat, when just the quote is enough... Like in our world, lot of bad things happen, but you almost never see them, you just hear or read about it, be it from rumors, TV or newspaper. Let the player imagination do some work! But do not forget to show us some happiness as well, drama and tragedy is much more deeper, after you allow us to enjoy some happy moments and then hit us hard with some trauma... This is one video I agree most about how happiness and sadness should be presented in any game, and how they should not be... http://www.escapistm...ough-The-Laughs
  2. Do not forget on special fruit cakes and pies. No awesome tea-party can be without fruit cakes and pies!!!
  3. An interesting way how to use P2P as your promotion and not whine about it. http://arstechnica.com/gaming/2012/09/how-one-game-developer-is-making-the-pirate-bay-work-for-him/
  4. Even two starting locations add to more options and little bit more replay value. I like your idea of background traits based on the starting location.
  5. So after reading Update #3 and the emphasis on the different type of sub-races, ethnics and nationalities, I would like to ask what would you think about this option at character creation? Would the added cost to the development be beneficial to the final product, or it is not worth the additional resources?
  6. Random effect items are nice to have, the reloading cannot be prevented, people who wants max benefit will just reload for 5 hours just to get something mega-awesome... Every gamer would play out his game as he would like, lot of without even thinking about reloading after bad effect from the item. My sister for example liked to play BG2 with WIld Mage, the random effects added fun to her gameplay...
  7. No kitties and ponies. Here is where all your arguments have became invalid... Proper RPG must have kitties included, or it fails miserably... That and tea-pots of course...
  8. Stretch goal nr. 1 achieved we get one more race, class and companion $1,432,874 atm 170k more and I will be happy enough, but hopefully we get more than 2.5 mio at the end
  9. Back to topic: This is one of many reasons, why DRM does not work and punish only people which are willing to pay for the game and support developers and industry...
  10. Off topic: They announced it as a spiritual successor to IE games, not ToEE... So RTwP is the only logical conclusion. Trying to find any other reason behind it, is just a plain conspiracy.
  11. I'm glad you mentioned that, because DRM was a term that didn't exist back when we got our games on CD or floppy disk, but copy protection have existed even since the floppy days. So I'm curious as to what people meant by DRM, is it the online DRM, or does it include traditional copy protection. IMO, its not reasonable to expect Obsidian to forfeit all copy protection. Otherwise I will bet you there will be people who buy the game and share the installer with their friends and divide the cost. Some people are that cheap. Obsidian do have the right to protect their work at least with CD keys or something. It doesn't have to be online DRM, but at least to deter people from easily sharing the game. For me DRM is the stuff which steals away your rights to use your original game without middle-man (aka limited activations, one time online activation). I never had a problems with disc checks and CD keys. You can install uninstall how many times you like it. I have stored all my games on a single place, for me it is the question of 30 seconds to grab even 15 years old game, install it and play the game right away. With the online activation even if I grab the disc, there is lot of possibilities, that you will not be able to play the game right away. As a working person I have limited free time to play my games, and the last thing I want to do, is to wait when someone on the customer support kindly decides to pick up my phone after using up my install and allowing me to play that damn thing... Anything which requires contact with third person party after install is a no go for me. I never purchased anything which required any form of third party autenthification, not on PC not on PS3 not on my Android phone, and I will continue with this, because there are so many quality games released every year, especially now with the indie and kickstarter boom, you can freely skip any game and still have tons on fun.
  12. My preferences are RPGs, but from time to time, I will give a chance to a different kind of game. So anything you think is good is welcomed by me
  13. Anyway, I am little bit late to the circus, not pledged for any game yet... So please let me know what Kickstarter games are worth to follow the development and buy right after release? Thank you.
  14. I am still waiting on the announcement of DRM-Free version, the second they announce it, I'll throw 140$ at them If not, I will have to think hard about what pledge tier would be appropriate of losing some control over the final product. anyway atm at $1,347,443
  15. My bet at this moment would be between 2.5 and 3.5 mio, hoping to reach more than 5
  16. Especially if they are the size of Boston kind of tea parties!!!
  17. From following the other thread, there is clearly demand among players for having tea-parties included with the player housing! http://forums.obsidi...60#entry1187470 The only logical step now is to start this petition! Thank you for your participation.
  18. And I was affraid that this topic would not emerge in a timely manner :-P
  19. Yes indeed very important question for me as well. Considering to pledge 140$, but without answer to this question I am affraid to invest so much money, for something I will not have 100% under my control... For me, if the boxed collector's copy will be confirmed as DRM free, is enough to overcome my fears.
  20. In other words, they will be producing crap singleplayer mode in multiplayer oriented game, because instead putting more resources into making an awesome story/player/world driven game, they will be putting these resources into implementing ****ty multiplayer mode no one will be playing anyway... Take Dead Space 2 as an example for all ****ty multiplayer games with singleplayer mode bundled...
  21. EA stopped to produce singleplayer games
  22. *sighs* When I loaded the site for the first time the countdown must have bugged :/ It was not meant for the GMT time :/ http://robertsspaceindustries.com/ ATM showing more than 14 hours to go to
  23. This sounds interesting. I'll have to check this out sometime. Yes, It is But prepare to die a lot at start of the game, if you take some races with level penalties
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