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Waski

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Everything posted by Waski

  1. Blood mage/forbidden fist could be a thing. With enduring dance and blade turning extended by wall of draining wounds generation won't be a problem. Add soul mirror and with high deflection ranged attacks will be reflected like crazy. Drink potion of final stand and forget about curse, spam forbidden fist and hit like a truck. With maxed resolve, decent intellect and gear he would be hard target for arcane dampener.
  2. Sage beated her. Link - https://www.youtube.com/watch?v=9r-V_tzHx9M I am starting to think that Forbidden Fist would be better fit for blood sage, with potion of final stand, blade turning, enduring dance and wall of draining he would hit like a truck. Late bloomer unfortunately.
  3. Maybe for Combat Focus small shield inside of the head instead of that "target"??
  4. BTW I've checked it (bouncing back Ancestor's Memory) just with two party members. I don't know if spell reflection bounces back on caster or randomly on party members.
  5. I don't know much about rangers but if you go ranger/cipher you don't need another cipher for Ancestor's Memory. Just bounce it back on yourself from Aloth spell reflection.
  6. I've recorded fight with Giant Grub when he resists confuse from Min's Fortune instead of getting charmed. I will upload when I am back home. I forgot that I uploaded it already
  7. Here? There is some fungus somewhere on the wall to combine.
  8. What? I remember getting injury (failing check) when picking some stuff from the wall but i didn't put single point in alchemy and I could progress to Oracle.
  9. I was thinking more in the line: weakened ->easier to stunned(-10DEF)->easier to crit->profit(swift flurry, heartbeat drumming)
  10. Question: when I hit with Stunning Surge (two rolls, 1st vs Def and 2nd vs fortitude to actually stunt) and crit vs Def, does roll against fortitude is made at - 10 (weakened from enervating blows)?
  11. I don't know if it's exactly fits in that category of bugs but with 2 sources of stunned enemy is unstunned when the first (shorter duration) source expire. https://vimeo.com/328875721
  12. I found Stunning Surge pretty (almost never autoattacked) spammable. And deflection it's not that hard to debuff : stunned -10, passively flanked (by dichotomus soul, other char or persistent distraction) -10, cap of the laughingstock -10. "Judged" from Magistrate's Cudgel +10 acc. That's already 40 points swing. And there is also Tarn Respite (up to -10def). All pretty accessible from low levels. Later Scordeo's Edge is the king. You can also have extra roll (3 chances to crit) if you go with Sun and Moon. Or 8 rolls with blunderbusses.
  13. Does Voidward reduces damage from curse? I didn't have it when I was checking FF..
  14. Yep, and it starts higher then fists (9?). With some +PL and Thunderous Blows 20PEN should be easily within the reach. Edit. Maybe it stacks with Devoted too?
  15. FF (ability) has some crazy PEN, so against high AR can be useful.
  16. Hylea Talons will generate wounds on FF. On hireling with 24 RES (20 +4 from items)/ 10 INT and Lone Wolf it last around 4sec. You can have another +2(pet), +2 BB, + 2 Alchemic Wits, +1 Cauldron Brew, +1 Effigy's Resentment, +2 Rabyuna bonus. That's 34RES. And there is always Nature Resolve (+2) and blessing from shrine (+2) that you can obtain without resting by triggering scripted event, but that is more for "no rest run". edit. rechecked it, dot from talons lasts over 5 sec
  17. And Willbreaker have up to -15 Will debuff on hit if I remember correctly and since it is from item it should stack with everything(?).
  18. It doesn't make a lot of difference on weapons but I would put it on some single damage type gear, something like sabres maybe? It can make a difference for example on armor when you soloing Belranga and another +1 AR can stop her from overpenetration and with The Wall you can sustain damage and kill her from range( with eccea's blaster for example)
  19. Usually if there is no +PL keyword, or "chance to recast" in description it won't do anything. Some exceptions: Shattered Vengeance (curse) and Magistrate's Cudgel (+10acc) but you have to hit with them first, maybe there are others.
  20. So it would be better to take Better Criticals and keep rest of the gear? In terms of DPS? High Acc, 160+ during WotW. 35%-40% crit rate, but Rooting Pain may skewed it a little so on melee hits I think it's higher.
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